Player Matchup

Persephone
Persephone
 
Persephone
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fozy_Star
Tsukuyomi
Level 28
God Stats
0W - 1L
1,597 SR
Queue Stats
8W - 13L
1,502 Elo+
Party 1
Mercury
Mercury
NeMoVenom
Mercury
Level 27
God Stats
0W - 2L
1,563 SR
Queue Stats
7W - 12L
1,162 Elo+
Party 1
Thor
Thor
SillyHorse209
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,831 Elo+
Solo
Nemesis
Nemesis
itSmythic_javsh0
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,532 SR
1,499 Elo+

VS

Team Averages
Level 12
1,562 SR
1,430 Elo+
Cliodhna
Cliodhna
DiabloOfError
Cliodhna
Level 5
God Stats
5W - 6L
1,723 SR
Queue Stats
12W - 10L
1,412 Elo+
Solo
Chang'e
Chang'e
Dr_Tutito
Chang'e
Level 28
God Stats
11W - 6L
1,694 SR
Queue Stats
157W - 132L
1,547 Elo+
Solo
Loki
Loki
Kuba777G
Loki
Level 18
God Stats
30W - 41L
1,431 SR
Queue Stats
46W - 55L
1,385 Elo+
Solo
Zeus
Zeus
Stankman69
Zeus
Level 4
God Stats
2W - 2L
1,265 SR
Queue Stats
2W - 2L
1,109 Elo+
Solo
Sun Wukong
Sun Wukong
VIsunshine
Sun Wukong
Level 4
God Stats
2W - 0L
1,696 SR
Queue Stats
3W - 0L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
0 / 7 / 5
11,051
921
9,518
20,905
6,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Fozy_Star
Tsukuyomi
17
9 / 10 / 3
13,106
1,092
22,738
18,564
6,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
NeMoVenom
Mercury
17
2 / 10 / 3
10,288
857
7,152
20,377
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 7 / 9
11,919
993
8,195
17,552
6,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 11 / 7
10,910
909
9,196
19,630
8,679
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DiabloOfError
Cliodhna
20
18 / 4 / 17
14,941
1,245
28,214
14,635
7,808
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Dr_Tutito
Chang'e
20
11 / 3 / 20
14,026
1,169
23,629
11,899
9,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
20
8 / 2 / 21
12,953
1,079
14,585
13,982
5,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 4 / 15
12,926
1,077
11,110
9,661
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
VIsunshine
Sun Wukong
19
2 / 1 / 20
12,054
1,005
9,614
13,578
16,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
139
13
Kills
46
45
Deaths
14
27
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
7
5
0.36
W
Cliodhna
DiabloOfError
Cliodhna
18
4
17
6.63
W
Chang'e
Dr_Tutito
Chang'e
11
3
20
7
L
Tsukuyomi
Fozy_Star
Tsukuyomi
9
10
3
1.05
W
Loki
8
2
21
9.25
L
Mercury
NeMoVenom
Mercury
2
10
3
0.35
L
1
7
9
0.79
W
7
4
15
3.63
W
Sun Wukong
VIsunshine
Sun Wukong
2
1
20
12
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,799
Damage
87,152
97,028
Taken
63,755
36,121
Mitigated
42,424
4,362
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
9,518
1,484
280
2,105
20,905
6,938
0
5,840
14,874
35,639
0
W
Cliodhna
DiabloOfError
Cliodhna
28,214
6,337
0
2,499
14,635
7,808
0
3,387
11,248
337
44,022
W
Chang'e
Dr_Tutito
Chang'e
23,629
1,331
6,204
5,926
11,899
9,040
0
788
11,111
54,922
0
L
Tsukuyomi
Fozy_Star
Tsukuyomi
22,738
9,617
0
163
18,564
6,717
0
6,783
11,591
0
41,003
W
Loki
14,585
2,446
0
0
13,982
5,690
0
1,021
12,961
0
21,387
L
Mercury
NeMoVenom
Mercury
7,152
3,379
0
1,355
20,377
7,224
0
7,189
12,999
0
11,117
L
8,195
842
0
0
17,552
6,563
0
6,321
11,010
0
33,299
W
11,110
3,529
119
862
9,661
3,322
0
1,170
8,491
30,301
0
W
Sun Wukong
VIsunshine
Sun Wukong
9,614
3,110
0
1,130
13,578
16,564
0
3,152
10,426
0
23,689
L
9,196
4,397
0
459
19,630
8,679
0
8,713
10,773
0
20,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,274
Gold Earned
66,900
171
Minions Killed
198
4
Camps Cleared
12
1,086,919
Distance Traveled
1,076,023
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,051
921
68
6
0
193,006
0
W
Cliodhna
14,941
1,245
28
2
5
221,270
0
W
Chang'e
14,026
1,169
72
6
5
236,585
1
L
Tsukuyomi
13,106
1,092
29
2
0
245,417
0
W
Loki
12,953
1,079
13
1
0
247,371
0
L
Mercury
10,288
857
8
1
1
245,080
1
L
Thor
11,919
993
40
3
2
195,913
0
W
Zeus
12,926
1,077
36
3
1
139,568
0
W
Sun Wukong
12,054
1,005
49
4
1
231,229
1
L
Nemesis
10,910
909
26
2
1
207,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role