Player Matchup

Loki
Loki
CuBe_Blaze
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,552 Elo+
Solo
Yemoja
Yemoja
Goa_Nauten
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,339 Elo+
Solo
Merlin
Merlin
Yulebamboo
Merlin
Level 25
God Stats
4W - 6L
1,423 SR
Queue Stats
82W - 74L
1,426 Elo+
Solo
Apollo
Apollo
bvbfanbvb22
Apollo
Level 18
God Stats
1W - 1L
1,768 SR
Queue Stats
9W - 13L
1,449 Elo+
Solo
Cerberus
Cerberus
wonderlucky2104
Cerberus
Level 21
God Stats
2W - 2L
1,432 SR
Queue Stats
26W - 26L
1,434 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,440 Elo+

VS

Team Averages
Level 11
1,552 SR
1,356 Elo+
Bastet
Bastet
LP_Risky
Bastet
Level 19
God Stats
2W - 2L
1,605 SR
Queue Stats
38W - 32L
1,370 Elo+
Solo
Achilles
Achilles
Locuste_Camden
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,256 Elo+
Solo
Medusa
Medusa
MalawiBH
Medusa
Level 7
God Stats
6W - 5L
1,673 SR
Queue Stats
27W - 27L
1,572 Elo+
Solo
Anubis
Anubis
Simoney__
Anubis
Level 21
God Stats
22W - 21L
1,481 SR
Queue Stats
93W - 127L
1,389 Elo+
Solo
Hachiman
Hachiman
claudio__1996
Hachiman
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 14L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,660
424
1,987
5,843
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
Goa_Nauten
Yemoja
8
1 / 4 / 0
4,879
444
2,693
6,531
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Yulebamboo
Merlin
4
0 / 2 / 0
4,022
366
344
1,883
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
5
0 / 3 / 0
4,257
387
977
3,202
728
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
7
0 / 3 / 1
4,434
403
357
5,934
2,134
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LP_Risky
Bastet
12
11 / 0 / 1
7,513
683
5,964
7,351
2,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
7
0 / 1 / 4
4,916
447
2,060
6,784
4,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
MalawiBH
Medusa
12
3 / 1 / 5
7,056
641
4,235
5,246
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Simoney__
Anubis
12
2 / 0 / 2
7,258
660
2,788
3,389
1,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
claudio__1996
Hachiman
8
0 / 1 / 2
5,203
473
1,137
3,794
1,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
16
16
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Yemoja
Goa_Nauten
Yemoja
1
4
0
0.25
W
Bastet
LP_Risky
Bastet
11
0
1
11.5
W
Achilles
0
1
4
2
W
Medusa
MalawiBH
Medusa
3
1
5
5.5
W
Anubis
Simoney__
Anubis
2
0
2
3
L
Merlin
Yulebamboo
Merlin
0
2
0
0
L
Apollo
0
3
0
0
W
Hachiman
claudio__1996
Hachiman
0
1
2
1
L
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,358
Damage
16,184
23,393
Taken
26,564
7,632
Mitigated
10,880
3,958
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,987
328
0
1,161
5,843
1,186
0
0
5,843
0
11,731
L
Yemoja
Goa_Nauten
Yemoja
2,693
417
109
344
6,531
3,287
0
0
6,531
13,157
0
W
Bastet
LP_Risky
Bastet
5,964
1,371
0
3,463
7,351
2,442
778
713
6,638
0
35,494
W
Achilles
2,060
877
0
2,367
6,784
4,116
120
591
6,193
0
7,768
W
Medusa
MalawiBH
Medusa
4,235
1,801
0
1,723
5,246
1,927
2,713
205
5,041
0
38,694
W
Anubis
Simoney__
Anubis
2,788
354
0
2,366
3,389
1,366
2,149
501
2,826
41,056
0
L
Merlin
Yulebamboo
Merlin
344
34
0
625
1,883
297
0
967
916
6,469
0
L
Apollo
977
498
0
614
3,202
728
0
148
3,054
0
9,997
W
Hachiman
claudio__1996
Hachiman
1,137
555
0
206
3,794
1,029
197
1,322
2,472
0
17,652
L
Cerberus
357
0
0
1,105
5,934
2,134
0
1,673
4,261
10,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,252
Gold Earned
31,946
112
Minions Killed
302
0
Camps Cleared
0
685,645
Distance Traveled
1,018,630
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,660
424
27
2
0
178,591
2
L
Yemoja
4,879
444
24
2
0
157,895
0
W
Bastet
7,513
683
75
7
0
243,136
1
W
Achilles
4,916
447
14
1
0
206,162
0
W
Medusa
7,056
641
84
8
0
212,350
0
W
Anubis
7,258
660
86
8
0
169,443
0
L
Merlin
4,022
366
16
1
0
53,928
1
L
Apollo
4,257
387
30
3
0
96,134
2
W
Hachiman
5,203
473
43
4
0
187,539
1
L
Cerberus
4,434
403
15
1
0
199,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role