Player Matchup

Fenrir
Fenrir
Euskosandu
Fenrir
Level 86
God Stats
13W - 10L
1,543 SR
Queue Stats
186W - 232L
1,427 Elo+
Party 2
Medusa
Medusa
Red-e-staR
Medusa
Level 65
God Stats
11W - 11L
1,604 SR
Queue Stats
97W - 115L
1,462 Elo+
Party 2
Athena
Athena
SlimFat_HiFi
Athena
Level 145
God Stats
15W - 26L
1,413 SR
Queue Stats
1,043W - 1,085L
1,422 Elo+
Solo
Ares
Ares
elpapasitodelamo
Ares
Level 106
God Stats
20W - 24L
1,480 SR
Queue Stats
327W - 339L
1,435 Elo+
Party 2
Janus
Janus
mclosape
Janus
Level 106
God Stats
11W - 10L
1,556 SR
Queue Stats
291W - 330L
1,447 Elo+
Party 2
Team Averages
Level 102
1,519 SR
1,439 Elo+

VS

Team Averages
Level 89
1,442 SR
1,355 Elo+
Cernunnos
Cernunnos
AndyAndyLow
Cernunnos
Level 89
God Stats
57W - 60L
1,408 SR
Queue Stats
183W - 205L
1,321 Elo+
Solo
Zeus
Zeus
Cpt_todger
Zeus
Level 123
God Stats
2W - 2L
1,476 SR
Queue Stats
295W - 348L
1,364 Elo+
Party 1
Xing Tian
Xing Tian
LiquidCobra_LSC
Xing Tian
Level 109
God Stats
13W - 15L
1,506 SR
Queue Stats
342W - 414L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
Miyabi___x___
Jormungandr
Level 63
God Stats
26W - 37L
1,398 SR
Queue Stats
174W - 192L
1,387 Elo+
Solo
Loki
Loki
sleWitness
Loki
Level 61
God Stats
32W - 39L
1,423 SR
Queue Stats
213W - 259L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Euskosandu
Fenrir
15
14 / 0 / 2
9,388
671
8,229
10,027
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Red-e-staR
Medusa
13
4 / 2 / 1
7,778
556
6,221
7,836
2,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
11
0 / 0 / 4
6,832
488
1,785
7,179
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 0 / 5
7,426
530
9,068
9,958
7,114
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
mclosape
Janus
14
2 / 2 / 6
8,465
605
4,583
5,172
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndyAndyLow
Cernunnos
10
1 / 4 / 1
5,955
425
3,420
6,918
1,765
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 1
6,376
455
3,997
8,814
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
LiquidCobra_LSC
Xing Tian
12
1 / 4 / 0
7,045
503
5,750
12,849
11,076
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
Miyabi___x___
Jormungandr
9
1 / 0 / 1
5,765
412
2,407
3,219
1,037
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 7 / 1
6,027
431
3,339
11,282
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
22
Kills
3
4
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AndyAndyLow
Cernunnos
1
4
1
0.38
L
0
7
1
0.07
W
Fenrir
Euskosandu
Fenrir
14
0
2
15
L
Xing Tian
LiquidCobra_LSC
Xing Tian
1
4
0
0.25
L
Jormungandr
Miyabi___x___
Jormungandr
1
0
1
1.5
W
Medusa
Red-e-staR
Medusa
4
2
1
2.25
W
Athena
0
0
4
2
W
2
0
5
4.5
W
Janus
mclosape
Janus
2
2
6
2.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,886
Damage
18,913
40,172
Taken
43,082
19,887
Mitigated
19,393
10,524
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AndyAndyLow
Cernunnos
3,420
1,392
111
976
6,918
1,765
0
545
6,373
0
26,272
L
3,997
478
0
406
8,814
2,411
33
2,967
5,673
32,101
0
W
Fenrir
Euskosandu
Fenrir
8,229
1,456
0
4,727
10,027
4,331
0
1,335
8,578
0
44,731
L
Xing Tian
LiquidCobra_LSC
Xing Tian
5,750
1,016
0
1,850
12,849
11,076
84
8,067
4,737
36,733
0
L
Jormungandr
Miyabi___x___
Jormungandr
2,407
589
159
1,051
3,219
1,037
0
307
2,912
15,500
0
W
Medusa
Red-e-staR
Medusa
6,221
2,125
0
375
7,836
2,401
2,478
2,373
5,413
0
59,934
W
Athena
1,785
220
743
2,810
7,179
4,278
255
1,661
5,444
15,705
0
W
9,068
745
0
1,119
9,958
7,114
60
5,265
4,659
40,839
0
W
Janus
mclosape
Janus
4,583
102
0
750
5,172
1,763
862
1,211
3,695
53,735
0
L
3,339
868
0
2,067
11,282
3,104
0
3,160
7,951
0
32,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
31,168
395
Minions Killed
271
0
Camps Cleared
0
1,382,458
Distance Traveled
1,117,568
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,955
425
51
4
0
232,379
3
L
Zeus
6,376
455
71
5
0
210,608
0
W
Fenrir
9,388
671
82
6
0
316,285
4
L
Xing Tian
7,045
503
59
4
0
215,774
2
L
Jormungandr
5,765
412
31
2
0
196,021
2
W
Medusa
7,778
556
111
8
0
255,341
4
W
Athena
6,832
488
23
2
0
271,896
5
W
Ares
7,426
530
59
4
0
268,509
0
W
Janus
8,465
605
120
9
0
270,427
2
L
Loki
6,027
431
59
4
0
262,786
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role