Player Matchup

Cliodhna
Cliodhna
ARclight1231
Cliodhna
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,595 Elo+
Solo
Nu Wa
Nu Wa
Ceafe
Nu Wa
Level 16
God Stats
5W - 1L
1,720 SR
Queue Stats
9W - 5L
1,734 Elo+
Party 1
Fafnir
Fafnir
FoodmanCBI
Fafnir
Level 28
God Stats
50W - 55L
1,369 SR
Queue Stats
92W - 89L
1,495 Elo+
Solo
Thanatos
Thanatos
NoF7Ever
Thanatos
Level 5
God Stats
13W - 8L
1,665 SR
Queue Stats
37W - 25L
1,679 Elo+
Solo
Hun Batz
Hun Batz
zxc43810
Hun Batz
Level 17
God Stats
2W - 0L
1,490 SR
Queue Stats
15W - 8L
1,636 Elo+
Party 1
Team Averages
Level 14
1,549 SR
1,628 Elo+

VS

Team Averages
Level 23
1,526 SR
1,480 Elo+
Nu Wa
Nu Wa
Blakking800
Nu Wa
Level 39
God Stats
1W - 4L
1,729 SR
Queue Stats
13W - 12L
1,664 Elo+
Party 3
Vulcan
Vulcan
DarkAlphaka
Vulcan
Level 29
God Stats
0W - 3L
1,335 SR
Queue Stats
70W - 114L
1,314 Elo+
Party 2
Awilix
Awilix
NotYinny
Awilix
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 29L
1,592 Elo+
Party 3
Heimdallr
Heimdallr
Pawlica12345
Heimdallr
Level 18
God Stats
6W - 5L
1,656 SR
Queue Stats
28W - 50L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
brian20122
Cthulhu
Level 12
God Stats
3W - 3L
1,409 SR
Queue Stats
28W - 22L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ARclight1231
Cliodhna
19
9 / 4 / 5
11,276
513
16,188
16,100
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Ceafe
Nu Wa
17
2 / 3 / 10
11,066
503
14,862
12,177
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
FoodmanCBI
Fafnir
15
0 / 3 / 13
10,372
471
4,833
19,504
21,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
NoF7Ever
Thanatos
20
11 / 5 / 0
13,725
624
15,094
25,080
15,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
zxc43810
Hun Batz
14
2 / 8 / 6
9,108
414
4,820
18,321
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 10
12,236
556
14,475
11,161
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
13
0 / 9 / 3
8,926
406
10,777
14,338
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
NotYinny
Awilix
20
11 / 2 / 4
12,892
586
12,970
15,670
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Pawlica12345
Heimdallr
15
1 / 7 / 3
10,353
471
7,918
16,675
4,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
brian20122
Cthulhu
19
8 / 3 / 5
13,179
599
19,543
20,468
24,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
24
Kills
23
23
Deaths
24
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ARclight1231
Cliodhna
9
4
5
2.88
L
3
3
10
2.67
W
Nu Wa
Ceafe
Nu Wa
2
3
10
2.33
L
Vulcan
0
9
3
0.17
W
Fafnir
FoodmanCBI
Fafnir
0
3
13
2.17
W
Thanatos
NoF7Ever
Thanatos
11
5
0
2.2
L
Awilix
NotYinny
Awilix
11
2
4
6.5
L
Heimdallr
Pawlica12345
Heimdallr
1
7
3
0.36
L
Cthulhu
brian20122
Cthulhu
8
3
5
3.5
W
Hun Batz
zxc43810
Hun Batz
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,797
Damage
65,683
91,182
Taken
78,312
52,513
Mitigated
40,692
39,031
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ARclight1231
Cliodhna
16,188
1,087
0
4,247
16,100
7,029
0
7,990
7,594
0
91,893
L
14,475
3,005
0
2,130
11,161
3,277
3,078
3,825
6,920
87,176
0
W
Nu Wa
Ceafe
Nu Wa
14,862
2,153
108
1,848
12,177
3,189
0
6,301
5,615
70,259
0
L
Vulcan
10,777
2,217
0
220
14,338
2,831
1,285
2,449
11,805
33,757
0
W
Fafnir
FoodmanCBI
Fafnir
4,833
956
557
5,865
19,504
21,503
142
8,821
9,965
28,936
0
W
Thanatos
NoF7Ever
Thanatos
15,094
4,765
0
21,171
25,080
15,597
0
11,131
12,846
0
96,480
L
Awilix
NotYinny
Awilix
12,970
5,147
0
4,962
15,670
5,607
1,249
3,420
12,056
0
96,782
L
Heimdallr
Pawlica12345
Heimdallr
7,918
2,866
0
1,853
16,675
4,227
1,882
3,756
12,783
0
51,489
L
Cthulhu
brian20122
Cthulhu
19,543
1,138
0
7,831
20,468
24,750
628
5,131
15,053
80,421
0
W
Hun Batz
zxc43810
Hun Batz
4,820
1,166
0
5,235
18,321
5,195
0
7,571
10,367
0
46,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,547
Gold Earned
57,586
551
Minions Killed
598
0
Camps Cleared
0
2,226,654
Distance Traveled
1,985,515
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,276
513
140
6
0
462,511
5
L
Nu Wa
12,236
556
157
7
0
369,394
4
W
Nu Wa
11,066
503
140
6
0
412,532
0
L
Vulcan
8,926
406
61
3
0
388,431
0
W
Fafnir
10,372
471
44
2
0
495,693
1
W
Thanatos
13,725
624
146
7
0
470,472
3
L
Awilix
12,892
586
138
6
0
442,297
3
L
Heimdallr
10,353
471
98
4
0
337,008
0
L
Cthulhu
13,179
599
144
7
0
448,385
8
W
Hun Batz
9,108
414
81
4
0
385,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role