Player Matchup

Artemis
Artemis
Megabooss
Artemis
Level 9
God Stats
2W - 1L
1,723 SR
Queue Stats
7W - 8L
1,408 Elo+
Solo
Anubis
Anubis
ViViD_Ghost__
Anubis
Level 3
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 3L
1,306 Elo+
Party 1
Baron Samedi
Baron Samedi
asparttame
Baron Samedi
Level 26
God Stats
1W - 1L
1,737 SR
Queue Stats
5W - 5L
1,532 Elo+
Solo
Ra
Ra
king_cushy
Ra
Level 29
God Stats
0W - 3L
1,257 SR
Queue Stats
27W - 36L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
undernono
Hun Batz
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 25L
1,263 Elo+
Solo
Team Averages
Level 15
1,508 SR
1,386 Elo+

VS

Team Averages
Level 23
1,553 SR
1,376 Elo+
Persephone
Persephone
 
Persephone
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DOOMED1224
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,225 Elo+
Solo
Kukulkan
Kukulkan
Grabtor
Kukulkan
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
67W - 100L
1,369 Elo+
Solo
Hachiman
Hachiman
Kitchov
Hachiman
Level 29
God Stats
12W - 11L
1,381 SR
Queue Stats
18W - 22L
1,349 Elo+
Solo
Erlang Shen
Erlang Shen
SeanieJ13579
Erlang Shen
Level 29
God Stats
3W - 1L
1,885 SR
Queue Stats
166W - 189L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Megabooss
Artemis
18
3 / 12 / 9
12,442
957
16,936
18,782
7,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 8 / 8
11,523
886
3,925
16,302
6,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
asparttame
Baron Samedi
19
1 / 5 / 11
12,384
953
17,294
15,578
8,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 3 / 3
14,347
1,104
21,138
19,997
8,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
undernono
Hun Batz
17
0 / 9 / 4
10,158
781
4,328
13,115
4,863
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
3 / 1 / 20
12,944
996
15,392
14,367
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 11 / 10
12,034
926
11,478
18,635
7,215
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Grabtor
Kukulkan
20
4 / 1 / 20
13,454
1,035
18,477
9,855
4,139
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Kitchov
Hachiman
20
8 / 4 / 14
13,001
1,000
15,391
13,814
5,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
SeanieJ13579
Erlang Shen
20
17 / 0 / 13
15,414
1,186
15,795
12,573
13,099
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
113
17
Kills
36
37
Deaths
17
35
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
20
13
W
4
11
10
0.82
W
Kukulkan
Grabtor
Kukulkan
4
1
20
14
W
Hachiman
Kitchov
Hachiman
8
4
14
3.75
L
Artemis
Megabooss
Artemis
3
12
9
0.63
W
Erlang Shen
SeanieJ13579
Erlang Shen
17
0
13
23.5
L
1
8
8
0.63
L
Baron Samedi
asparttame
Baron Samedi
1
5
11
1.3
L
12
3
3
4.5
L
Hun Batz
undernono
Hun Batz
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,621
Damage
76,533
83,774
Taken
69,244
36,443
Mitigated
35,426
14,633
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
15,392
2,276
241
3,463
14,367
5,501
0
8,810
5,017
48,146
0
W
11,478
4,784
0
50
18,635
7,215
0
11,973
6,662
0
23,867
W
Kukulkan
Grabtor
Kukulkan
18,477
2,841
0
0
9,855
4,139
0
5,652
4,203
45,492
0
W
Hachiman
Kitchov
Hachiman
15,391
7,549
0
1,861
13,814
5,472
0
8,862
4,867
0
36,080
L
Artemis
Megabooss
Artemis
16,936
8,605
0
170
18,782
7,654
0
5,811
12,971
0
37,661
W
Erlang Shen
SeanieJ13579
Erlang Shen
15,795
7,448
0
548
12,573
13,099
0
6,244
6,138
0
30,067
L
3,925
190
0
1,251
16,302
6,789
0
8,465
7,837
9,764
0
L
Baron Samedi
asparttame
Baron Samedi
17,294
282
1,314
2,362
15,578
8,590
0
5,003
10,575
45,749
0
L
21,138
2,539
2,566
6,970
19,997
8,547
0
8,185
11,812
65,399
0
L
Hun Batz
undernono
Hun Batz
4,328
981
0
0
13,115
4,863
0
6,405
6,710
0
8,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,854
Gold Earned
66,847
234
Minions Killed
257
4
Camps Cleared
4
1,024,911
Distance Traveled
1,164,840
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,944
996
75
6
1
237,365
0
W
Loki
12,034
926
36
3
0
184,081
0
W
Kukulkan
13,454
1,035
72
6
0
234,308
1
W
Hachiman
13,001
1,000
47
4
0
228,487
0
L
Artemis
12,442
957
57
4
1
163,678
0
W
Erlang Shen
15,414
1,186
27
2
3
280,599
0
L
Anubis
11,523
886
16
1
0
230,624
0
L
Baron Samedi
12,384
953
63
5
0
241,891
0
L
Ra
14,347
1,104
89
7
1
256,635
0
L
Hun Batz
10,158
781
9
1
2
132,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role