Player Matchup

Neith
Neith
algers2020
Neith
Level 26
God Stats
3W - 6L
1,425 SR
Queue Stats
24W - 69L
1,152 Elo+
Solo
Anubis
Anubis
bjosud
Anubis
Level 41
God Stats
4W - 8L
1,433 SR
Queue Stats
143W - 124L
1,534 Elo+
Solo
Odin
Odin
zokakraj
Odin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,486 Elo+
Solo
Team Averages
Level 61
1,452 SR
1,391 Elo+

VS

Team Averages
Level 157
1,516 SR
1,530 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Mjod1
Arachne
Level 155
God Stats
1W - 2L
1,549 SR
Queue Stats
95W - 87L
1,523 Elo+
Party 1
Kali
Kali
Spook507
Kali
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 381L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 6 / 5
6,943
631
3,070
8,113
2,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
bjosud
Anubis
12
3 / 6 / 5
8,282
753
6,619
8,726
3,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
13
7 / 3 / 3
9,066
824
9,406
11,437
8,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 2 / 10
8,461
769
6,660
8,544
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Mjod1
Arachne
12
5 / 3 / 4
8,705
791
5,797
10,032
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
13
9 / 5 / 5
9,683
880
12,853
12,049
4,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
15
15
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
10
3
W
Arachne
Mjod1
Arachne
5
3
4
2.33
W
Kali
9
5
5
2.3
L
Neith
0
6
5
0.42
L
Anubis
bjosud
Anubis
3
6
5
0.92
L
Odin
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
25,310
28,276
Taken
30,625
14,209
Mitigated
14,543
4,449
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,660
694
2,163
4,419
8,544
4,358
820
1,912
6,632
31,198
0
W
Arachne
Mjod1
Arachne
5,797
3,797
0
2,999
10,032
5,771
1,033
1,739
8,293
0
31,527
W
Kali
12,853
6,556
0
3,580
12,049
4,414
574
3,675
8,374
0
19,818
L
Neith
3,070
752
281
1,367
8,113
2,285
0
972
7,141
0
13,798
L
Anubis
bjosud
Anubis
6,619
460
0
611
8,726
3,305
0
1,557
7,169
27,999
0
L
Odin
9,406
2,767
0
2,190
11,437
8,619
0
4,375
7,062
0
20,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,291
Gold Earned
26,849
112
Minions Killed
121
3
Camps Cleared
7
505,387
Distance Traveled
543,104
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,461
769
48
4
3
191,548
3
W
Arachne
8,705
791
52
5
4
191,860
2
W
Kali
9,683
880
21
2
0
159,696
0
L
Neith
6,943
631
24
2
1
147,496
0
L
Anubis
8,282
753
56
5
0
162,235
0
L
Odin
9,066
824
32
3
2
195,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role