Player Matchup

Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bad Jokester
Mercury
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,505 Elo+
Solo
Zeus
Zeus
Chronokitty
Zeus
Level 157
God Stats
19W - 12L
1,581 SR
Queue Stats
1,142W - 1,228L
1,446 Elo+
Solo
Ymir
Ymir
TTMMWW
Ymir
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
284W - 156L
1,620 Elo+
Solo
Hera
Hera
dEAd N0BLE
Hera
Level 154
God Stats
2W - 0L
1,537 SR
Queue Stats
48W - 45L
1,427 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,500 Elo+

VS

Team Averages
Level 89
1,503 SR
1,518 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SketSZN
Sobek
Level 144
God Stats
1W - 2L
1,513 SR
Queue Stats
67W - 49L
1,547 Elo+
Party 1
Izanami
Izanami
chasewindian
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 2 / 12
8,841
804
4,050
11,555
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Bad Jokester
Mercury
14
6 / 4 / 6
9,252
841
7,286
9,209
3,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
6 / 2 / 13
10,526
957
16,219
7,675
2,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
TTMMWW
Ymir
18
8 / 2 / 13
10,978
998
14,647
21,405
12,606
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 2 / 10
9,374
852
7,490
6,919
2,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 5 / 3
8,822
802
14,345
10,483
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
13
1 / 5 / 5
7,500
682
9,321
13,383
13,992
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
 
King Arthur
8
0 / 4 / 2
6,252
568
1,400
6,781
4,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sobek
SketSZN
Sobek
16
4 / 4 / 5
9,144
831
10,221
14,271
18,104
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
chasewindian
Izanami
12
2 / 7 / 2
7,678
698
6,860
11,104
4,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
25
Kills
11
12
Deaths
25
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
12
3.5
L
Ah Puch
 
Ah Puch
4
5
3
1.1
L
Chaac
 
Chaac
1
5
5
0.7
L
King Arthur
 
King Arthur
0
4
2
0.25
W
Mercury
Bad Jokester
Mercury
6
4
6
2.25
W
6
2
13
6.25
L
Sobek
SketSZN
Sobek
4
4
5
1.63
W
Ymir
TTMMWW
Ymir
8
2
13
7.25
L
Izanami
chasewindian
Izanami
2
7
2
0.43
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,692
Damage
42,147
56,763
Taken
56,022
34,584
Mitigated
45,468
27,098
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,050
88
1,375
2,670
11,555
13,069
244
4,166
7,389
7,684
0
L
Ah Puch
 
Ah Puch
14,345
891
1,271
1,509
10,483
4,415
0
9,555
928
34,340
0
L
Chaac
 
Chaac
9,321
695
1,172
3,215
13,383
13,992
0
9,714
3,669
1,025
15,622
L
King Arthur
 
King Arthur
1,400
345
167
940
6,781
4,081
0
5,973
808
0
3,082
W
Mercury
Bad Jokester
Mercury
7,286
3,088
1,773
2,481
9,209
3,628
1,895
4,661
4,548
0
9,145
W
16,219
641
1,544
2,890
7,675
2,778
1,364
2,703
4,972
42,794
0
L
Sobek
SketSZN
Sobek
10,221
1,182
67
3,725
14,271
18,104
0
8,880
5,391
18,951
0
W
Ymir
TTMMWW
Ymir
14,647
2,448
2,011
9,015
21,405
12,606
893
9,918
11,487
25,356
0
L
Izanami
chasewindian
Izanami
6,860
3,189
627
1,311
11,104
4,876
47
8,284
2,820
0
15,042
W
7,490
1,953
1,884
1,455
6,919
2,503
881
3,881
3,038
19,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
39,396
127
Minions Killed
103
0
Camps Cleared
0
1,139,667
Distance Traveled
838,317
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,841
804
6
1
0
225,034
0
L
Ah Puch
8,822
802
61
6
0
164,055
3
L
Chaac
7,500
682
14
1
0
195,526
1
L
King Arthur
6,252
568
3
0
0
107,053
2
W
Mercury
9,252
841
5
0
0
241,170
0
W
Zeus
10,526
957
64
6
0
228,029
1
L
Sobek
9,144
831
8
1
0
202,921
0
W
Ymir
10,978
998
25
2
0
235,937
6
L
Izanami
7,678
698
17
2
0
168,762
0
W
Hera
9,374
852
27
2
0
209,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role