Player Matchup

Zeus
Zeus
DecaDe0
Zeus
Level 22
God Stats
13W - 12L
1,558 SR
Queue Stats
60W - 57L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Principoo
Nu Wa
Level 27
God Stats
2W - 6L
1,175 SR
Queue Stats
123W - 86L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Rendons2
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
RezRaizen
Artemis
Level 16
God Stats
11W - 12L
1,531 SR
Queue Stats
30W - 35L
1,464 Elo+
Solo
Ah Puch
Ah Puch
Wurtz
Ah Puch
Level 28
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 18L
1,558 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,503 Elo+

VS

Team Averages
Level 31
1,647 SR
1,514 Elo+
Hun Batz
Hun Batz
ExtraFr0sty
Hun Batz
Level 16
God Stats
5W - 0L
1,732 SR
Queue Stats
6W - 1L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
Pixelatious
Gilgamesh
Level 66
God Stats
10W - 3L
1,607 SR
Queue Stats
39W - 31L
1,545 Elo+
Party 1
Bacchus
Bacchus
biocomical
Bacchus
Level 18
God Stats
20W - 26L
1,429 SR
Queue Stats
60W - 72L
1,431 Elo+
Solo
Loki
Loki
captainbs77
Loki
Level 20
God Stats
2W - 0L
1,699 SR
Queue Stats
14W - 12L
1,497 Elo+
Party 1
Vulcan
Vulcan
vitosu
Vulcan
Level 34
God Stats
3W - 1L
1,765 SR
Queue Stats
19W - 14L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DecaDe0
Zeus
20
16 / 9 / 8
16,839
1,403
27,592
19,257
5,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Principoo
Nu Wa
20
5 / 12 / 18
13,498
1,125
16,492
22,303
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Rendons2
Cthulhu
20
4 / 11 / 19
12,975
1,081
16,340
26,676
26,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
RezRaizen
Artemis
20
5 / 13 / 21
13,867
1,156
17,731
24,295
8,600
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Wurtz
Ah Puch
20
1 / 7 / 18
12,112
1,009
26,542
16,829
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ExtraFr0sty
Hun Batz
20
15 / 7 / 18
15,708
1,309
27,535
25,202
8,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Pixelatious
Gilgamesh
20
17 / 5 / 23
16,467
1,372
34,771
30,049
16,465
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
biocomical
Bacchus
20
3 / 7 / 29
13,357
1,113
8,214
26,670
37,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

20
7 / 9 / 15
12,537
1,045
11,401
15,428
4,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
vitosu
Vulcan
20
10 / 3 / 19
15,168
1,264
20,531
14,395
5,250
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
156
31
Kills
52
52
Deaths
31
84
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Zeus
DecaDe0
Zeus
16
9
8
2.22
W
Hun Batz
ExtraFr0sty
Hun Batz
15
7
18
3.43
W
Gilgamesh
Pixelatious
Gilgamesh
17
5
23
5.7
L
Nu Wa
Principoo
Nu Wa
5
12
18
1.17
L
Cthulhu
Rendons2
Cthulhu
4
11
19
1.23
L
Artemis
RezRaizen
Artemis
5
13
21
1.19
L
Ah Puch
Wurtz
Ah Puch
1
7
18
1.43
W
Bacchus
biocomical
Bacchus
3
7
29
2.5
W
7
9
15
1.61
W
Vulcan
vitosu
Vulcan
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,697
Damage
102,452
109,360
Taken
111,744
51,961
Mitigated
72,567
5,503
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
DecaDe0
Zeus
27,592
1,805
0
1,188
19,257
5,502
0
5,273
13,893
61,052
0
W
Hun Batz
ExtraFr0sty
Hun Batz
27,535
2,722
0
435
25,202
8,480
0
20,911
4,115
0
53,677
W
Gilgamesh
Pixelatious
Gilgamesh
34,771
14,141
0
2,086
30,049
16,465
0
23,005
6,606
0
62,281
L
Nu Wa
Principoo
Nu Wa
16,492
4,609
0
592
22,303
6,152
0
5,650
16,463
42,282
0
L
Cthulhu
Rendons2
Cthulhu
16,340
2,178
142
2,138
26,676
26,960
0
6,796
19,201
29,899
0
L
Artemis
RezRaizen
Artemis
17,731
8,215
270
948
24,295
8,600
0
5,370
18,588
0
43,665
L
Ah Puch
Wurtz
Ah Puch
26,542
728
0
225
16,829
4,747
0
5,656
10,996
47,157
0
W
Bacchus
biocomical
Bacchus
8,214
1,204
0
3,040
26,670
37,669
0
18,672
7,345
16,437
0
W
11,401
2,627
0
460
15,428
4,703
0
11,872
3,316
0
20,103
W
Vulcan
vitosu
Vulcan
20,531
8,871
0
692
14,395
5,250
0
10,805
3,396
68,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,291
Gold Earned
73,237
260
Minions Killed
240
9
Camps Cleared
6
1,156,394
Distance Traveled
1,201,897
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,839
1,403
94
8
1
228,156
3
W
Hun Batz
15,708
1,309
54
5
3
244,835
0
W
Gilgamesh
16,467
1,372
68
6
0
260,125
2
L
Nu Wa
13,498
1,125
49
4
1
230,572
2
L
Cthulhu
12,975
1,081
29
2
3
231,767
0
L
Artemis
13,867
1,156
36
3
4
213,331
1
L
Ah Puch
12,112
1,009
52
4
0
252,568
0
W
Bacchus
13,357
1,113
8
1
0
216,727
3
W
Loki
12,537
1,045
6
1
2
219,826
2
W
Vulcan
15,168
1,264
104
9
1
260,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role