Player Matchup

Khepri
Khepri
Cody-Bonaparte
Khepri
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 72L
1,355 Elo+
Solo
Anhur
Anhur
Hannibalini
Anhur
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 24L
1,305 Elo+
Solo
Jormungandr
Jormungandr
HuGoGaR07
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 34L
1,285 Elo+
Solo
Da Ji
Da Ji
darkinater
Da Ji
Level 15
God Stats
10W - 9L
1,453 SR
Queue Stats
19W - 28L
1,329 Elo+
Solo
Kukulkan
Kukulkan
munculjayamotor
Kukulkan
Level 12
God Stats
4W - 4L
1,531 SR
Queue Stats
23W - 33L
1,253 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,305 Elo+

VS

Team Averages
Level 12
1,395 SR
1,392 Elo+
Cupid
Cupid
 
Cupid
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ad KAI 66
Scylla
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
Ex0yTiC
Fenrir
Level 12
God Stats
6W - 11L
1,211 SR
Queue Stats
34W - 33L
1,290 Elo+
Party 1
Ymir
Ymir
Fe4RLessforever4
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Solo
Nox
Nox
nuKe_Famouzz
Nox
Level 13
God Stats
0W - 2L
1,262 SR
Queue Stats
38W - 35L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 10
11,300
942
8,245
13,169
7,210
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 1 / 4
9,653
804
2,297
3,645
1,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
HuGoGaR07
Jormungandr
19
2 / 2 / 15
12,074
1,006
6,183
15,775
20,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
20
28 / 2 / 1
15,617
1,301
36,103
8,712
3,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
19
2 / 1 / 15
12,516
1,043
27,298
3,803
2,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
2 / 9 / 3
10,894
908
7,899
18,460
5,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Ad KAI 66
Scylla
16
0 / 12 / 2
9,935
828
3,527
16,703
4,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Ex0yTiC
Fenrir
16
4 / 7 / 2
11,556
963
12,273
19,342
12,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 5 / 5
10,341
862
5,945
23,787
15,892
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 3 / 2
10,275
856
9,661
13,233
4,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
35
Kills
7
7
Deaths
36
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
9
3
0.39
L
Scylla
Ad KAI 66
Scylla
0
12
2
0.08
W
3
1
10
8
L
Fenrir
Ex0yTiC
Fenrir
4
7
2
0.71
L
0
5
5
0.5
W
0
1
4
2
W
Jormungandr
HuGoGaR07
Jormungandr
2
2
15
4.75
W
Da Ji
28
2
1
14.25
W
Kukulkan
2
1
15
9.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,126
Damage
39,305
45,104
Taken
91,525
34,489
Mitigated
42,193
6,076
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,899
6,258
450
868
18,460
5,514
0
5,867
12,593
0
26,526
L
Scylla
Ad KAI 66
Scylla
3,527
2,693
0
0
16,703
4,037
0
4,537
12,166
18,989
0
W
8,245
1,351
574
4,145
13,169
7,210
0
6,727
6,310
20,024
0
L
Fenrir
Ex0yTiC
Fenrir
12,273
3,808
0
2,220
19,342
12,329
0
11,994
6,863
0
20,883
L
5,945
1,980
1,104
2,413
23,787
15,892
0
11,519
12,268
23,324
0
W
2,297
1,646
0
167
3,645
1,221
0
983
2,662
0
7,275
W
Jormungandr
HuGoGaR07
Jormungandr
6,183
2,390
0
250
15,775
20,074
0
7,603
7,009
20,985
0
W
Da Ji
36,103
11,914
0
940
8,712
3,914
0
2,184
6,400
0
48,738
W
Kukulkan
27,298
701
0
0
3,803
2,070
0
1,636
2,055
62,812
0
L
9,661
2,718
0
444
13,233
4,421
0
7,809
5,424
21,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,160
Gold Earned
53,001
200
Minions Killed
158
4
Camps Cleared
3
945,718
Distance Traveled
972,480
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,894
908
55
5
0
196,192
0
L
Scylla
9,935
828
29
2
0
172,072
1
W
Khepri
11,300
942
22
2
1
201,928
3
L
Fenrir
11,556
963
21
2
1
219,664
2
L
Ymir
10,341
862
35
3
1
204,099
0
W
Anhur
9,653
804
9
1
0
84,874
0
W
Jormungandr
12,074
1,006
37
3
0
214,981
0
W
Da Ji
15,617
1,301
26
2
3
226,414
0
W
Kukulkan
12,516
1,043
106
9
0
217,521
2
L
Nox
10,275
856
18
2
1
180,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role