Player Matchup

Gilgamesh
Gilgamesh
CurriedGaming
Gilgamesh
Level 125
God Stats
18W - 19L
1,528 SR
Queue Stats
286W - 349L
1,334 Elo+
Party 1
Fenrir
Fenrir
Jcordebon05
Fenrir
Level 46
God Stats
1W - 3L
1,191 SR
Queue Stats
12W - 13L
1,352 Elo+
Solo
Aphrodite
Aphrodite
melxtudy
Aphrodite
Level 138
God Stats
28W - 26L
1,531 SR
Queue Stats
235W - 274L
1,354 Elo+
Party 1
Team Averages
Level 103
1,417 SR
1,347 Elo+

VS

Team Averages
Level 41
1,409 SR
1,279 Elo+
Hercules
Hercules
DannyDonutz
Hercules
Level 112
God Stats
11W - 22L
1,330 SR
Queue Stats
376W - 518L
1,301 Elo+
Solo
Nemesis
Nemesis
GoodPepper5315
Nemesis
Level 5
God Stats
1W - 2L
1,395 SR
Queue Stats
3W - 8L
1,150 Elo+
Solo
Kukulkan
Kukulkan
Sheilla_
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CurriedGaming
Gilgamesh
14
8 / 4 / 11
10,393
799
20,045
23,486
16,251
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
13
9 / 3 / 7
9,949
765
13,809
13,282
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
melxtudy
Aphrodite
14
4 / 2 / 14
9,866
759
8,895
11,620
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DannyDonutz
Hercules
11
3 / 9 / 3
9,108
701
8,230
25,737
17,668
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 7 / 6
8,146
627
6,889
12,142
7,407
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Sheilla_
Kukulkan
15
6 / 6 / 2
10,732
826
17,097
14,123
5,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
21
Kills
9
9
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CurriedGaming
Gilgamesh
8
4
11
3.38
L
Hercules
DannyDonutz
Hercules
3
9
3
0.5
L
0
7
6
0.43
W
Fenrir
9
3
7
4.17
L
Kukulkan
Sheilla_
Kukulkan
6
6
2
1.17
W
Aphrodite
melxtudy
Aphrodite
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,749
Damage
32,216
48,388
Taken
52,002
26,309
Mitigated
30,899
23,483
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CurriedGaming
Gilgamesh
20,045
4,346
494
5,061
23,486
16,251
802
7,399
16,087
9,234
27,704
L
Hercules
DannyDonutz
Hercules
8,230
3,918
395
6,842
25,737
17,668
77
7,016
18,721
0
17,672
L
6,889
2,106
766
1,338
12,142
7,407
0
3,965
8,177
0
12,464
W
Fenrir
13,809
2,788
0
1,306
13,282
5,117
507
6,363
6,919
0
33,307
L
Kukulkan
Sheilla_
Kukulkan
17,097
3,004
57
2,178
14,123
5,824
0
2,959
11,164
47,328
0
W
Aphrodite
melxtudy
Aphrodite
8,895
1,618
9,050
7,572
11,620
4,941
1,191
4,012
7,608
31,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,208
Gold Earned
27,986
122
Minions Killed
107
6
Camps Cleared
1
714,137
Distance Traveled
580,172
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,393
799
34
3
0
253,187
1
L
Hercules
9,108
701
12
1
1
190,567
0
L
Nemesis
8,146
627
15
1
0
193,344
4
W
Fenrir
9,949
765
33
3
5
249,367
1
L
Kukulkan
10,732
826
80
6
0
196,261
1
W
Aphrodite
9,866
759
55
4
1
211,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role