Player Matchup

Charybdis
Charybdis
EliteVekas
Charybdis
Level 43
God Stats
4W - 8L
1,083 SR
Queue Stats
95W - 98L
1,195 Elo+
Party 3
Odin
Odin
MostWantedLui
Odin
Level 17
God Stats
4W - 3L
1,583 SR
Queue Stats
29W - 30L
1,419 Elo+
Party 2
Chaac
Chaac
OttBoys_Eichi
Chaac
Level 128
God Stats
12W - 8L
1,663 SR
Queue Stats
426W - 413L
1,514 Elo+
Party 2
Geb
Geb
SamelTheCamel10
Geb
Level 28
God Stats
6W - 5L
1,037 SR
Queue Stats
112W - 126L
1,188 Elo+
Party 3
Zeus
Zeus
WeistDuJaNidd
Zeus
Level 105
God Stats
4W - 6L
1,506 SR
Queue Stats
346W - 341L
1,463 Elo+
Party 2
Team Averages
Level 64
1,374 SR
1,356 Elo+

VS

Team Averages
Level 78
1,525 SR
1,400 Elo+
Izanami
Izanami
Culture-Aids
Izanami
Level 83
God Stats
1W - 1L
1,718 SR
Queue Stats
243W - 320L
1,404 Elo+
Party 4
Cerberus
Cerberus
Culture-Anthrax
Cerberus
Level 17
God Stats
4W - 9L
1,376 SR
Queue Stats
5W - 13L
1,263 Elo+
Party 4
Janus
Janus
ImBaharr
Janus
Level 128
God Stats
7W - 11L
1,475 SR
Queue Stats
161W - 159L
1,430 Elo+
Party 1
Bellona
Bellona
SmoKeY x BEzzA
Bellona
Level 133
God Stats
9W - 11L
1,591 SR
Queue Stats
162W - 179L
1,467 Elo+
Party 1
Sol
Sol
Tera RamboZz
Sol
Level 27
God Stats
2W - 6L
1,464 SR
Queue Stats
48W - 66L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EliteVekas
Charybdis
10
2 / 0 / 3
5,767
524
4,687
3,044
713
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 4
6,078
553
3,065
5,442
2,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 2 / 4
6,995
636
5,146
6,575
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 0 / 4
5,829
530
1,947
5,534
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 1 / 4
6,364
579
3,713
3,698
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Culture-Aids
Izanami
10
1 / 1 / 0
5,773
525
2,040
4,923
1,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
7
0 / 2 / 0
4,475
407
878
6,996
2,157
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ImBaharr
Janus
10
1 / 4 / 1
5,917
538
2,595
5,933
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 0
6,647
604
3,335
4,562
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 5 / 0
5,129
466
969
5,438
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
3
3
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Culture-Aids
Izanami
1
1
0
1
L
Cerberus
0
2
0
0
W
Charybdis
EliteVekas
Charybdis
2
0
3
3.5
L
Janus
ImBaharr
Janus
1
4
1
0.38
W
3
0
4
5
W
5
2
4
3.5
W
1
0
4
3
L
1
2
0
0.5
L
0
5
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,558
Damage
9,817
24,293
Taken
27,852
11,869
Mitigated
9,500
5,541
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Culture-Aids
Izanami
2,040
603
0
1,546
4,923
1,132
0
505
4,418
0
35,469
L
Cerberus
878
147
450
1,286
6,996
2,157
0
1,655
5,323
8,189
0
W
Charybdis
EliteVekas
Charybdis
4,687
2,146
0
947
3,044
713
904
582
2,462
0
38,547
L
Janus
ImBaharr
Janus
2,595
303
0
1,596
5,933
1,442
0
1,282
4,601
31,680
0
W
3,065
513
0
0
5,442
2,340
278
491
4,951
332
24,578
W
5,146
634
0
2,645
6,575
3,275
368
608
5,967
0
37,017
W
1,947
148
0
1,523
5,534
4,267
379
1,007
4,527
12,574
0
L
3,335
596
0
1,120
4,562
2,944
638
451
4,061
0
37,421
L
969
197
0
415
5,438
1,825
0
1,670
3,586
18,712
3,031
W
3,713
470
0
426
3,698
1,274
0
1,706
1,992
29,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
27,941
326
Minions Killed
300
0
Camps Cleared
0
1,056,157
Distance Traveled
992,284
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,773
525
75
7
0
207,328
3
L
Cerberus
4,475
407
18
2
0
194,697
0
W
Charybdis
5,767
524
83
8
0
198,946
2
L
Janus
5,917
538
67
6
0
198,837
0
W
Odin
6,078
553
59
5
0
224,968
2
W
Chaac
6,995
636
90
8
0
222,805
0
W
Geb
5,829
530
18
2
0
207,895
3
L
Bellona
6,647
604
89
8
0
216,310
0
L
Sol
5,129
466
51
5
0
175,112
0
W
Zeus
6,364
579
76
7
0
201,543
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role