Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
MethodJoan_
Geb
Level 119
God Stats
15W - 15L
1,492 SR
Queue Stats
343W - 521L
1,401 Elo+
Party 1
Mercury
Mercury
ikermanu
Mercury
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 33L
1,172 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,358 Elo+

VS

Team Averages
Level 16
1,243 SR
1,196 Elo+
Cliodhna
Cliodhna
aarontorrubia
Cliodhna
Level 25
God Stats
0W - 5L
1,061 SR
Queue Stats
1W - 16L
1,094 Elo+
Party 2
Odin
Odin
iMpErYuS-FNX
Odin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,309 Elo+
Party 2
Anhur
Anhur
naranjogarciaant
Anhur
Level 8
God Stats
0W - 1L
1,167 SR
Queue Stats
1W - 8L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 0 / 7
8,408
764
10,570
9,259
4,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 1 / 5
9,077
825
4,477
5,717
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ikermanu
Mercury
11
1 / 1 / 10
7,583
689
3,166
5,663
1,555
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
aarontorrubia
Cliodhna
9
2 / 5 / 0
7,167
652
10,749
9,076
3,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 2
6,418
583
1,011
7,805
6,000
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 3 / 2
6,466
588
3,768
6,276
2,314
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
7
8.5
W
6
1
5
8.5
L
Cliodhna
aarontorrubia
Cliodhna
2
5
0
0.4
L
0
4
2
0.25
W
Mercury
ikermanu
Mercury
1
1
10
6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,213
Damage
15,528
20,639
Taken
23,157
11,835
Mitigated
11,620
7,786
Healing
1,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,570
1,626
9
7,042
9,259
4,752
684
554
8,705
34,265
0
W
4,477
285
0
735
5,717
5,528
0
0
5,717
17,612
0
L
Cliodhna
aarontorrubia
Cliodhna
10,749
1,033
356
766
9,076
3,306
0
6,195
2,881
0
21,097
L
1,011
732
0
0
7,805
6,000
0
4,538
3,267
0
5,730
W
Mercury
ikermanu
Mercury
3,166
617
0
0
5,663
1,555
715
4
5,659
0
13,752
L
3,768
2,299
0
0
6,276
2,314
0
4,815
1,461
0
13,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
20,051
104
Minions Killed
61
7
Camps Cleared
2
648,390
Distance Traveled
609,713
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,408
764
60
5
6
202,405
3
W
Geb
9,077
825
16
1
0
232,968
0
L
Cliodhna
7,167
652
26
2
2
220,963
0
L
Odin
6,418
583
12
1
0
199,543
0
W
Mercury
7,583
689
28
3
1
213,017
0
L
Anhur
6,466
588
23
2
0
189,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role