Player Matchup

Kuzenbo
Kuzenbo
MisssingLynx
Kuzenbo
Level 17
God Stats
6W - 4L
1,538 SR
Queue Stats
25W - 26L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
RawApostasy
Nu Wa
Level 17
God Stats
36W - 19L
1,592 SR
Queue Stats
64W - 71L
1,473 Elo+
Party 1
Geb
Geb
SEVENIMPALA
Geb
Level 29
God Stats
25W - 17L
1,772 SR
Queue Stats
84W - 107L
1,380 Elo+
Solo
Neith
Neith
TheMichelinMan
Neith
Level 18
God Stats
27W - 21L
1,548 SR
Queue Stats
32W - 33L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
spicynugg3ts
Heimdallr
Level 6
God Stats
5W - 4L
1,604 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 1
Team Averages
Level 17
1,611 SR
1,475 Elo+

VS

Team Averages
Level 13
1,462 SR
1,357 Elo+
Cthulhu
Cthulhu
Cyn2k
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
Deathy101
Sun Wukong
Level 5
God Stats
3W - 4L
1,389 SR
Queue Stats
3W - 5L
1,339 Elo+
Solo
Ares
Ares
Wurtz
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,510 Elo+
Solo
Nemesis
Nemesis
wwwareswww
Nemesis
Level 16
God Stats
2W - 4L
1,421 SR
Queue Stats
64W - 117L
1,252 Elo+
Solo
Yemoja
Yemoja
金牌厨师夕样
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MisssingLynx
Kuzenbo
20
5 / 2 / 30
13,817
1,151
20,396
21,391
35,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 2 / 26
13,298
1,108
30,175
12,277
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 25
12,280
1,023
16,305
20,537
23,546
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
17 / 2 / 19
14,893
1,241
38,311
12,063
6,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
spicynugg3ts
Heimdallr
20
7 / 3 / 30
13,058
1,088
24,902
12,281
5,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyn2k
Cthulhu
17
4 / 6 / 6
11,804
984
17,526
31,009
25,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Deathy101
Sun Wukong
17
2 / 11 / 3
10,938
912
11,064
31,623
33,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
Wurtz
Ares
17
7 / 5 / 5
13,328
1,111
22,616
28,794
45,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
wwwareswww
Nemesis
17
0 / 16 / 7
10,269
856
5,408
28,752
15,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 4 / 11
11,719
977
15,096
20,976
10,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
46
41
Kills
14
14
Deaths
42
130
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cyn2k
Cthulhu
4
6
6
1.17
L
Sun Wukong
Deathy101
Sun Wukong
2
11
3
0.32
W
Kuzenbo
MisssingLynx
Kuzenbo
5
2
30
10
W
9
2
26
11
W
3
5
25
3.1
W
17
2
19
13.25
L
Ares
Wurtz
Ares
7
5
5
1.9
W
Heimdallr
spicynugg3ts
Heimdallr
7
3
30
7.33
L
Nemesis
wwwareswww
Nemesis
0
16
7
0.22
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,089
Damage
71,710
78,549
Taken
141,154
76,304
Mitigated
130,979
11,541
Healing
17,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cyn2k
Cthulhu
17,526
1,432
867
3,958
31,009
25,527
0
16,102
14,907
49,086
0
L
Sun Wukong
Deathy101
Sun Wukong
11,064
2,823
0
1,686
31,623
33,224
0
13,376
18,247
702
28,454
W
Kuzenbo
MisssingLynx
Kuzenbo
20,396
6,864
0
3,102
21,391
35,220
0
14,807
6,109
32,772
0
W
30,175
7,643
0
3,317
12,277
5,581
0
9,674
2,501
60,545
0
W
16,305
1,871
0
972
20,537
23,546
0
14,285
5,834
32,811
0
W
38,311
22,227
0
2,827
12,063
6,085
0
8,604
3,367
0
66,147
L
Ares
Wurtz
Ares
22,616
787
0
1,554
28,794
45,621
0
12,567
16,227
34,375
0
W
Heimdallr
spicynugg3ts
Heimdallr
24,902
18,542
0
1,323
12,281
5,872
0
8,203
3,934
0
43,813
L
Nemesis
wwwareswww
Nemesis
5,408
2,030
0
955
28,752
15,702
0
13,381
15,371
0
16,982
L
15,096
3,322
5,677
2,637
20,976
10,905
0
11,450
9,526
53,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,346
Gold Earned
58,058
236
Minions Killed
233
8
Camps Cleared
5
1,151,619
Distance Traveled
1,097,556
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,804
984
76
6
0
238,588
1
L
Sun Wukong
10,938
912
38
3
2
217,972
0
W
Kuzenbo
13,817
1,151
20
2
0
240,850
0
W
Nu Wa
13,298
1,108
67
6
1
233,177
1
W
Geb
12,280
1,023
20
2
0
279,563
3
W
Neith
14,893
1,241
83
7
6
206,029
0
L
Ares
13,328
1,111
25
2
0
261,701
0
W
Heimdallr
13,058
1,088
46
4
1
192,000
0
L
Nemesis
10,269
856
28
2
3
208,516
0
L
Yemoja
11,719
977
66
6
0
170,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role