Player Matchup

Anhur
Anhur
 
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LilEq
Erlang Shen
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,322 Elo+
Party 1
Agni
Agni
QQ467070998
Agni
Level 15
God Stats
33W - 30L
1,655 SR
Queue Stats
156W - 168L
1,595 Elo+
Solo
Mulan
Mulan
TexasHerO
Mulan
Level 160
God Stats
2W - 0L
1,680 SR
Queue Stats
15W - 5L
1,803 Elo+
Party 1
Kukulkan
Kukulkan
qqqmini
Kukulkan
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 71L
1,471 Elo+
Solo
Team Averages
Level 46
1,567 SR
1,538 Elo+

VS

Team Averages
Level 13
1,502 SR
1,615 Elo+
Merlin
Merlin
Desocrates
Merlin
Level 29
God Stats
65W - 62L
1,512 SR
Queue Stats
93W - 90L
1,477 Elo+
Solo
Ares
Ares
Dmitryflux1949
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,801 Elo+
Party 2
Guan Yu
Guan Yu
ExileOfSithis
Guan Yu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 33L
1,548 Elo+
Solo
Sol
Sol
Noycii
Sol
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lokikorol
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 1 / 18
11,173
1,117
15,443
12,887
4,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
LilEq
Erlang Shen
16
4 / 7 / 14
9,831
983
8,350
12,435
9,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 0 / 22
9,966
997
12,265
5,249
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
TexasHerO
Mulan
18
12 / 0 / 17
12,607
1,261
23,470
19,243
25,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
qqqmini
Kukulkan
18
10 / 0 / 13
11,518
1,152
17,789
2,298
877
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

268

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Desocrates
Merlin
15
4 / 2 / 4
9,882
988
11,599
7,628
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 8 / 7
9,947
995
7,366
27,220
32,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
16
0 / 6 / 7
8,914
891
4,645
19,068
22,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Noycii
Sol
15
1 / 4 / 7
9,312
931
8,471
9,574
3,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
lokikorol
Ah Muzen Cab
16
3 / 12 / 4
9,583
958
15,190
18,137
7,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
37
32
Kills
8
8
Deaths
32
84
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
18
15
L
Merlin
Desocrates
Merlin
4
2
4
3
L
0
8
7
0.44
L
Guan Yu
0
6
7
0.58
W
Erlang Shen
LilEq
Erlang Shen
4
7
14
1.57
L
Sol
Noycii
Sol
1
4
7
1.13
W
0
0
22
11
W
Mulan
TexasHerO
Mulan
12
0
17
20.5
L
Ah Muzen Cab
lokikorol
Ah Muzen Cab
3
12
4
0.42
W
Kukulkan
qqqmini
Kukulkan
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,317
Damage
47,271
52,112
Taken
81,627
42,119
Mitigated
70,068
15,393
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,443
12,718
0
5,142
12,887
4,484
0
7,423
5,289
0
42,483
L
Merlin
Desocrates
Merlin
11,599
796
0
432
7,628
3,318
0
2,766
4,814
31,352
0
L
7,366
871
0
1,348
27,220
32,548
0
12,099
14,587
19,600
0
L
Guan Yu
4,645
926
1,053
1,743
19,068
22,666
0
8,168
10,651
0
15,948
W
Erlang Shen
LilEq
Erlang Shen
8,350
4,168
0
1,438
12,435
9,764
0
6,888
5,233
0
11,498
L
Sol
Noycii
Sol
8,471
2,523
0
1,053
9,574
3,553
0
3,982
5,422
29,191
0
W
12,265
384
0
500
5,249
1,684
0
2,852
2,312
33,067
0
W
Mulan
TexasHerO
Mulan
23,470
2,664
0
8,091
19,243
25,310
0
9,822
9,046
4,902
31,848
L
Ah Muzen Cab
lokikorol
Ah Muzen Cab
15,190
5,914
0
565
18,137
7,983
0
6,024
11,571
0
35,877
W
Kukulkan
qqqmini
Kukulkan
17,789
48
0
222
2,298
877
0
451
1,847
39,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,095
Gold Earned
47,638
236
Minions Killed
177
7
Camps Cleared
5
996,739
Distance Traveled
875,926
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,173
1,117
77
8
4
184,715
0
L
Merlin
9,882
988
43
4
0
177,705
0
L
Ares
9,947
995
12
1
1
179,862
0
L
Guan Yu
8,914
891
18
2
0
205,225
2
W
Erlang Shen
9,831
983
9
1
2
159,347
0
L
Sol
9,312
931
57
6
4
164,508
0
W
Agni
9,966
997
48
5
0
208,564
0
W
Mulan
12,607
1,261
50
5
1
230,364
0
L
Ah Muzen Cab
9,583
958
47
5
0
148,626
1
W
Kukulkan
11,518
1,152
52
5
0
213,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role