Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alanitos03
Neith
Level 64
God Stats
6W - 7L
1,419 SR
Queue Stats
172W - 150L
1,512 Elo+
Solo
Hera
Hera
fowkdla
Hera
Level 6
God Stats
5W - 5L
1,518 SR
Queue Stats
19W - 19L
1,422 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,478 Elo+

VS

Team Averages
Level 22
1,431 SR
1,540 Elo+
Athena
Athena
Jayzn1992
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,514 Elo+
Solo
Merlin
Merlin
OrangeMan06
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
PurpleMan96
Cthulhu
Level 22
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 3L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
10 / 0 / 8
8,855
886
11,114
6,453
3,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
4 / 0 / 12
8,243
824
7,410
6,089
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
fowkdla
Hera
12
4 / 1 / 13
7,783
778
9,863
6,093
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jayzn1992
Athena
7
0 / 6 / 0
5,928
593
2,173
11,422
7,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
10
0 / 5 / 1
5,995
600
4,329
7,827
1,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PurpleMan96
Cthulhu
9
0 / 7 / 1
6,359
636
3,133
13,120
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
18
Kills
0
1
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
8
14
W
Neith
4
0
12
10
L
Athena
Jayzn1992
Athena
0
6
0
0
L
Merlin
0
5
1
0.1
L
Cthulhu
PurpleMan96
Cthulhu
0
7
1
0.07
W
Hera
fowkdla
Hera
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,387
Damage
9,635
18,635
Taken
32,369
7,516
Mitigated
16,702
8,186
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,114
629
0
3,211
6,453
3,241
450
2,988
3,465
32,302
0
W
Neith
7,410
3,119
0
3,881
6,089
2,125
1,182
3,368
2,721
0
35,526
L
Athena
Jayzn1992
Athena
2,173
508
163
937
11,422
7,193
0
7,075
4,040
4,296
0
L
Merlin
4,329
246
325
1,033
7,827
1,784
0
4,954
2,793
29,089
0
L
Cthulhu
PurpleMan96
Cthulhu
3,133
123
436
1,153
13,120
7,725
0
8,504
4,454
9,259
0
W
Hera
fowkdla
Hera
9,863
3,267
0
1,094
6,093
2,150
1,186
3,600
2,493
23,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
18,282
126
Minions Killed
70
9
Camps Cleared
1
545,236
Distance Traveled
492,513
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,855
886
37
4
1
175,408
3
W
Neith
8,243
824
67
7
7
188,160
3
L
Athena
5,928
593
7
1
0
157,520
1
L
Merlin
5,995
600
50
5
0
163,522
1
L
Cthulhu
6,359
636
13
1
1
171,471
0
W
Hera
7,783
778
22
2
1
181,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role