Player Matchup

Anhur
Anhur
Fetznschedl__
Anhur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 76L
1,139 Elo+
Solo
Anubis
Anubis
GodGolube
Anubis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 162L
1,416 Elo+
Solo
Nox
Nox
Plonkenstein
Nox
Level 20
God Stats
0W - 3L
1,169 SR
Queue Stats
37W - 42L
1,302 Elo+
Solo
Chiron
Chiron
VooDooBantuu
Chiron
Level 87
God Stats
3W - 3L
1,648 SR
Queue Stats
194W - 208L
1,381 Elo+
Solo
Hera
Hera
justinjing
Hera
Level 88
God Stats
8W - 11L
1,490 SR
Queue Stats
884W - 937L
1,466 Elo+
Solo
Team Averages
Level 72
1,461 SR
1,341 Elo+

VS

Team Averages
Level 88
1,373 SR
1,364 Elo+
Mercury
Mercury
Fexi--
Mercury
Level 87
God Stats
3W - 1L
1,223 SR
Queue Stats
93W - 103L
1,366 Elo+
Solo
Athena
Athena
KadettHardy
Athena
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,372 Elo+
Solo
Cerberus
Cerberus
MagKali
Cerberus
Level 123
God Stats
3W - 2L
1,420 SR
Queue Stats
162W - 172L
1,385 Elo+
Solo
Ymir
Ymir
Sülo
Ymir
Level 140
God Stats
2W - 4L
1,220 SR
Queue Stats
208W - 228L
1,382 Elo+
Solo
Xbalanque
Xbalanque
Zygard
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 9
9,065
648
9,294
10,729
3,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
GodGolube
Anubis
13
0 / 7 / 10
8,182
584
7,755
9,816
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 10
9,533
681
9,694
9,062
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
18
8 / 1 / 4
10,163
726
15,725
6,728
3,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 5
7,502
536
9,351
6,131
2,056
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fexi--
Mercury
17
3 / 2 / 9
9,631
688
10,500
9,493
5,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
19
8 / 1 / 4
11,780
841
7,249
14,131
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
MagKali
Cerberus
14
0 / 5 / 9
8,646
618
7,639
14,791
14,735
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Sülo
Ymir
16
3 / 4 / 11
9,647
689
4,645
22,925
22,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Zygard
Xbalanque
18
2 / 2 / 11
10,392
742
8,761
9,248
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
14
Kills
16
16
Deaths
14
38
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
W
Mercury
Fexi--
Mercury
3
2
9
3.75
L
Anubis
GodGolube
Anubis
0
7
10
0.71
W
Athena
8
1
4
10
W
Cerberus
MagKali
Cerberus
0
5
9
0.9
L
3
2
10
4
W
Ymir
Sülo
Ymir
3
4
11
2.13
L
Chiron
8
1
4
10
W
Xbalanque
Zygard
Xbalanque
2
2
11
3.75
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,819
Damage
38,794
42,466
Taken
70,588
17,021
Mitigated
57,201
16,921
Healing
28,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,294
5,475
533
3,203
10,729
3,967
0
5,059
5,670
0
20,126
W
Mercury
Fexi--
Mercury
10,500
1,300
2,138
2,521
9,493
5,022
110
3,934
5,501
0
22,645
L
Anubis
GodGolube
Anubis
7,755
666
959
1,123
9,816
3,937
0
4,899
4,917
17,229
0
W
Athena
7,249
1,480
2,199
5,240
14,131
10,481
0
5,939
7,965
10,466
0
W
Cerberus
MagKali
Cerberus
7,639
0
2,643
2,715
14,791
14,735
183
5,074
9,551
21,526
0
L
9,694
887
1,177
3,191
9,062
4,030
0
4,190
4,872
21,496
0
W
Ymir
Sülo
Ymir
4,645
553
950
6,720
22,925
22,707
81
8,027
14,639
10,048
0
L
Chiron
15,725
4,980
2,642
2,670
6,728
3,031
0
3,300
3,428
0
29,470
W
Xbalanque
Zygard
Xbalanque
8,761
2,111
1,736
2,047
9,248
4,256
3,536
3,024
6,132
0
40,567
L
9,351
2,035
435
988
6,131
2,056
39
2,085
4,046
16,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
50,096
117
Minions Killed
159
0
Camps Cleared
0
1,065,205
Distance Traveled
1,387,356
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,065
648
29
2
0
234,731
0
W
Mercury
9,631
688
26
2
0
319,817
0
L
Anubis
8,182
584
17
1
0
209,609
0
W
Athena
11,780
841
10
1
0
300,330
3
W
Cerberus
8,646
618
37
3
0
260,281
0
L
Nox
9,533
681
29
2
0
241,622
0
W
Ymir
9,647
689
10
1
0
254,249
0
L
Chiron
10,163
726
27
2
0
249,931
0
W
Xbalanque
10,392
742
76
5
0
252,679
0
L
Hera
7,502
536
15
1
0
129,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role