Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Amazingniger
Fafnir
Level 59
God Stats
2W - 1L
1,797 SR
Queue Stats
164W - 166L
1,465 Elo+
Party 1
Anhur
Anhur
MAX4501
Anhur
Level 66
God Stats
1W - 1L
1,388 SR
Queue Stats
159W - 161L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
doc_slash13
Aphrodite
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,459 Elo+
Solo
Ne Zha
Ne Zha
unairegatos
Ne Zha
Level 106
God Stats
1W - 1L
1,787 SR
Queue Stats
135W - 133L
1,479 Elo+
Solo
Team Averages
Level 101
1,594 SR
1,473 Elo+

VS

Team Averages
Level 127
1,564 SR
1,505 Elo+
Cthulhu
Cthulhu
Bakugan55
Cthulhu
Level 126
God Stats
2W - 0L
1,499 SR
Queue Stats
60W - 53L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
Matkolius
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 112L
1,467 Elo+
Solo
Scylla
Scylla
Wardy WK
Scylla
Level 121
God Stats
8W - 2L
1,612 SR
Queue Stats
363W - 320L
1,563 Elo+
Solo
Sol
Sol
WozniakW
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ПапкиныТруселя
Jormungandr
Level 107
God Stats
2W - 0L
1,710 SR
Queue Stats
15W - 16L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
2 / 3 / 14
10,926
683
13,815
12,295
6,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
17
1 / 6 / 16
10,766
673
16,200
24,691
41,749
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
MAX4501
Anhur
20
8 / 7 / 6
12,503
781
19,990
19,020
7,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
doc_slash13
Aphrodite
18
4 / 6 / 12
11,030
689
14,726
23,065
22,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ne Zha
19
3 / 5 / 12
10,886
680
18,115
26,316
24,695
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bakugan55
Cthulhu
18
4 / 4 / 19
11,967
748
14,295
30,436
40,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Matkolius
Aphrodite
18
2 / 3 / 18
11,722
733
10,386
15,104
14,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Wardy WK
Scylla
15
1 / 7 / 11
10,187
637
14,508
15,705
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 2 / 11
13,651
853
27,302
17,837
8,557
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 3 / 20
13,488
843
22,808
23,394
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
106
18
Kills
27
27
Deaths
19
60
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
3
14
3
L
Fafnir
1
6
16
1.5
W
Cthulhu
Bakugan55
Cthulhu
4
4
19
3.38
L
Anhur
MAX4501
Anhur
8
7
6
1.57
W
Aphrodite
Matkolius
Aphrodite
2
3
18
3.67
W
Scylla
Wardy WK
Scylla
1
7
11
0.93
W
13
2
11
9.25
L
Aphrodite
doc_slash13
Aphrodite
4
6
12
1.67
L
Ne Zha
3
5
12
1.8
W
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,846
Damage
89,299
105,387
Taken
102,476
102,484
Mitigated
90,946
52,575
Healing
45,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,815
1,747
5,713
4,831
12,295
6,554
1,223
11,732
563
24,214
0
L
Fafnir
16,200
6,882
2,175
4,997
24,691
41,749
599
17,304
7,387
22,553
0
W
Cthulhu
Bakugan55
Cthulhu
14,295
684
3,756
3,470
30,436
40,850
160
11,580
18,856
25,127
0
L
Anhur
MAX4501
Anhur
19,990
9,078
1,714
1,175
19,020
7,236
2,466
17,143
1,877
0
36,397
W
Aphrodite
Matkolius
Aphrodite
10,386
260
13,505
6,872
15,104
14,862
0
8,403
6,701
21,534
0
W
Scylla
Wardy WK
Scylla
14,508
1,614
1,672
1,234
15,705
5,801
404
5,693
10,012
23,386
0
W
27,302
10,046
2,469
5,948
17,837
8,557
5,207
10,231
7,606
51,052
0
L
Aphrodite
doc_slash13
Aphrodite
14,726
1,335
13,339
11,104
23,065
22,250
743
21,132
1,933
41,527
0
L
Ne Zha
18,115
2,282
1,231
6,296
26,316
24,695
275
21,988
4,328
0
37,225
W
22,808
3,679
2,700
4,095
23,394
20,876
400
8,834
14,560
52,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,111
Gold Earned
61,015
141
Minions Killed
180
0
Camps Cleared
0
1,289,367
Distance Traveled
1,466,064
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,926
683
21
1
0
229,218
0
L
Fafnir
10,766
673
11
1
0
274,729
0
W
Cthulhu
11,967
748
19
1
0
315,455
5
L
Anhur
12,503
781
34
2
0
233,667
0
W
Aphrodite
11,722
733
24
2
0
328,124
0
W
Scylla
10,187
637
27
2
0
271,739
5
W
Sol
13,651
853
58
4
0
293,503
7
L
Aphrodite
11,030
689
48
3
0
278,922
1
L
Ne Zha
10,886
680
27
2
0
272,831
0
W
Jormungandr
13,488
843
52
3
0
257,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role