Player Matchup

Chernobog
Chernobog
Asurian01
Chernobog
Level 16
God Stats
2W - 4L
1,364 SR
Queue Stats
11W - 21L
1,328 Elo+
Party 3
Ymir
Ymir
Kakarouxas
Ymir
Level 26
God Stats
4W - 5L
1,371 SR
Queue Stats
28W - 33L
1,368 Elo+
Solo
Kukulkan
Kukulkan
OGThatsme
Kukulkan
Level 18
God Stats
3W - 2L
1,668 SR
Queue Stats
33W - 38L
1,319 Elo+
Party 2
Nemesis
Nemesis
PsiOvertake
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 3
Sun Wukong
Sun Wukong
Yonimonster
Sun Wukong
Level 18
God Stats
3W - 6L
1,376 SR
Queue Stats
30W - 34L
1,307 Elo+
Party 2
Team Averages
Level 17
1,456 SR
1,322 Elo+

VS

Team Averages
Level 23
1,359 SR
1,350 Elo+
Tsukuyomi
Tsukuyomi
BuzzIsBoss
Tsukuyomi
Level 29
God Stats
6W - 6L
1,519 SR
Queue Stats
147W - 163L
1,438 Elo+
Solo
Achilles
Achilles
CargoHead
Achilles
Level 28
God Stats
1W - 2L
1,156 SR
Queue Stats
14W - 18L
1,313 Elo+
Solo
Ra
Ra
Rubberduck2
Ra
Level 16
God Stats
3W - 8L
1,150 SR
Queue Stats
33W - 45L
1,297 Elo+
Solo
Charybdis
Charybdis
RyaxonipLapno
Charybdis
Level 25
God Stats
2W - 1L
1,752 SR
Queue Stats
37W - 37L
1,364 Elo+
Party 1
Aphrodite
Aphrodite
Spardavchuk
Aphrodite
Level 15
God Stats
3W - 2L
1,217 SR
Queue Stats
20W - 29L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Asurian01
Chernobog
13
1 / 6 / 4
8,122
369
12,177
16,818
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
6,999
318
2,855
12,093
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
OGThatsme
Kukulkan
16
5 / 4 / 1
9,965
453
18,449
8,332
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
PsiOvertake
Nemesis
11
1 / 9 / 4
7,716
351
6,377
15,650
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Yonimonster
Sun Wukong
13
1 / 6 / 7
8,155
371
6,090
14,809
8,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuzzIsBoss
Tsukuyomi
20
18 / 1 / 4
13,578
617
20,018
18,503
8,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
CargoHead
Achilles
13
0 / 4 / 6
8,493
386
2,732
14,644
6,712
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 0 / 12
11,513
523
10,229
10,882
4,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
RyaxonipLapno
Charybdis
15
6 / 2 / 11
10,212
464
17,059
18,863
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Spardavchuk
Aphrodite
12
0 / 1 / 13
9,660
439
2,749
8,814
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
8
Kills
28
28
Deaths
8
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Asurian01
Chernobog
1
6
4
0.5
W
Tsukuyomi
BuzzIsBoss
Tsukuyomi
18
1
4
20
W
Achilles
CargoHead
Achilles
0
4
6
0.75
L
0
3
2
0.33
L
Kukulkan
OGThatsme
Kukulkan
5
4
1
1.38
L
Nemesis
PsiOvertake
Nemesis
1
9
4
0.33
W
4
0
12
10
W
Charybdis
RyaxonipLapno
Charybdis
6
2
11
5.75
W
Aphrodite
Spardavchuk
Aphrodite
0
1
13
6.5
L
Sun Wukong
Yonimonster
Sun Wukong
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,948
Damage
52,787
67,702
Taken
71,706
28,622
Mitigated
34,551
10,574
Healing
39,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Asurian01
Chernobog
12,177
5,472
0
5,131
16,818
5,633
0
3,855
12,963
0
48,778
W
Tsukuyomi
BuzzIsBoss
Tsukuyomi
20,018
6,093
0
11,354
18,503
8,725
1,791
2,782
15,721
0
120,036
W
Achilles
CargoHead
Achilles
2,732
391
0
1,226
14,644
6,712
1,631
5,799
8,845
0
23,259
L
2,855
446
0
1,203
12,093
8,204
72
3,286
8,807
11,879
0
L
Kukulkan
OGThatsme
Kukulkan
18,449
313
0
250
8,332
2,645
231
1,887
6,445
66,051
0
L
Nemesis
PsiOvertake
Nemesis
6,377
1,050
0
3,070
15,650
3,953
0
1,499
14,151
0
29,355
W
10,229
233
3,745
7,430
10,882
4,962
330
4,715
6,167
96,971
0
W
Charybdis
RyaxonipLapno
Charybdis
17,059
8,372
0
7,013
18,863
7,112
2,598
4,953
13,910
0
73,746
W
Aphrodite
Spardavchuk
Aphrodite
2,749
1,187
3,959
4,657
8,814
7,040
646
3,055
5,759
17,176
0
L
Sun Wukong
Yonimonster
Sun Wukong
6,090
466
0
920
14,809
8,187
270
2,451
12,358
0
33,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,957
Gold Earned
53,456
326
Minions Killed
529
0
Camps Cleared
0
1,813,073
Distance Traveled
2,028,618
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,122
369
91
4
0
359,879
3
W
Tsukuyomi
13,578
617
169
8
0
480,372
4
W
Achilles
8,493
386
38
2
0
362,329
0
L
Ymir
6,999
318
25
1
0
209,496
2
L
Kukulkan
9,965
453
122
6
0
405,050
3
L
Nemesis
7,716
351
46
2
0
411,505
5
W
Ra
11,513
523
167
8
0
407,597
8
W
Charybdis
10,212
464
116
5
0
380,600
1
W
Aphrodite
9,660
439
39
2
0
397,720
0
L
Sun Wukong
8,155
371
42
2
0
427,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role