Player Matchup

Nike
Nike
Rangothemango
Nike
Level 63
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 37L
1,229 Elo+
Party 1
Kukulkan
Kukulkan
Spazdamundi
Kukulkan
Level 6
God Stats
2W - 2L
1,120 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
StereoSevenfold
Izanami
Level 69
God Stats
6W - 4L
1,347 SR
Queue Stats
14W - 18L
1,291 Elo+
Party 1
Team Averages
Level 46
1,322 SR
1,340 Elo+

VS

Team Averages
Level 18
1,471 SR
1,139 Elo+
Neith
Neith
algers2020
Neith
Level 26
God Stats
3W - 6L
1,464 SR
Queue Stats
24W - 69L
1,159 Elo+
Solo
Loki
Loki
uselessplyr
Loki
Level 12
God Stats
1W - 1L
1,568 SR
Queue Stats
4W - 13L
1,305 Elo+
Solo
Sol
Sol
vasilleus
Sol
Level 16
God Stats
0W - 4L
1,380 SR
Queue Stats
0W - 6L
955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
8,140
678
4,573
7,401
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Spazdamundi
Kukulkan
13
4 / 2 / 6
8,515
710
8,380
3,755
1,136
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 5
8,910
743
7,638
5,458
1,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 0 / 2
7,803
650
2,995
6,335
1,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 3
7,476
623
1,496
7,399
2,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 7 / 1
8,020
668
4,894
11,963
3,010
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
10
Kills
5
5
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Kukulkan
Spazdamundi
Kukulkan
4
2
6
3.5
W
5
1
5
7.5
L
Neith
1
0
2
2
L
1
3
3
0.83
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,591
Damage
9,385
16,614
Taken
25,697
7,984
Mitigated
7,080
2,410
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,573
380
0
470
7,401
5,073
313
1,361
6,040
2,858
20,356
W
Kukulkan
Spazdamundi
Kukulkan
8,380
555
0
334
3,755
1,136
579
2,103
1,652
18,534
0
W
7,638
4,672
0
1,606
5,458
1,775
2,030
2,153
3,305
0
40,791
L
Neith
2,995
344
319
2,099
6,335
1,656
0
2,750
3,458
0
21,197
L
1,496
0
0
364
7,399
2,414
0
1,910
5,057
0
12,627
L
4,894
1,192
0
1,195
11,963
3,010
0
4,372
7,551
21,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
23,299
138
Minions Killed
116
7
Camps Cleared
3
658,019
Distance Traveled
538,805
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,140
678
45
4
4
214,936
8
W
Kukulkan
8,515
710
21
2
1
220,133
2
W
Izanami
8,910
743
72
6
2
222,950
2
L
Neith
7,803
650
54
5
2
156,250
0
L
Loki
7,476
623
25
2
1
211,792
0
L
Sol
8,020
668
37
3
0
170,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role