Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Crunchyy_Cookie
Nemesis
Level 68
God Stats
7W - 3L
1,721 SR
Queue Stats
216W - 252L
1,416 Elo+
Solo
Bastet
Bastet
TheMachine_97
Bastet
Level 86
God Stats
21W - 18L
1,767 SR
Queue Stats
129W - 146L
1,406 Elo+
Solo
Chang'e
Chang'e
danndkhrd
Chang'e
Level 106
God Stats
61W - 48L
1,556 SR
Queue Stats
507W - 611L
1,362 Elo+
Party 1
Bacchus
Bacchus
marcelotorres544
Bacchus
Level 148
God Stats
15W - 18L
1,366 SR
Queue Stats
345W - 374L
1,284 Elo+
Solo
Team Averages
Level 103
1,582 SR
1,394 Elo+

VS

Team Averages
Level 70
1,375 SR
1,337 Elo+
Cu Chulainn
Cu Chulainn
ELG00N-_-
Cu Chulainn
Level 122
God Stats
5W - 13L
1,443 SR
Queue Stats
490W - 509L
1,393 Elo+
Solo
Jormungandr
Jormungandr
Luis205
Jormungandr
Level 78
God Stats
0W - 2L
1,282 SR
Queue Stats
262W - 306L
1,411 Elo+
Solo
Raijin
Raijin
PukineWarrior84
Raijin
Level 66
God Stats
11W - 13L
1,397 SR
Queue Stats
19W - 30L
1,292 Elo+
Solo
Anubis
Anubis
sae-bob
Anubis
Level 44
God Stats
25W - 44L
1,397 SR
Queue Stats
66W - 102L
1,324 Elo+
Solo
Cliodhna
Cliodhna
stx_jay
Cliodhna
Level 38
God Stats
3W - 4L
1,353 SR
Queue Stats
173W - 203L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 0 / 1
11,713
558
15,721
16,189
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 3
9,763
465
8,065
18,302
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 2 / 0
10,292
490
8,934
14,732
6,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
danndkhrd
Chang'e
18
3 / 0 / 2
11,041
526
9,888
11,816
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 8
9,205
438
5,874
18,122
24,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ELG00N-_-
Cu Chulainn
15
3 / 3 / 2
9,407
448
17,340
20,027
13,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Luis205
Jormungandr
13
0 / 3 / 2
7,732
368
7,846
15,257
11,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 4 / 0
9,586
456
7,501
10,259
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
sae-bob
Anubis
14
0 / 5 / 2
8,141
388
8,155
9,698
4,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
stx_jay
Cliodhna
16
2 / 2 / 1
9,223
439
9,463
12,724
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
6
6
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
1
8.5
W
2
2
3
1.75
L
Cu Chulainn
ELG00N-_-
Cu Chulainn
3
3
2
1.33
L
Jormungandr
Luis205
Jormungandr
0
3
2
0.33
L
1
4
0
0.25
W
3
2
0
1.5
W
Chang'e
danndkhrd
Chang'e
3
0
2
4
W
0
2
8
2
L
Anubis
sae-bob
Anubis
0
5
2
0.2
L
Cliodhna
stx_jay
Cliodhna
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,482
Damage
50,305
79,161
Taken
67,965
46,912
Mitigated
37,454
39,196
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,721
12,395
0
9,158
16,189
5,542
2,715
8,990
7,137
0
102,008
W
8,065
2,929
0
7,137
18,302
6,390
0
2,008
16,284
0
70,298
L
Cu Chulainn
ELG00N-_-
Cu Chulainn
17,340
2,848
0
3,733
20,027
13,139
0
746
18,434
10,020
55,561
L
Jormungandr
Luis205
Jormungandr
7,846
2,052
709
4,251
15,257
11,433
0
3,480
11,709
50,879
0
L
7,501
81
0
1,914
10,259
3,821
0
6,584
3,193
62,443
0
W
8,934
2,422
195
8,477
14,732
6,380
1,116
2,476
12,200
0
57,003
W
Chang'e
danndkhrd
Chang'e
9,888
389
2,947
9,346
11,816
3,769
627
5,339
5,933
69,315
0
W
5,874
510
114
1,822
18,122
24,831
432
7,632
10,448
35,316
0
L
Anubis
sae-bob
Anubis
8,155
258
0
3,062
9,698
4,199
0
2,704
6,994
49,810
0
L
Cliodhna
stx_jay
Cliodhna
9,463
1,025
0
4,428
12,724
4,862
0
1,556
10,997
0
71,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,014
Gold Earned
44,089
619
Minions Killed
560
0
Camps Cleared
0
1,911,347
Distance Traveled
1,876,150
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,713
558
193
9
0
335,102
11
W
Nemesis
9,763
465
111
5
0
407,466
11
L
Cu Chulainn
9,407
448
118
6
0
371,192
1
L
Jormungandr
7,732
368
83
4
0
380,976
6
L
Raijin
9,586
456
132
6
0
352,756
1
W
Bastet
10,292
490
124
6
0
422,369
2
W
Chang'e
11,041
526
145
7
0
383,299
5
W
Bacchus
9,205
438
46
2
0
363,111
0
L
Anubis
8,141
388
93
4
0
329,185
5
L
Cliodhna
9,223
439
134
6
0
442,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role