Player Matchup

Merlin
Merlin
Krazuko
Merlin
Level 31
God Stats
1W - 2L
1,501 SR
Queue Stats
71W - 96L
1,412 Elo+
Party 1
Bellona
Bellona
Shinkyro
Bellona
Level 23
God Stats
4W - 5L
1,446 SR
Queue Stats
42W - 59L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
blood-sentinel
Sylvanus
Level 29
God Stats
3W - 9L
1,287 SR
Queue Stats
120W - 157L
1,416 Elo+
Party 1
Team Averages
Level 28
1,411 SR
1,402 Elo+

VS

Team Averages
Level 96
1,598 SR
1,480 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Taraket
Fenrir
Level 133
God Stats
3W - 0L
1,710 SR
Queue Stats
111W - 122L
1,528 Elo+
Party 2
Cupid
Cupid
r2deepthroat
Cupid
Level 27
God Stats
14W - 15L
1,583 SR
Queue Stats
41W - 52L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Krazuko
Merlin
11
1 / 7 / 3
7,567
688
6,414
10,550
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Shinkyro
Bellona
11
3 / 5 / 0
7,937
722
6,377
12,684
11,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
11
1 / 6 / 3
7,362
669
3,250
13,026
10,487
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 11
9,515
865
15,690
8,479
4,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Taraket
Fenrir
13
6 / 2 / 7
8,991
817
8,290
10,916
7,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
6 / 1 / 8
8,938
813
8,814
4,363
1,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
18
18
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
11
5.75
L
Merlin
Krazuko
Merlin
1
7
3
0.36
L
Bellona
Shinkyro
Bellona
3
5
0
0.6
W
Fenrir
Taraket
Fenrir
6
2
7
4.75
L
Sylvanus
1
6
3
0.42
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
32,794
36,260
Taken
23,758
24,398
Mitigated
13,030
7,215
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,690
813
0
5,131
8,479
4,300
571
3,785
4,446
45,616
0
L
Merlin
Krazuko
Merlin
6,414
535
63
414
10,550
2,785
0
4,946
5,604
20,759
0
L
Bellona
Shinkyro
Bellona
6,377
2,024
0
738
12,684
11,126
0
5,154
7,530
0
16,497
W
Fenrir
Taraket
Fenrir
8,290
2,107
0
2,402
10,916
7,265
297
4,580
5,886
0
25,323
L
Sylvanus
3,250
678
2,811
3,189
13,026
10,487
0
5,590
7,436
6,633
0
W
8,814
5,760
280
928
4,363
1,465
1,746
2,482
1,773
0
28,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,866
Gold Earned
27,444
69
Minions Killed
159
0
Camps Cleared
9
529,076
Distance Traveled
596,111
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,515
865
75
7
4
178,084
2
L
Merlin
7,567
688
39
4
0
157,783
0
L
Bellona
7,937
722
22
2
0
198,632
1
W
Fenrir
8,991
817
30
3
5
219,985
3
L
Sylvanus
7,362
669
8
1
0
172,661
1
W
Cupid
8,938
813
54
5
0
198,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role