Player Matchup

Cliodhna
Cliodhna
Sandylemons
Cliodhna
Level 121
God Stats
12W - 9L
1,645 SR
Queue Stats
142W - 139L
1,490 Elo+
Party 1
Sol
Sol
jazzybear0427
Sol
Level 29
God Stats
112W - 97L
1,570 SR
Queue Stats
169W - 166L
1,493 Elo+
Party 1
Hades
Hades
landed-gaoler2
Hades
Level 32
God Stats
227W - 223L
1,509 SR
Queue Stats
303W - 314L
1,493 Elo+
Solo
Team Averages
Level 61
1,574 SR
1,492 Elo+

VS

Team Averages
Level 77
1,528 SR
1,525 Elo+
Neith
Neith
Sheilla_
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,702 Elo+
Solo
Kukulkan
Kukulkan
Ttvnomaghulk
Kukulkan
Level 125
God Stats
169W - 183L
1,532 SR
Queue Stats
230W - 273L
1,502 Elo+
Solo
Cthulhu
Cthulhu
xLilNapkiNx
Cthulhu
Level 101
God Stats
4W - 3L
1,552 SR
Queue Stats
68W - 79L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Sandylemons
Cliodhna
20
13 / 5 / 8
16,301
741
32,228
16,513
12,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 7 / 16
14,705
668
14,580
17,786
9,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 8 / 12
14,502
659
22,469
24,184
11,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sheilla_
Neith
19
10 / 7 / 9
15,306
696
19,668
26,589
10,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ttvnomaghulk
Kukulkan
16
4 / 7 / 10
13,495
613
13,232
18,443
9,153
Cthulhu
xLilNapkiNx
Cthulhu
17
6 / 8 / 10
14,559
662
16,444
31,686
43,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
49
22
Kills
20
20
Deaths
22
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Sandylemons
Cliodhna
13
5
8
3.4
L
Neith
Sheilla_
Neith
10
7
9
2.07
L
Kukulkan
Ttvnomaghulk
Kukulkan
4
7
10
1.29
W
4
7
16
1.71
W
5
8
12
1.38
L
Cthulhu
xLilNapkiNx
Cthulhu
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,277
Damage
49,344
58,483
Taken
76,718
34,055
Mitigated
63,262
17,808
Healing
20,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Sandylemons
Cliodhna
32,228
4,123
971
2,540
16,513
12,936
1,502
9,259
7,254
0
72,091
L
Neith
Sheilla_
Neith
19,668
7,882
834
8,904
26,589
10,821
400
15,140
11,449
0
66,585
L
Kukulkan
Ttvnomaghulk
Kukulkan
13,232
308
1,502
2,928
18,443
9,153
390
6,419
12,024
55,124
0
W
14,580
4,996
392
6,000
17,786
9,518
1,252
10,364
7,422
57,991
4,478
W
22,469
687
560
7,345
24,184
11,601
829
10,551
13,633
50,779
0
L
Cthulhu
xLilNapkiNx
Cthulhu
16,444
813
2,368
4,418
31,686
43,288
0
15,048
16,638
39,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
43,360
243
Minions Killed
226
11
Camps Cleared
8
1,108,345
Distance Traveled
1,038,845
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
16,301
741
87
4
5
419,148
2
L
Neith
15,306
696
97
4
3
333,745
3
L
Kukulkan
13,495
613
89
4
5
317,894
4
W
Sol
14,705
668
100
5
4
367,654
3
W
Hades
14,502
659
56
3
2
321,543
6
L
Cthulhu
14,559
662
40
2
0
387,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role