Player Matchup

Zeus
Zeus
Charlie-C137
Zeus
Level 4
God Stats
3W - 5L
1,194 SR
Queue Stats
11W - 11L
1,217 Elo+
Solo
Apollo
Apollo
MissDa-m3th
Apollo
Level 2
God Stats
3W - 2L
1,733 SR
Queue Stats
15W - 17L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
Semih_Schwitzer
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,195 Elo+
Solo
Tyr
Tyr
azuma_est
Tyr
Level 17
God Stats
1W - 2L
1,448 SR
Queue Stats
27W - 34L
1,345 Elo+
Party 2
Olorun
Olorun
wolf_spirit98
Olorun
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 16L
1,179 Elo+
Solo
Team Averages
Level 6
1,475 SR
1,325 Elo+

VS

Team Averages
Level 6
1,513 SR
1,398 Elo+
Zeus
Zeus
BroNoOneCare
Zeus
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,465 Elo+
Party 1
Artio
Artio
HyperJ3ster
Artio
Level 4
God Stats
8W - 6L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Apollo
Apollo
PriorFurball775
Apollo
Level 7
God Stats
8W - 9L
1,406 SR
Queue Stats
12W - 11L
1,398 Elo+
Solo
Mulan
Mulan
RealBnSimmon
Mulan
Level 12
God Stats
4W - 1L
1,661 SR
Queue Stats
21W - 10L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
lavish-apple457
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,260
877
0
595
134
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
11
0 / 10 / 1
5,722
954
8,595
15,180
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
11
0 / 8 / 0
6,031
1,005
5,573
9,085
2,974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 10 / 1
5,561
927
3,875
14,265
11,457
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 9 / 0
5,928
988
2,176
10,847
4,586
Team 1 Tickets

152

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
24 / 0 / 12
10,002
1,667
20,281
3,441
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 23
7,619
1,270
6,638
3,939
3,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 0 / 22
7,762
1,294
7,471
6,905
2,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 0 / 27
8,453
1,409
8,279
4,109
2,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hun Batz
13
0 / 1 / 15
6,423
1,071
1,835
4,553
1,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
137
1
Kills
38
38
Deaths
1
2
Assists
99
Player
Kills
Deaths
Assists
KDA
W
24
0
12
30
L
0
1
0
0
W
5
0
23
16.5
L
Apollo
0
10
1
0.05
W
3
0
22
14
W
6
0
27
19.5
L
Kukulkan
0
8
0
0
L
0
10
1
0.05
W
Hun Batz
0
1
15
7.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
44,504
49,972
Taken
22,947
23,979
Mitigated
12,385
1,268
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,281
2,432
0
103
3,441
1,352
0
785
2,656
27,412
0
L
0
0
0
0
595
134
0
121
474
0
0
W
6,638
1,037
1,059
1,152
3,939
3,586
0
1,829
2,110
10,988
0
L
Apollo
8,595
3,781
0
375
15,180
4,828
0
7,690
7,228
0
13,381
W
7,471
6,664
0
1,355
6,905
2,706
0
2,304
4,601
0
17,942
W
8,279
2,478
1,883
1,699
4,109
2,987
0
1,346
2,763
0
14,614
L
Kukulkan
5,573
333
0
0
9,085
2,974
0
5,317
3,613
26,262
0
L
3,875
1,723
0
192
14,265
11,457
0
7,016
7,041
0
8,643
W
Hun Batz
1,835
684
0
0
4,553
1,754
0
1,485
3,068
0
6,736
L
2,176
628
192
509
10,847
4,586
0
6,009
4,697
9,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
40,259
79
Minions Killed
82
0
Camps Cleared
2
367,298
Distance Traveled
562,606
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,002
1,667
20
3
0
114,663
1
L
Zeus
5,260
877
0
0
0
10,926
0
W
Artio
7,619
1,270
15
3
1
124,985
0
L
Apollo
5,722
954
11
2
0
91,685
0
W
Apollo
7,762
1,294
26
4
1
115,231
0
W
Mulan
8,453
1,409
10
2
0
111,293
1
L
Kukulkan
6,031
1,005
50
8
0
90,524
0
L
Tyr
5,561
927
10
2
0
83,502
0
W
Hun Batz
6,423
1,071
11
2
0
96,434
0
L
Olorun
5,928
988
8
1
0
90,661
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role