Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
B0bbl
Discordia
Level 29
God Stats
20W - 1L
1,935 SR
Queue Stats
247W - 76L
1,780 Elo+
Party 1
Ra
Ra
MiracLeFrozr
Ra
Level 26
God Stats
8W - 3L
1,824 SR
Queue Stats
143W - 51L
1,754 Elo+
Party 1
Gilgamesh
Gilgamesh
PikachuTraineri
Gilgamesh
Level 123
God Stats
34W - 5L
1,944 SR
Queue Stats
602W - 265L
1,763 Elo+
Party 1
Artio
Artio
Vatukka1
Artio
Level 59
God Stats
119W - 42L
1,751 SR
Queue Stats
438W - 183L
1,746 Elo+
Party 1
Team Averages
Level 72
1,791 SR
1,709 Elo+

VS

Team Averages
Level 117
1,621 SR
1,541 Elo+
Artemis
Artemis
Adarexia
Artemis
Level 116
God Stats
77W - 62L
1,544 SR
Queue Stats
432W - 427L
1,528 Elo+
Party 2
Hel
Hel
Borrov
Hel
Level 72
God Stats
13W - 3L
1,774 SR
Queue Stats
75W - 60L
1,574 Elo+
Solo
Ah Puch
Ah Puch
CLEOPATRA2
Ah Puch
Level 150
God Stats
2W - 2L
1,495 SR
Queue Stats
321W - 363L
1,477 Elo+
Party 2
Ganesha
Ganesha
HideTheCats
Ganesha
Level 158
God Stats
4W - 7L
1,477 SR
Queue Stats
927W - 943L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
iCreaki
Cliodhna
Level 89
God Stats
1W - 1L
1,816 SR
Queue Stats
44W - 36L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 1 / 6
10,719
1,072
10,849
8,890
3,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
B0bbl
Discordia
16
1 / 1 / 10
9,505
951
9,414
5,000
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 10
9,717
972
3,276
8,461
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PikachuTraineri
Gilgamesh
16
5 / 1 / 8
10,939
1,094
14,963
13,181
11,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Vatukka1
Artio
17
3 / 0 / 10
10,010
1,001
5,188
10,579
12,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

268

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adarexia
Artemis
15
2 / 5 / 1
9,508
951
7,987
10,891
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Borrov
Hel
15
0 / 2 / 1
8,543
854
4,582
4,946
1,875
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
CLEOPATRA2
Ah Puch
16
0 / 1 / 4
9,410
941
16,383
11,071
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
HideTheCats
Ganesha
15
0 / 2 / 4
9,415
942
4,512
7,274
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
iCreaki
Cliodhna
15
2 / 5 / 0
9,246
925
8,749
11,765
4,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
15
Kills
4
4
Deaths
15
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
6
7
L
Artemis
Adarexia
Artemis
2
5
1
0.5
W
Discordia
B0bbl
Discordia
1
1
10
6
L
Hel
Borrov
Hel
0
2
1
0.25
L
Ah Puch
CLEOPATRA2
Ah Puch
0
1
4
2
L
Ganesha
HideTheCats
Ganesha
0
2
4
1
W
2
1
10
7
W
Gilgamesh
PikachuTraineri
Gilgamesh
5
1
8
9
W
Artio
Vatukka1
Artio
3
0
10
8
L
Cliodhna
iCreaki
Cliodhna
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,690
Damage
42,213
46,111
Taken
45,947
32,855
Mitigated
25,234
11,627
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,849
4,737
0
2,174
8,890
3,538
0
5,356
3,320
0
48,166
L
Artemis
Adarexia
Artemis
7,987
4,111
0
0
10,891
5,057
0
4,619
6,076
0
25,097
W
Discordia
B0bbl
Discordia
9,414
100
0
440
5,000
1,722
0
3,300
1,626
20,610
0
L
Hel
Borrov
Hel
4,582
631
4,326
1,246
4,946
1,875
0
1,816
3,048
21,538
0
L
Ah Puch
CLEOPATRA2
Ah Puch
16,383
279
137
2,449
11,071
4,580
0
4,111
6,802
44,738
0
L
Ganesha
HideTheCats
Ganesha
4,512
50
0
961
7,274
9,249
0
2,343
4,771
13,762
0
W
3,276
396
947
1,137
8,461
2,949
0
4,263
4,024
33,218
0
W
Gilgamesh
PikachuTraineri
Gilgamesh
14,963
5,634
1,260
1,040
13,181
11,669
0
5,741
7,273
873
20,682
W
Artio
Vatukka1
Artio
5,188
477
2,214
2,415
10,579
12,977
0
5,925
4,391
9,350
0
L
Cliodhna
iCreaki
Cliodhna
8,749
643
0
50
11,765
4,473
0
4,597
6,990
0
21,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,890
Gold Earned
46,122
240
Minions Killed
197
13
Camps Cleared
5
1,026,179
Distance Traveled
879,295
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,719
1,072
123
12
5
208,177
1
L
Artemis
9,508
951
52
5
1
163,710
0
W
Discordia
9,505
951
33
3
2
215,230
0
L
Hel
8,543
854
36
4
0
198,873
0
L
Ah Puch
9,410
941
68
7
1
167,881
1
L
Ganesha
9,415
942
3
0
0
138,878
3
W
Ra
9,717
972
66
7
1
184,778
0
W
Gilgamesh
10,939
1,094
8
1
4
200,601
0
W
Artio
10,010
1,001
10
1
1
217,393
1
L
Cliodhna
9,246
925
38
4
3
209,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role