Player Matchup

Neith
Neith
X-fault7
Neith
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Solo
Set
Set
eazygames76
Set
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,173 Elo+
Solo
Danzaburou
Danzaburou
geode_kiose
Danzaburou
Level 13
God Stats
13W - 22L
1,515 SR
Queue Stats
19W - 29L
1,311 Elo+
Solo
Ymir
Ymir
marex2000
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
mind_noeasy9
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 7
1,503 SR
1,397 Elo+

VS

Team Averages
Level 12
1,454 SR
1,258 Elo+
Zeus
Zeus
BeastCR_
Zeus
Level 18
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Jormungandr
Jormungandr
Niamor_Brt
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,325 Elo+
Party 1
Yemoja
Yemoja
Shadow whit3300
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
996 Elo+
Solo
Mercury
Mercury
Sub Seth7982
Mercury
Level 16
God Stats
6W - 12L
1,222 SR
Queue Stats
29W - 47L
1,237 Elo+
Solo
Cthulhu
Cthulhu
tjeoDOPI62
Cthulhu
Level 7
God Stats
1W - 2L
1,298 SR
Queue Stats
1W - 2L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
X-fault7
Neith
13
3 / 1 / 2
9,391
522
5,471
6,049
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
8 / 3 / 0
11,802
656
9,019
14,236
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
geode_kiose
Danzaburou
12
1 / 4 / 2
8,976
499
2,724
11,833
4,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
8
0 / 7 / 2
7,206
400
339
13,433
7,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 6 / 3
8,295
461
3,788
8,446
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
9 / 8 / 1
9,176
510
10,833
13,020
4,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Niamor_Brt
Jormungandr
2
0 / 1 / 0
4,996
278
164
810
234
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 5 / 5
7,722
429
5,371
13,321
11,198
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Sub Seth7982
Mercury
1
0 / 0 / 0
4,808
267
0
0
0
Cthulhu
tjeoDOPI62
Cthulhu
1
0 / 0 / 0
4,814
267
0
175
34
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
14
Kills
12
21
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
9
8
1
1.19
L
Jormungandr
Niamor_Brt
Jormungandr
0
1
0
0
L
3
5
5
1.1
L
Mercury
Sub Seth7982
Mercury
0
0
0
0
W
Neith
X-fault7
Neith
3
1
2
4
W
8
3
0
2.67
W
Danzaburou
geode_kiose
Danzaburou
1
4
2
0.5
W
Ymir
0
7
2
0.14
W
2
6
3
0.58
L
Cthulhu
tjeoDOPI62
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,341
Damage
16,368
53,997
Taken
27,326
25,816
Mitigated
15,538
15,887
Healing
1,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,833
2,086
0
1,540
13,020
4,072
0
2,155
10,669
50,687
0
L
Jormungandr
Niamor_Brt
Jormungandr
164
132
0
0
810
234
0
0
810
2,550
0
L
5,371
1,918
138
54
13,321
11,198
0
1,596
11,545
23,223
0
L
Mercury
Sub Seth7982
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Neith
X-fault7
Neith
5,471
1,808
0
1,881
6,049
2,297
4,593
2,174
3,875
0
33,547
W
9,019
5,448
0
7,007
14,236
8,454
5,977
4,675
9,561
0
89,510
W
Danzaburou
geode_kiose
Danzaburou
2,724
731
0
4,257
11,833
4,932
3,036
2,662
9,171
0
46,027
W
Ymir
339
172
0
1,233
13,433
7,558
279
1,987
11,446
9,991
0
W
3,788
215
186
1,323
8,446
2,575
1,348
4,870
3,576
23,158
0
L
Cthulhu
tjeoDOPI62
Cthulhu
0
0
0
0
175
34
0
0
175
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
31,516
355
Minions Killed
127
0
Camps Cleared
0
1,580,521
Distance Traveled
577,884
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,176
510
87
5
0
249,595
0
L
Jormungandr
4,996
278
8
0
0
24,508
0
L
Yemoja
7,722
429
32
2
0
288,747
6
L
Mercury
4,808
267
0
0
0
0
0
W
Neith
9,391
522
62
3
0
325,668
1
W
Set
11,802
656
160
9
0
326,633
4
W
Danzaburou
8,976
499
72
4
0
320,418
0
W
Ymir
7,206
400
12
1
0
259,624
1
W
Ra
8,295
461
49
3
0
348,178
0
L
Cthulhu
4,814
267
0
0
0
15,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role