Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
XiuRenDDDa
He Bo
Level 138
God Stats
26W - 23L
1,842 SR
Queue Stats
81W - 67L
1,476 Elo+
Party 1
Artemis
Artemis
猎手LES
Artemis
Level 67
God Stats
7W - 4L
1,328 SR
Queue Stats
204W - 192L
1,570 Elo+
Party 1
Team Averages
Level 131
1,534 SR
1,509 Elo+

VS

Team Averages
Level 82
1,496 SR
1,401 Elo+
Geb
Geb
Barbatos5494
Geb
Level 58
God Stats
1W - 3L
1,449 SR
Queue Stats
46W - 110L
1,324 Elo+
Party 2
Thanatos
Thanatos
PvPGodBeast
Thanatos
Level 62
God Stats
38W - 56L
1,455 SR
Queue Stats
250W - 299L
1,399 Elo+
Solo
Zeus
Zeus
Sengets
Zeus
Level 66
God Stats
4W - 4L
1,648 SR
Queue Stats
57W - 64L
1,464 Elo+
Solo
Da Ji
Da Ji
joshua2124
Da Ji
Level 148
God Stats
19W - 34L
1,446 SR
Queue Stats
659W - 757L
1,454 Elo+
Solo
Anhur
Anhur
xXMONOXIDE509Xx
Anhur
Level 76
God Stats
4W - 5L
1,480 SR
Queue Stats
82W - 163L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
8 / 0 / 21
11,404
1,140
11,191
7,215
6,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
 
Ne Zha
17
7 / 1 / 21
10,887
1,089
20,503
8,774
3,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
 
Baron Samedi
16
1 / 1 / 3
9,022
902
841
1,704
587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
18
13 / 1 / 17
11,700
1,170
14,840
6,212
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
猎手LES
Artemis
17
5 / 1 / 20
10,520
1,052
11,321
3,690
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

305

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
8,369
837
3,865
17,744
16,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PvPGodBeast
Thanatos
14
0 / 7 / 1
8,199
820
4,371
11,716
3,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Sengets
Zeus
15
0 / 8 / 3
8,743
874
6,637
12,062
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
14
4 / 8 / 0
9,164
916
3,878
12,897
4,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

14
0 / 6 / 2
8,345
835
3,487
12,236
3,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
10
34
Kills
4
4
Deaths
34
82
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
0
21
18.5
W
Ne Zha
 
Ne Zha
7
1
21
17.5
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
0
5
0
0
L
Thanatos
PvPGodBeast
Thanatos
0
7
1
0.07
L
Zeus
Sengets
Zeus
0
8
3
0.19
W
He Bo
13
1
17
21.5
L
Da Ji
4
8
0
0.5
L
0
6
2
0.17
W
Artemis
猎手LES
Artemis
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,696
Damage
22,238
27,595
Taken
66,655
13,364
Mitigated
31,216
8,761
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,191
1,512
0
1,282
7,215
6,163
0
3,074
3,841
0
16,399
W
Ne Zha
 
Ne Zha
20,503
3,789
0
4,856
8,774
3,130
0
2,493
6,281
0
45,068
W
Baron Samedi
 
Baron Samedi
841
193
47
0
1,704
587
0
0
1,704
20,913
0
L
3,865
247
0
0
17,744
16,156
0
3,425
13,850
14,251
0
L
Thanatos
PvPGodBeast
Thanatos
4,371
871
0
2,944
11,716
3,615
0
2,199
9,335
0
17,207
L
Zeus
Sengets
Zeus
6,637
307
0
0
12,062
3,608
0
1,967
10,095
39,025
0
W
He Bo
14,840
545
167
1,721
6,212
2,241
0
2,913
3,299
31,949
0
L
Da Ji
3,878
869
0
0
12,897
4,232
0
4,230
8,416
0
5,523
L
3,487
1,770
0
1,154
12,236
3,605
0
3,860
8,281
0
24,415
W
Artemis
猎手LES
Artemis
11,321
3,262
0
688
3,690
1,243
0
2,022
1,668
0
23,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,533
Gold Earned
42,820
182
Minions Killed
140
14
Camps Cleared
4
1,068,902
Distance Traveled
786,040
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,404
1,140
16
2
0
247,726
0
W
Ne Zha
10,887
1,089
23
2
4
221,508
3
W
Baron Samedi
9,022
902
50
5
8
165,652
1
L
Geb
8,369
837
17
2
1
180,299
0
L
Thanatos
8,199
820
24
2
1
161,152
3
L
Zeus
8,743
874
61
6
1
168,495
0
W
He Bo
11,700
1,170
60
6
0
218,611
0
L
Da Ji
9,164
916
1
0
0
142,311
0
L
Anhur
8,345
835
37
4
1
133,783
0
W
Artemis
10,520
1,052
33
3
2
215,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role