Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BoomPowWaow
Sobek
Level 108
God Stats
1W - 4L
1,393 SR
Queue Stats
347W - 316L
1,540 Elo+
Party 1
Chang'e
Chang'e
GabetheDoge
Chang'e
Level 25
God Stats
5W - 10L
1,449 SR
Queue Stats
23W - 29L
1,416 Elo+
Party 1
Ratatoskr
Ratatoskr
MythagoreX
Ratatoskr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,520 Elo+
Solo
Bellona
Bellona
Veydara
Bellona
Level 65
God Stats
13W - 15L
1,533 SR
Queue Stats
87W - 87L
1,581 Elo+
Party 1
Team Averages
Level 69
1,475 SR
1,512 Elo+

VS

Team Averages
Level 62
1,551 SR
1,604 Elo+
Artio
Artio
Hangmans_Ghost
Artio
Level 88
God Stats
4W - 4L
1,369 SR
Queue Stats
33W - 26L
1,543 Elo+
Solo
Ra
Ra
JiburiJones
Ra
Level 104
God Stats
9W - 5L
1,794 SR
Queue Stats
597W - 305L
1,668 Elo+
Party 2
Horus
Horus
JiburiJonesSimp
Horus
Level 64
God Stats
220W - 82L
1,740 SR
Queue Stats
610W - 316L
1,673 Elo+
Party 2
Thanatos
Thanatos
Spartan D225
Thanatos
Level 43
God Stats
6W - 11L
1,354 SR
Queue Stats
272W - 301L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Veronica69
Hou Yi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 29L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
2 / 4 / 7
10,378
943
15,572
9,363
3,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 4 / 7
10,159
924
10,644
17,781
26,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
GabetheDoge
Chang'e
16
2 / 3 / 6
10,024
911
15,470
10,537
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
MythagoreX
Ratatoskr
16
5 / 8 / 5
10,843
986
13,890
16,730
6,975
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Veydara
Bellona
16
0 / 5 / 9
9,562
869
11,206
13,651
14,669
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

166

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 18
11,593
1,054
7,929
20,114
22,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
13 / 3 / 10
13,719
1,247
24,409
13,469
6,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 17
10,399
945
8,524
14,884
13,337
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Spartan D225
Thanatos
17
5 / 3 / 13
11,423
1,038
9,675
12,543
5,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Veronica69
Hou Yi
18
1 / 2 / 13
10,123
920
11,589
11,297
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
11
Kills
24
24
Deaths
11
34
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
4
7
1.38
L
2
4
7
1.38
L
Chang'e
GabetheDoge
Chang'e
2
3
6
1.67
W
3
2
18
6
W
13
3
10
6
W
2
1
17
10.5
L
Ratatoskr
MythagoreX
Ratatoskr
5
8
5
0.94
W
Thanatos
Spartan D225
Thanatos
5
3
13
3.83
W
Hou Yi
Veronica69
Hou Yi
1
2
13
3.75
L
Bellona
Veydara
Bellona
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,782
Damage
62,126
68,062
Taken
72,307
55,506
Mitigated
52,302
12,474
Healing
29,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
15,572
7,479
0
724
9,363
3,435
0
5,093
4,192
0
35,034
L
10,644
550
0
3,166
17,781
26,328
0
6,290
11,173
26,041
0
L
Chang'e
GabetheDoge
Chang'e
15,470
607
5,259
2,968
10,537
4,099
0
6,852
3,531
41,784
0
W
7,929
1,993
2,521
6,943
20,114
22,754
0
7,760
11,894
15,035
0
W
24,409
2,237
2,751
3,794
13,469
6,045
0
3,714
9,673
56,230
0
W
8,524
3,656
2,516
3,524
14,884
13,337
0
7,320
7,232
0
15,242
L
Ratatoskr
MythagoreX
Ratatoskr
13,890
5,242
0
339
16,730
6,975
0
7,757
8,763
0
21,242
W
Thanatos
Spartan D225
Thanatos
9,675
2,185
0
7,094
12,543
5,404
0
3,305
9,114
0
31,535
W
Hou Yi
Veronica69
Hou Yi
11,589
6,375
0
0
11,297
4,762
0
4,089
7,106
0
23,024
L
Bellona
Veydara
Bellona
11,206
949
0
18
13,651
14,669
0
5,387
8,065
2,177
27,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
57,257
184
Minions Killed
202
5
Camps Cleared
12
1,045,491
Distance Traveled
1,069,227
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,378
943
48
4
2
184,317
0
L
Sobek
10,159
924
19
2
1
213,881
1
L
Chang'e
10,024
911
70
6
0
220,800
0
W
Artio
11,593
1,054
13
1
1
208,312
0
W
Ra
13,719
1,247
91
8
7
234,941
0
W
Horus
10,399
945
10
1
2
210,133
1
L
Ratatoskr
10,843
986
14
1
1
223,970
1
W
Thanatos
11,423
1,038
62
6
1
204,239
2
W
Hou Yi
10,123
920
26
2
1
211,602
2
L
Bellona
9,562
869
33
3
1
202,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role