Player Matchup

Izanami
Izanami
I am Marquis
Izanami
Level 10
God Stats
3W - 6L
1,199 SR
Queue Stats
9W - 9L
1,478 Elo+
Solo
Jormungandr
Jormungandr
Nzxir
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,298 Elo+
Solo
Chang'e
Chang'e
OCE-SHANKS
Chang'e
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,431 Elo+
Solo
Bacchus
Bacchus
masked CHKN
Bacchus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,494 Elo+
Solo
Thanatos
Thanatos
xxBFIAxx
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,649 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,470 Elo+

VS

Team Averages
Level 15
1,461 SR
1,494 Elo+
Aphrodite
Aphrodite
MelonMaid
Aphrodite
Level 17
God Stats
3W - 0L
1,686 SR
Queue Stats
3W - 1L
1,682 Elo+
Solo
Loki
Loki
Pochiplox
Loki
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 60L
1,466 Elo+
Solo
Scylla
Scylla
manlygunner
Scylla
Level 27
God Stats
1W - 1L
1,305 SR
Queue Stats
87W - 76L
1,532 Elo+
Solo
Thor
Thor
trk_2801
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
umai_s
Morgan Le Fay
Level 8
God Stats
2W - 1L
1,316 SR
Queue Stats
3W - 10L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I am Marquis
Izanami
17
4 / 13 / 3
12,458
389
22,480
25,537
7,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Nzxir
Jormungandr
19
7 / 12 / 6
12,476
390
14,060
40,610
29,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
OCE-SHANKS
Chang'e
19
16 / 13 / 6
14,513
454
28,994
38,240
13,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
masked CHKN
Bacchus
18
5 / 8 / 11
13,217
413
16,918
27,854
38,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
xxBFIAxx
Thanatos
1
0 / 2 / 0
7,476
234
0
990
477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MelonMaid
Aphrodite
20
7 / 1 / 21
16,416
513
11,720
31,178
31,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
20
23 / 0 / 9
19,955
624
53,131
39,723
18,139
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
20
15 / 4 / 8
18,433
576
25,172
30,849
13,038
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
0 / 16 / 4
11,170
349
2,274
22,390
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
umai_s
Morgan Le Fay
17
2 / 14 / 13
13,298
416
13,412
21,452
7,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
102
32
Kills
47
48
Deaths
35
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
I am Marquis
Izanami
4
13
3
0.42
W
Aphrodite
MelonMaid
Aphrodite
7
1
21
17.5
L
Jormungandr
Nzxir
Jormungandr
7
12
6
0.83
L
Chang'e
OCE-SHANKS
Chang'e
16
13
6
1.46
W
Loki
23
0
9
27.5
W
Scylla
15
4
8
4.75
L
Bacchus
masked CHKN
Bacchus
5
8
11
1.31
W
Thor
0
16
4
0.13
W
Morgan Le Fay
umai_s
Morgan Le Fay
2
14
13
0.61
L
Thanatos
xxBFIAxx
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,452
Damage
105,709
133,231
Taken
145,592
89,796
Mitigated
78,731
24,302
Healing
65,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
I am Marquis
Izanami
22,480
16,869
0
3,578
25,537
7,936
514
7,938
17,139
0
81,184
W
Aphrodite
MelonMaid
Aphrodite
11,720
1,290
10,384
21,076
31,178
31,107
6,033
10,807
20,371
80,046
0
L
Jormungandr
Nzxir
Jormungandr
14,060
2,939
0
7,576
40,610
29,148
123
12,474
26,771
70,900
0
L
Chang'e
OCE-SHANKS
Chang'e
28,994
2,317
1,390
8,070
38,240
13,568
0
17,027
20,345
85,501
0
W
Loki
53,131
18,881
0
17,107
39,723
18,139
5,844
15,502
24,221
0
217,296
W
Scylla
25,172
2,769
495
12,841
30,849
13,038
1,281
11,466
19,383
181,081
0
L
Bacchus
masked CHKN
Bacchus
16,918
942
824
2,864
27,854
38,667
225
10,085
16,578
43,378
0
W
Thor
2,274
540
0
1,502
22,390
8,773
2,937
8,268
14,122
0
22,405
W
Morgan Le Fay
umai_s
Morgan Le Fay
13,412
1,438
98
1,610
21,452
7,674
1,755
15,323
6,129
42,876
0
L
Thanatos
xxBFIAxx
Thanatos
0
0
0
0
990
477
0
930
60
0
445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,140
Gold Earned
79,272
376
Minions Killed
697
0
Camps Cleared
0
1,870,602
Distance Traveled
2,855,266
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,458
389
133
4
0
392,422
0
W
Aphrodite
16,416
513
128
4
0
662,115
0
L
Jormungandr
12,476
390
103
3
0
457,473
1
L
Chang'e
14,513
454
96
3
0
458,034
1
W
Loki
19,955
624
240
8
0
701,528
2
W
Scylla
18,433
576
219
7
0
563,838
1
L
Bacchus
13,217
413
44
1
0
546,727
2
W
Thor
11,170
349
39
1
0
424,281
3
W
Morgan Le Fay
13,298
416
71
2
0
503,504
0
L
Thanatos
7,476
234
0
0
0
15,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role