Player Matchup

Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
Addig
Artemis
Silver I
Level 160
God Stats
3W - 2L
1,798 SR
Queue Stats
22W - 21L
1,351 MMR
Solo
Geb
Geb
Silver II
Diddier
Geb
Silver II
Level 143
God Stats
6W - 2L
1,407 SR
Queue Stats
31W - 36L
1,119 MMR
Solo
Janus
Janus
Bronze I
wilzip
Janus
Bronze I
Level 107
God Stats
14W - 12L
1,540 SR
Queue Stats
571W - 616L
442 MMR
Solo
Chaac
Chaac
Gold V
zNogard
Chaac
Gold V
Level 85
God Stats
15W - 10L
1,659 SR
Queue Stats
89W - 84L
1,330 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,581 SR
1,148 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,416 SR
1,418 MMR
Camazotz
Camazotz
Silver III
 
Camazotz
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Silver IV
N3f4zt
Thor
Silver IV
Level 107
God Stats
0W - 3L
1,297 SR
Queue Stats
15W - 24L
1,146 MMR
Solo
Merlin
Merlin
Gold V
yJhouGAMER
Merlin
Gold V
Level 126
God Stats
0W - 1L
1,284 SR
Queue Stats
80W - 71L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 2 / 1
4,425
492
1,048
4,467
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Addig
Artemis
9
1 / 1 / 1
5,193
577
4,858
3,516
729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Geb
8
1 / 0 / 1
4,615
513
1,325
3,919
1,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
wilzip
Janus
10
2 / 0 / 0
5,674
630
2,259
3,632
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
zNogard
Chaac
10
0 / 0 / 0
5,228
581
3,388
5,985
3,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
SolDanzaburouOdinTsukuyomi

VS

Bans
Morgan Le FayAthenaArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
1 / 0 / 0
5,702
634
3,895
6,406
2,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
 
Izanami
9
1 / 1 / 1
5,233
581
2,444
3,928
986
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
8
0 / 1 / 1
4,996
555
1,383
6,286
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
N3f4zt
Thor
9
1 / 2 / 1
5,344
594
2,486
4,751
1,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
yJhouGAMER
Merlin
8
0 / 1 / 0
4,852
539
472
2,548
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
2
1
0.25
L
Camazotz
 
Camazotz
1
0
0
1
L
Izanami
 
Izanami
1
1
1
1.5
L
Ymir
 
Ymir
0
1
1
0.5
W
Artemis
Addig
Artemis
1
1
1
1.5
W
Geb
1
0
1
1.5
L
Thor
N3f4zt
Thor
1
2
1
0.75
W
Janus
wilzip
Janus
2
0
0
2
L
Merlin
yJhouGAMER
Merlin
0
1
0
0
W
Chaac
zNogard
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,878
Damage
10,680
21,519
Taken
23,919
7,779
Mitigated
8,747
7,759
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,048
658
0
1,621
4,467
1,528
0
277
4,190
0
19,488
L
Camazotz
 
Camazotz
3,895
1,146
0
5,524
6,406
2,847
0
0
6,376
0
34,312
L
Izanami
 
Izanami
2,444
1,622
0
1,278
3,928
986
0
248
3,680
0
37,862
L
Ymir
 
Ymir
1,383
515
0
2,084
6,286
2,814
0
2,203
4,055
12,461
0
W
Artemis
Addig
Artemis
4,858
2,378
0
1,228
3,516
729
0
119
3,397
0
35,066
W
Geb
1,325
183
71
645
3,919
1,665
0
488
3,431
8,632
0
L
Thor
N3f4zt
Thor
2,486
955
0
1,216
4,751
1,347
0
926
3,815
0
27,185
W
Janus
wilzip
Janus
2,259
438
0
250
3,632
850
0
971
2,661
32,215
0
L
Merlin
yJhouGAMER
Merlin
472
0
0
691
2,548
753
0
207
2,341
23,004
0
W
Chaac
zNogard
Chaac
3,388
1,000
0
3,944
5,985
3,007
0
0
5,985
0
31,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
26,127
275
Minions Killed
304
0
Camps Cleared
0
939,687
Distance Traveled
832,227
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,425
492
44
5
0
219,667
3
L
Camazotz
5,702
634
87
10
0
191,576
3
L
Izanami
5,233
581
80
9
0
162,649
3
L
Ymir
4,996
555
20
2
0
151,702
1
W
Artemis
5,193
577
76
8
0
172,807
3
W
Geb
4,615
513
14
2
0
193,032
5
L
Thor
5,344
594
64
7
0
194,496
2
W
Janus
5,674
630
81
9
0
185,565
3
L
Merlin
4,852
539
53
6
0
131,804
2
W
Chaac
5,228
581
60
7
0
168,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role