Player Matchup

Serqet
Serqet
ExMachina190
Serqet
Level 129
God Stats
0W - 1L
1,863 SR
Queue Stats
50W - 27L
1,672 Elo+
Party 1
Achilles
Achilles
Mutantzulujr
Achilles
Level 141
God Stats
0W - 2L
1,306 SR
Queue Stats
67W - 48L
1,635 Elo+
Party 1
Chang'e
Chang'e
U1225707031
Chang'e
Level 129
God Stats
1W - 1L
1,591 SR
Queue Stats
53W - 36L
1,625 Elo+
Party 1
Team Averages
Level 133
1,587 SR
1,644 Elo+

VS

Team Averages
Level 15
1,647 SR
1,678 Elo+
Hercules
Hercules
ElectroBalobas
Hercules
Level 22
God Stats
14W - 8L
1,668 SR
Queue Stats
22W - 12L
1,597 Elo+
Party 2
Bellona
Bellona
Fallenchrist
Bellona
Level 10
God Stats
1W - 0L
1,774 SR
Queue Stats
5W - 0L
1,817 Elo+
Party 2
Baron Samedi
Baron Samedi
Simpllicity
Baron Samedi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
3 / 8 / 6
10,004
625
10,408
15,330
6,192
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
Mutantzulujr
Achilles
13
2 / 7 / 6
9,648
603
12,778
21,075
27,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
U1225707031
Chang'e
15
4 / 6 / 5
10,518
657
19,771
15,603
5,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
13 / 2 / 8
12,688
793
12,224
17,369
10,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Fallenchrist
Bellona
15
6 / 4 / 15
11,903
744
16,530
21,810
15,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Simpllicity
Baron Samedi
15
2 / 3 / 17
10,879
680
15,558
12,890
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
9
Kills
21
21
Deaths
9
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
13
2
8
8.5
L
Serqet
3
8
6
0.75
W
Bellona
Fallenchrist
Bellona
6
4
15
3.38
L
Achilles
Mutantzulujr
Achilles
2
7
6
0.71
W
Baron Samedi
Simpllicity
Baron Samedi
2
3
17
3.5
L
Chang'e
U1225707031
Chang'e
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,957
Damage
44,312
52,008
Taken
52,069
39,768
Mitigated
31,632
10,723
Healing
24,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,224
4,830
0
8,022
17,369
10,479
540
7,324
9,244
0
22,424
L
Serqet
10,408
1,479
0
221
15,330
6,192
0
5,011
10,319
0
23,046
W
Bellona
Fallenchrist
Bellona
16,530
7,981
0
7,233
21,810
15,515
978
7,758
12,836
0
35,891
L
Achilles
Mutantzulujr
Achilles
12,778
3,290
0
3,677
21,075
27,654
0
6,308
14,767
0
21,532
W
Baron Samedi
Simpllicity
Baron Samedi
15,558
1,072
3,398
5,537
12,890
5,638
720
5,266
7,202
59,821
0
L
Chang'e
U1225707031
Chang'e
19,771
1,052
2,053
4,772
15,603
5,922
0
4,724
10,879
67,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
35,470
162
Minions Killed
159
7
Camps Cleared
7
842,059
Distance Traveled
932,948
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,688
793
25
2
0
326,847
2
L
Serqet
10,004
625
31
2
2
271,991
3
W
Bellona
11,903
744
37
2
2
318,543
3
L
Achilles
9,648
603
21
1
1
283,094
2
W
Baron Samedi
10,879
680
97
6
5
287,558
5
L
Chang'e
10,518
657
110
7
4
286,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role