Player Matchup

Cthulhu
Cthulhu
GFM_Zyklus
Cthulhu
Level 21
God Stats
12W - 7L
1,637 SR
Queue Stats
20W - 17L
1,456 Elo+
Party 1
Odin
Odin
KC_KurorU
Odin
Level 37
God Stats
3W - 2L
1,316 SR
Queue Stats
84W - 63L
1,486 Elo+
Party 1
Cliodhna
Cliodhna
KC_zRayzenn
Cliodhna
Level 27
God Stats
2W - 3L
1,492 SR
Queue Stats
46W - 31L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
oldUser9316
Kukulkan
Level 18
God Stats
28W - 26L
1,495 SR
Queue Stats
67W - 68L
1,408 Elo+
Solo
Jing Wei
Jing Wei
tommatojkeee
Jing Wei
Level 27
God Stats
90W - 74L
1,499 SR
Queue Stats
113W - 113L
1,406 Elo+
Solo
Team Averages
Level 26
1,488 SR
1,450 Elo+

VS

Team Averages
Level 11
1,499 SR
1,510 Elo+
Izanami
Izanami
B3Tr4zZ
Izanami
Level 7
God Stats
2W - 1L
1,713 SR
Queue Stats
2W - 1L
1,611 Elo+
Solo
Hachiman
Hachiman
DankSlushie4883
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ares
Ares
Gabi20S
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ItsMichael712
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,499 Elo+
Solo
Hera
Hera
amauryguillon
Hera
Level 27
God Stats
7W - 10L
1,280 SR
Queue Stats
58W - 52L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GFM_Zyklus
Cthulhu
16
3 / 2 / 19
9,655
1,207
9,788
13,614
17,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Odin
16
13 / 0 / 14
10,221
1,278
13,732
8,726
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
KC_zRayzenn
Cliodhna
17
12 / 1 / 14
10,608
1,326
18,566
12,718
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
oldUser9316
Kukulkan
16
2 / 0 / 18
9,261
1,158
9,379
3,170
1,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
tommatojkeee
Jing Wei
16
6 / 0 / 10
9,128
1,141
8,369
4,631
1,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

409

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B3Tr4zZ
Izanami
13
1 / 6 / 2
7,632
954
12,572
14,666
4,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
12
0 / 10 / 2
7,224
903
6,216
15,502
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Gabi20S
Ares
13
2 / 4 / 0
8,247
1,031
3,730
15,899
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 2
7,177
897
2,873
7,549
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 9 / 3
7,366
921
4,386
10,525
2,977
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
12
36
Kills
3
3
Deaths
36
75
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
B3Tr4zZ
Izanami
1
6
2
0.33
L
Hachiman
0
10
2
0.1
W
Cthulhu
GFM_Zyklus
Cthulhu
3
2
19
6.25
L
Ares
Gabi20S
Ares
2
4
0
0.5
L
0
7
2
0.14
W
Odin
13
0
14
20
W
Cliodhna
KC_zRayzenn
Cliodhna
12
1
14
19
L
0
9
3
0.17
W
Kukulkan
oldUser9316
Kukulkan
2
0
18
11
W
Jing Wei
tommatojkeee
Jing Wei
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,834
Damage
29,777
42,859
Taken
64,141
37,133
Mitigated
27,197
8,266
Healing
836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
B3Tr4zZ
Izanami
12,572
5,864
0
110
14,666
4,561
0
5,130
9,358
0
24,719
L
Hachiman
6,216
3,934
0
323
15,502
5,297
0
3,648
11,531
0
15,060
W
Cthulhu
GFM_Zyklus
Cthulhu
9,788
658
1,210
867
13,614
17,090
0
2,993
10,621
13,101
0
L
Ares
Gabi20S
Ares
3,730
367
0
271
15,899
11,578
0
6,931
8,747
9,335
0
L
2,873
1,110
0
95
7,549
2,784
0
2,421
4,947
0
7,092
W
Odin
13,732
4,262
0
1,266
8,726
10,479
0
1,616
7,110
0
19,704
W
Cliodhna
KC_zRayzenn
Cliodhna
18,566
2,822
0
3,415
12,718
6,364
0
1,674
11,044
0
34,328
L
4,386
2,284
0
37
10,525
2,977
0
1,037
9,322
11,123
0
W
Kukulkan
oldUser9316
Kukulkan
9,379
1,616
1,208
300
3,170
1,355
0
245
2,925
35,923
0
W
Jing Wei
tommatojkeee
Jing Wei
8,369
7,982
0
0
4,631
1,845
0
1,588
3,043
0
23,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,873
Gold Earned
37,646
160
Minions Killed
77
6
Camps Cleared
0
834,035
Distance Traveled
570,126
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,632
954
36
5
0
144,450
1
L
Hachiman
7,224
903
18
2
0
124,175
0
W
Cthulhu
9,655
1,207
9
1
0
152,243
0
L
Ares
8,247
1,031
5
1
0
135,456
1
L
Neith
7,177
897
5
1
0
67,937
0
W
Odin
10,221
1,278
15
2
3
191,180
0
W
Cliodhna
10,608
1,326
41
5
0
195,498
0
L
Hera
7,366
921
13
2
0
98,108
0
W
Kukulkan
9,261
1,158
59
7
0
158,092
0
W
Jing Wei
9,128
1,141
36
5
3
137,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role