Player Matchup

Set
Set
JoaoSilva802
Set
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
Sheender
Ra
Level 28
God Stats
0W - 1L
1,242 SR
Queue Stats
10W - 21L
1,186 Elo+
Solo
Neith
Neith
Toxic-_-Rvqz-
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
XxSarpexX
Chaac
Level 25
God Stats
11W - 20L
1,256 SR
Queue Stats
81W - 122L
1,255 Elo+
Solo
Guan Yu
Guan Yu
niko5aston
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,400 SR
1,388 Elo+

VS

Team Averages
Level 20
1,389 SR
1,300 Elo+
Skadi
Skadi
Starwars2334
Skadi
Level 26
God Stats
4W - 3L
1,553 SR
Queue Stats
115W - 105L
1,374 Elo+
Solo
Izanami
Izanami
deniszverev67682
Izanami
Level 13
God Stats
14W - 8L
1,196 SR
Queue Stats
24W - 16L
1,192 Elo+
Party 1
Da Ji
Da Ji
e33romanov
Da Ji
Level 29
God Stats
1W - 3L
1,196 SR
Queue Stats
107W - 119L
1,361 Elo+
Party 1
Tiamat
Tiamat
gabriellog597
Tiamat
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,181 Elo+
Solo
Cerberus
Cerberus
rl9nk
Cerberus
Level 17
God Stats
7W - 1L
1,500 SR
Queue Stats
32W - 25L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,219
444
6,016
10,616
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 4 / 1
6,743
482
5,627
7,959
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 7 / 0
5,308
379
3,746
7,282
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
XxSarpexX
Chaac
8
0 / 3 / 0
5,000
357
3,759
7,774
5,235
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Guan Yu
niko5aston
Guan Yu
9
0 / 8 / 0
5,302
379
1,615
11,166
6,126
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,486
606
5,547
4,961
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
14 / 0 / 1
9,494
678
15,965
8,936
3,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
15
5 / 0 / 5
8,610
615
4,085
7,344
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 0
7,257
518
2,357
8,634
3,445
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
rl9nk
Cerberus
12
2 / 0 / 5
7,745
553
5,182
9,454
5,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
5
Kills
27
27
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
3
4
1
0.88
W
4
0
2
5
L
0
7
0
0
L
Chaac
XxSarpexX
Chaac
0
3
0
0
W
14
0
1
14.5
W
Da Ji
5
0
5
7.5
W
2
6
0
0.33
L
Guan Yu
niko5aston
Guan Yu
0
8
0
0
W
Cerberus
rl9nk
Cerberus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
33,136
44,797
Taken
39,329
19,901
Mitigated
16,952
6,984
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,016
2,922
0
2,529
10,616
3,464
0
3,376
7,204
0
34,925
L
5,627
693
103
1,673
7,959
2,997
690
1,463
6,496
34,131
0
W
5,547
2,406
64
2,489
4,961
1,582
1,821
907
4,054
0
47,685
L
3,746
1,892
0
472
7,282
2,079
448
892
6,390
0
22,721
L
Chaac
XxSarpexX
Chaac
3,759
518
0
1,203
7,774
5,235
0
684
7,090
1,625
15,095
W
15,965
13,029
0
3,173
8,936
3,437
2,868
1,250
7,686
0
64,050
W
Da Ji
4,085
770
0
4,890
7,344
2,714
0
70
7,274
0
57,493
W
2,357
546
0
1,932
8,634
3,445
1,426
1,790
6,844
32,085
0
L
Guan Yu
niko5aston
Guan Yu
1,615
402
0
1,004
11,166
6,126
0
1,088
10,078
0
14,205
W
Cerberus
rl9nk
Cerberus
5,182
618
1,416
2,605
9,454
5,774
150
2,260
7,194
24,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,572
Gold Earned
41,592
211
Minions Killed
440
0
Camps Cleared
0
1,107,744
Distance Traveled
1,326,469
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,219
444
59
4
0
250,300
1
L
Ra
6,743
482
61
4
0
251,381
3
W
Skadi
8,486
606
79
6
0
248,762
1
L
Neith
5,308
379
45
3
0
208,515
0
L
Chaac
5,000
357
21
2
0
179,260
0
W
Izanami
9,494
678
113
8
0
252,378
0
W
Da Ji
8,610
615
118
8
0
307,546
0
W
Tiamat
7,257
518
66
5
0
249,997
0
L
Guan Yu
5,302
379
25
2
0
218,288
0
W
Cerberus
7,745
553
64
5
0
267,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role