Player Matchup

Gilgamesh
Gilgamesh
Sean_Sharma
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
W4SS_456G
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 74L
1,500 Elo+
Party 1
Ymir
Ymir
jp03_604
Ymir
Level 7
God Stats
25W - 54L
1,254 SR
Queue Stats
28W - 65L
1,138 Elo+
Party 1
Team Averages
Level 5
1,418 SR
1,379 Elo+

VS

Team Averages
Level 54
1,518 SR
1,287 Elo+
Jing Wei
Jing Wei
Ascobbie
Jing Wei
Level 13
God Stats
1W - 0L
1,680 SR
Queue Stats
6W - 23L
1,085 Elo+
Solo
Medusa
Medusa
LrdRevan
Medusa
Level 100
God Stats
12W - 19L
1,384 SR
Queue Stats
223W - 309L
1,413 Elo+
Solo
Neith
Neith
demy51
Neith
Level 50
God Stats
8W - 5L
1,490 SR
Queue Stats
35W - 50L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sean_Sharma
Gilgamesh
10
1 / 9 / 3
6,932
630
3,495
18,257
6,113
Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
W4SS_456G
Olorun
11
2 / 11 / 2
7,774
707
3,448
12,198
3,734
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
10
1 / 6 / 3
7,323
666
4,536
13,043
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ascobbie
Jing Wei
7
0 / 3 / 9
7,099
645
960
3,311
1,019
Medusa
LrdRevan
Medusa
15
13 / 1 / 12
10,812
983
15,848
9,377
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
demy51
Neith
16
13 / 0 / 10
10,655
969
19,891
6,571
2,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
26
26
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ascobbie
Jing Wei
0
3
9
1.5
W
Medusa
LrdRevan
Medusa
13
1
12
19
L
Gilgamesh
Sean_Sharma
Gilgamesh
1
9
3
0.28
L
Olorun
W4SS_456G
Olorun
2
11
2
0.27
W
Neith
demy51
Neith
13
0
10
18
L
Ymir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,479
Damage
36,699
43,498
Taken
19,259
16,689
Mitigated
7,807
5,071
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ascobbie
Jing Wei
960
695
0
0
3,311
1,019
40
1,345
1,966
0
2,593
W
Medusa
LrdRevan
Medusa
15,848
6,952
0
3,009
9,377
4,157
1,682
5,281
4,096
0
36,432
L
Gilgamesh
Sean_Sharma
Gilgamesh
3,495
1,177
0
1,845
18,257
6,113
0
0
18,257
0
9,957
L
Olorun
W4SS_456G
Olorun
3,448
1,920
490
816
12,198
3,734
132
256
11,942
19,432
0
W
Neith
demy51
Neith
19,891
11,191
0
5,605
6,571
2,631
1,053
1,696
4,875
0
52,727
L
Ymir
4,536
929
133
1,787
13,043
6,842
0
296
12,747
20,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,029
Gold Earned
28,566
85
Minions Killed
123
3
Camps Cleared
6
553,646
Distance Traveled
481,868
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,099
645
5
0
0
70,806
1
W
Medusa
10,812
983
42
4
3
204,887
2
L
Gilgamesh
6,932
630
11
1
0
213,858
0
L
Olorun
7,774
707
36
3
1
154,694
0
W
Neith
10,655
969
76
7
3
206,175
0
L
Ymir
7,323
666
38
3
2
185,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role