Player Matchup

Cernunnos
Cernunnos
Grandboys5
Cernunnos
Level 26
God Stats
4W - 1L
1,812 SR
Queue Stats
8W - 5L
1,607 Elo+
Solo
Achilles
Achilles
KingKelwin
Achilles
Level 105
God Stats
19W - 14L
1,651 SR
Queue Stats
265W - 247L
1,589 Elo+
Solo
Sol
Sol
Spartan46
Sol
Level 74
God Stats
3W - 3L
1,412 SR
Queue Stats
61W - 83L
1,443 Elo+
Solo
Team Averages
Level 68
1,625 SR
1,546 Elo+

VS

Team Averages
Level 14
1,419 SR
1,459 Elo+
Fenrir
Fenrir
MigthYWolf
Fenrir
Level 17
God Stats
75W - 31L
1,694 SR
Queue Stats
87W - 38L
1,703 Elo+
Solo
Gilgamesh
Gilgamesh
MrDayyyy
Gilgamesh
Level 6
God Stats
0W - 3L
1,386 SR
Queue Stats
1W - 4L
1,195 Elo+
Solo
Kukulkan
Kukulkan
Timbosloice
Kukulkan
Level 19
God Stats
1W - 5L
1,176 SR
Queue Stats
39W - 40L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Grandboys5
Cernunnos
15
6 / 3 / 11
11,466
717
12,065
8,572
3,064
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
KingKelwin
Achilles
16
11 / 1 / 13
12,137
759
15,465
17,490
19,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 3 / 16
12,105
757
14,251
13,422
4,259
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MigthYWolf
Fenrir
16
6 / 4 / 1
11,764
735
7,609
20,049
15,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Gilgamesh
MrDayyyy
Gilgamesh
10
0 / 14 / 4
8,828
552
9,527
17,759
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Timbosloice
Kukulkan
14
1 / 6 / 4
10,178
636
6,516
8,693
2,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
24
Kills
7
7
Deaths
24
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Grandboys5
Cernunnos
6
3
11
3.83
W
Achilles
KingKelwin
Achilles
11
1
13
17.5
L
Fenrir
MigthYWolf
Fenrir
6
4
1
1.63
L
Gilgamesh
MrDayyyy
Gilgamesh
0
14
4
0.14
W
7
3
16
5
L
Kukulkan
Timbosloice
Kukulkan
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,781
Damage
23,652
39,484
Taken
46,501
26,885
Mitigated
23,053
14,234
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Grandboys5
Cernunnos
12,065
5,177
0
2,448
8,572
3,064
2,051
2,310
6,262
0
47,695
W
Achilles
KingKelwin
Achilles
15,465
2,935
0
4,992
17,490
19,562
112
2,077
13,546
7,166
27,662
L
Fenrir
MigthYWolf
Fenrir
7,609
2,298
434
4,518
20,049
15,183
0
7,438
11,891
0
24,743
L
Gilgamesh
MrDayyyy
Gilgamesh
9,527
3,101
0
181
17,759
4,977
0
6,692
10,567
0
16,066
W
14,251
5,042
787
6,007
13,422
4,259
1,286
2,755
10,072
69,606
0
L
Kukulkan
Timbosloice
Kukulkan
6,516
337
0
383
8,693
2,893
0
2,666
5,840
50,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,708
Gold Earned
30,770
203
Minions Killed
154
13
Camps Cleared
2
902,678
Distance Traveled
737,176
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,466
717
93
6
5
277,731
4
W
Achilles
12,137
759
30
2
2
327,283
4
L
Fenrir
11,764
735
37
2
2
308,863
5
L
Gilgamesh
8,828
552
11
1
0
191,941
5
W
Sol
12,105
757
80
5
6
297,664
4
L
Kukulkan
10,178
636
106
7
0
236,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role