Player Matchup

Chaac
Chaac
AV26AV
Chaac
Level 24
God Stats
8W - 13L
1,417 SR
Queue Stats
63W - 83L
1,379 Elo+
Solo
Medusa
Medusa
Anjathx
Medusa
Level 6
God Stats
1W - 3L
1,181 SR
Queue Stats
6W - 8L
1,334 Elo+
Solo
Merlin
Merlin
Arkimendes
Merlin
Level 6
God Stats
4W - 5L
1,607 SR
Queue Stats
6W - 6L
1,582 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CarlãoPneus
Ah Muzen Cab
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
PneuRecalchutado
Xbalanque
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 9
1,441 SR
1,459 Elo+

VS

Team Averages
Level 21
1,435 SR
1,356 Elo+
Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BeanSnackboi
Arachne
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 116L
1,552 Elo+
Solo
Hera
Hera
CallMeDaddySon
Hera
Level 27
God Stats
1W - 1L
1,359 SR
Queue Stats
2W - 3L
1,246 Elo+
Solo
Neith
Neith
DaddyDeadPool54
Neith
Level 28
God Stats
28W - 21L
1,583 SR
Queue Stats
30W - 25L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Milo1994
Sun Wukong
Level 4
God Stats
3W - 4L
1,232 SR
Queue Stats
5W - 11L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AV26AV
Chaac
12
1 / 3 / 1
6,708
1,118
5,021
13,901
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Anjathx
Medusa
11
1 / 2 / 1
6,439
1,073
7,338
6,893
2,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
Arkimendes
Merlin
11
0 / 5 / 0
6,004
1,001
7,402
7,976
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
CarlãoPneus
Ah Muzen Cab
10
0 / 2 / 0
5,509
918
558
1,735
464
Xbalanque
10
0 / 4 / 0
5,573
929
0
4,465
1,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

229

VS

Team 2 Tickets

409

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 5
6,781
1,130
5,114
3,795
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
BeanSnackboi
Arachne
13
9 / 0 / 2
8,591
1,432
7,577
4,819
1,809
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 0 / 7
6,893
1,149
3,390
2,521
848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
4 / 1 / 3
7,088
1,181
6,912
4,315
1,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Milo1994
Sun Wukong
12
1 / 1 / 6
6,733
1,122
6,003
8,890
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
5
3.5
L
Chaac
AV26AV
Chaac
1
3
1
0.5
L
Medusa
Anjathx
Medusa
1
2
1
0.75
L
Merlin
Arkimendes
Merlin
0
5
0
0
W
Arachne
BeanSnackboi
Arachne
9
0
2
10
W
0
0
7
3.5
L
Ah Muzen Cab
CarlãoPneus
Ah Muzen Cab
0
2
0
0
W
4
1
3
5.5
W
Sun Wukong
Milo1994
Sun Wukong
1
1
6
4
L
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,319
Damage
28,996
34,970
Taken
24,340
13,161
Mitigated
11,960
2,576
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,114
152
0
250
3,795
1,179
0
1,626
2,169
16,063
0
L
Chaac
AV26AV
Chaac
5,021
1,178
0
2,100
13,901
6,338
0
2,508
11,172
0
20,768
L
Medusa
Anjathx
Medusa
7,338
2,797
0
0
6,893
2,327
0
1,454
5,352
0
20,301
L
Merlin
Arkimendes
Merlin
7,402
959
0
396
7,976
2,679
0
2,848
4,998
19,745
0
W
Arachne
BeanSnackboi
Arachne
7,577
6,460
0
971
4,819
1,809
0
807
4,012
0
13,660
W
3,390
1,535
80
833
2,521
848
0
1,693
828
18,466
0
L
Ah Muzen Cab
CarlãoPneus
Ah Muzen Cab
558
390
0
80
1,735
464
0
226
1,509
0
1,067
W
6,912
3,461
0
650
4,315
1,550
0
243
4,072
0
25,790
W
Sun Wukong
Milo1994
Sun Wukong
6,003
2,345
0
764
8,890
6,574
0
3,033
5,857
0
7,767
L
Xbalanque
0
0
0
0
4,465
1,353
0
1,468
2,833
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
36,086
83
Minions Killed
130
1
Camps Cleared
8
422,612
Distance Traveled
627,740
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,781
1,130
23
4
0
125,539
0
L
Chaac
6,708
1,118
26
4
0
115,613
0
L
Medusa
6,439
1,073
20
3
0
127,434
0
L
Merlin
6,004
1,001
35
6
0
98,827
0
W
Arachne
8,591
1,432
14
2
3
137,810
1
W
Hera
6,893
1,149
45
8
3
115,894
2
L
Ah Muzen Cab
5,509
918
2
0
1
31,051
0
W
Neith
7,088
1,181
44
7
2
110,309
0
W
Sun Wukong
6,733
1,122
4
1
0
138,188
0
L
Xbalanque
5,573
929
0
0
0
49,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role