Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Cl3anKillx
Baron Samedi
Bronze III
Level 141
God Stats
1W - 2L
1,468 SR
Queue Stats
13W - 22L
1,477 MMR
Solo
Nike
Nike
Silver II
Relikmoon
Nike
Silver II
Level 147
God Stats
18W - 25L
1,516 SR
Queue Stats
93W - 150L
1,104 MMR
Solo
Achilles
Achilles
Platinum V
ГрoБовЩик
Achilles
Platinum V
Level 147
God Stats
3W - 6L
1,348 SR
Queue Stats
104W - 124L
1,216 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,444 SR
1,266 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,533 SR
1,200 MMR
Agni
Agni
Bronze III
RedKillerBG
Agni
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Geb
Geb
Silver V
SuxorYoda
Geb
Silver V
Level 109
God Stats
15W - 19L
1,420 SR
Queue Stats
30W - 59L
602 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Киннэти
Gilgamesh
Bronze III
Level 121
God Stats
0W - 1L
1,678 SR
Queue Stats
2W - 6L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cl3anKillx
Baron Samedi
12
4 / 2 / 7
7,651
765
7,960
7,243
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
11
4 / 2 / 8
7,655
766
6,490
8,414
6,147
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
7 / 1 / 7
7,934
793
13,506
12,702
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
PersephoneZeusMorgan Le FayThe MorriganThoth

VS

Bans
Xing TianHou YiArtemisSkadiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,042
704
7,236
7,730
2,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 2
6,807
681
3,535
13,803
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Киннэти
Gilgamesh
10
3 / 5 / 1
7,292
729
4,995
11,082
7,442
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
5
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cl3anKillx
Baron Samedi
4
2
7
3.75
L
1
5
3
0.5
W
Nike
4
2
8
4
L
1
5
2
0.4
W
7
1
7
10.5
L
Gilgamesh
Киннэти
Gilgamesh
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,956
Damage
15,766
28,359
Taken
32,615
18,526
Mitigated
16,583
12,872
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cl3anKillx
Baron Samedi
7,960
1,194
921
3,274
7,243
3,081
508
2,037
5,206
21,235
0
L
7,236
574
0
568
7,730
2,363
0
2,799
4,719
16,193
0
W
Nike
6,490
1,261
0
1,372
8,414
6,147
179
3,651
4,763
2,221
22,860
L
3,535
461
0
1,331
13,803
6,778
0
4,577
8,670
10,564
0
W
13,506
5,066
539
6,766
12,702
9,298
60
5,515
7,187
0
24,077
L
Gilgamesh
Киннэти
Gilgamesh
4,995
959
577
2,738
11,082
7,442
0
1,918
8,620
0
12,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,240
Gold Earned
21,141
113
Minions Killed
50
6
Camps Cleared
3
581,014
Distance Traveled
526,961
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,651
765
40
4
2
173,835
1
L
Agni
7,042
704
23
2
1
159,361
0
W
Nike
7,655
766
48
5
2
193,309
3
L
Geb
6,807
681
17
2
0
187,785
4
W
Achilles
7,934
793
25
3
2
213,870
1
L
Gilgamesh
7,292
729
10
1
2
179,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role