Player Matchup

Ullr
Ullr
Marcos2905
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,138 Elo+
Solo
Loki
Loki
david_______BLM
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,373 Elo+
Solo
Merlin
Merlin
kleberzig
Merlin
Level 13
God Stats
0W - 4L
1,270 SR
Queue Stats
38W - 63L
1,174 Elo+
Solo
Charybdis
Charybdis
tcoler
Charybdis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Solo
Sol
Sol
vozhai
Sol
Level 18
God Stats
1W - 2L
1,488 SR
Queue Stats
20W - 35L
1,272 Elo+
Solo
Team Averages
Level 12
1,452 SR
1,257 Elo+

VS

Team Averages
Level 12
1,468 SR
1,398 Elo+
Ares
Ares
ChessyChino
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 1
Fenrir
Fenrir
Funny_W33D710
Fenrir
Level 22
God Stats
17W - 9L
1,485 SR
Queue Stats
41W - 44L
1,446 Elo+
Party 1
Bellona
Bellona
JzenX
Bellona
Level 4
God Stats
2W - 1L
1,281 SR
Queue Stats
4W - 2L
1,385 Elo+
Party 1
Hades
Hades
XxHEY_ITS_MExX
Hades
Level 23
God Stats
27W - 10L
1,645 SR
Queue Stats
80W - 60L
1,493 Elo+
Party 1
Hel
Hel
iBlushed
Hel
Level 8
God Stats
6W - 8L
1,427 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 0
8,245
825
1,963
15,165
6,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 1
9,111
911
11,395
11,187
4,103
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
kleberzig
Merlin
15
0 / 12 / 1
8,692
869
5,018
17,596
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
tcoler
Charybdis
15
2 / 10 / 0
9,530
953
16,376
17,693
5,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
vozhai
Sol
15
1 / 13 / 1
9,263
926
16,875
21,770
6,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 30
10,959
1,096
6,901
12,889
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 1 / 23
12,081
1,208
15,365
12,569
10,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bellona
JzenX
Bellona
18
5 / 1 / 28
11,440
1,144
15,099
12,700
11,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
21 / 1 / 18
13,806
1,381
24,467
14,578
10,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 0 / 26
11,834
1,183
13,987
7,785
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
172
4
Kills
47
47
Deaths
4
3
Assists
125
Player
Kills
Deaths
Assists
KDA
W
1
1
30
16
W
10
1
23
21.5
W
Bellona
JzenX
Bellona
5
1
28
19
L
0
8
0
0
W
21
1
18
30
L
1
4
1
0.38
W
10
0
26
23
L
Merlin
kleberzig
Merlin
0
12
1
0.04
L
Charybdis
tcoler
Charybdis
2
10
0
0.2
L
Sol
vozhai
Sol
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,627
Damage
75,819
83,411
Taken
60,521
29,292
Mitigated
49,554
3,695
Healing
25,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,901
2,210
0
753
12,889
12,070
0
3,986
8,903
11,618
0
W
15,365
6,521
0
1,182
12,569
10,879
0
4,210
8,222
0
34,819
W
Bellona
JzenX
Bellona
15,099
6,679
1,808
1,808
12,700
11,979
0
5,797
6,903
0
20,854
L
1,963
1,963
0
0
15,165
6,164
0
7,073
8,092
0
8,531
W
24,467
4,793
906
8,211
14,578
10,484
0
5,982
8,596
53,818
0
L
11,395
2,341
0
0
11,187
4,103
0
7,404
3,783
0
21,171
W
13,987
4,086
5,862
4,861
7,785
4,142
0
1,918
5,867
25,089
0
L
Merlin
kleberzig
Merlin
5,018
1,843
0
528
17,596
6,605
0
7,673
9,923
15,770
0
L
Charybdis
tcoler
Charybdis
16,376
8,240
0
591
17,693
5,893
0
11,130
6,563
0
38,483
L
Sol
vozhai
Sol
16,875
5,546
0
2,576
21,770
6,527
0
12,075
9,695
44,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,841
Gold Earned
60,120
132
Minions Killed
164
4
Camps Cleared
6
655,624
Distance Traveled
991,917
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,959
1,096
9
1
0
201,710
0
W
Fenrir
12,081
1,208
39
4
4
233,370
0
W
Bellona
11,440
1,144
11
1
0
197,009
0
L
Ullr
8,245
825
9
1
0
107,450
0
W
Hades
13,806
1,381
75
8
2
189,299
0
L
Loki
9,111
911
20
2
3
175,886
3
W
Hel
11,834
1,183
30
3
0
170,529
0
L
Merlin
8,692
869
14
1
0
111,155
0
L
Charybdis
9,530
953
42
4
1
135,311
0
L
Sol
9,263
926
47
5
0
125,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role