Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AbaddonAbatu
Izanami
Level 122
God Stats
11W - 6L
1,539 SR
Queue Stats
102W - 113L
1,451 Elo+
Party 1
Zeus
Zeus
DoYouZeus
Zeus
Level 122
God Stats
16W - 13L
1,628 SR
Queue Stats
86W - 83L
1,485 Elo+
Party 1
Geb
Geb
SupportGangg
Geb
Level 24
God Stats
10W - 4L
1,544 SR
Queue Stats
25W - 19L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Top1Drip
Tsukuyomi
Level 134
God Stats
4W - 3L
1,427 SR
Queue Stats
147W - 129L
1,585 Elo+
Party 1
Team Averages
Level 112
1,528 SR
1,490 Elo+

VS

Team Averages
Level 89
1,487 SR
1,469 Elo+
Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Hardbody2490
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 218L
1,354 Elo+
Solo
Skadi
Skadi
KamoraAromak
Skadi
Level 87
God Stats
15W - 20L
1,615 SR
Queue Stats
178W - 178L
1,504 Elo+
Solo
Nike
Nike
NickkWitDaBlick
Nike
Level 109
God Stats
6W - 9L
1,428 SR
Queue Stats
150W - 150L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
liebeITzlove
Morgan Le Fay
Level 61
God Stats
18W - 29L
1,393 SR
Queue Stats
349W - 412L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 0 / 1
6,587
659
3,640
3,765
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
AbaddonAbatu
Izanami
11
6 / 0 / 1
6,565
657
6,545
4,085
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
11
2 / 0 / 2
6,383
638
5,128
2,855
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 7
5,154
515
3,817
7,010
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Top1Drip
Tsukuyomi
10
6 / 0 / 4
6,510
651
4,029
5,483
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 3 / 0
4,450
445
1,814
8,841
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 0
4,404
440
175
7,559
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 0
4,636
464
3,960
6,241
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
4,259
426
1,661
4,629
1,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
liebeITzlove
Morgan Le Fay
9
0 / 4 / 0
4,768
477
2,359
6,762
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
18
Kills
0
0
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
1
4.5
L
Khepri
 
Khepri
0
3
0
0
W
Izanami
AbaddonAbatu
Izanami
6
0
1
6.5
W
Zeus
2
0
2
3
L
0
5
0
0
L
0
3
0
0
L
0
3
0
0
W
0
0
7
3.5
W
Tsukuyomi
Top1Drip
Tsukuyomi
6
0
4
8
L
Morgan Le Fay
liebeITzlove
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,159
Damage
9,969
23,198
Taken
34,032
9,787
Mitigated
10,664
9,746
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,640
315
0
1,254
3,765
2,846
114
71
3,460
29,500
0
L
Khepri
 
Khepri
1,814
180
258
2,495
8,841
3,536
0
2,487
6,118
12,576
0
W
Izanami
AbaddonAbatu
Izanami
6,545
3,998
0
1,852
4,085
1,454
1,042
594
3,491
0
46,436
W
Zeus
5,128
517
0
1,087
2,855
819
702
1,249
1,606
36,066
0
L
175
109
0
2,189
7,559
1,988
0
2,727
4,640
11,570
0
L
3,960
1,363
0
1,669
6,241
1,332
0
1,547
4,463
0
24,760
L
1,661
393
0
1,058
4,629
1,725
0
2,035
2,373
0
12,374
W
3,817
533
462
2,271
7,010
3,058
0
1,326
5,684
15,728
0
W
Tsukuyomi
Top1Drip
Tsukuyomi
4,029
1,225
0
2,820
5,483
1,610
0
1,108
4,301
0
28,860
L
Morgan Le Fay
liebeITzlove
Morgan Le Fay
2,359
0
0
1,428
6,762
2,083
0
3,021
3,698
26,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,199
Gold Earned
22,517
288
Minions Killed
188
0
Camps Cleared
0
916,926
Distance Traveled
789,555
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,587
659
57
6
0
162,653
4
L
Khepri
4,450
445
15
2
0
173,096
4
W
Izanami
6,565
657
92
9
0
176,817
0
W
Zeus
6,383
638
73
7
0
186,082
2
L
Freya
4,404
440
41
4
0
180,608
1
L
Skadi
4,636
464
58
6
0
161,658
2
L
Nike
4,259
426
26
3
0
112,496
0
W
Geb
5,154
515
16
2
0
183,738
2
W
Tsukuyomi
6,510
651
50
5
0
207,636
1
L
Morgan Le Fay
4,768
477
48
5
0
161,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role