Player Matchup

Susano
Susano
AnhurYagami
Susano
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,499 Elo+
Solo
Chang'e
Chang'e
ElJacxkal
Chang'e
Level 26
God Stats
1W - 2L
1,520 SR
Queue Stats
55W - 48L
1,437 Elo+
Solo
Jing Wei
Jing Wei
LoserN00b
Jing Wei
Level 27
God Stats
1W - 7L
1,500 SR
Queue Stats
71W - 106L
1,274 Elo+
Solo
Olorun
Olorun
TTVthekinger55
Olorun
Level 21
God Stats
0W - 1L
1,299 SR
Queue Stats
109W - 122L
1,555 Elo+
Solo
Ravana
Ravana
tuchelthegoat
Ravana
Level 28
God Stats
7W - 10L
1,480 SR
Queue Stats
60W - 68L
1,445 Elo+
Solo
Team Averages
Level 25
1,460 SR
1,442 Elo+

VS

Team Averages
Level 17
1,623 SR
1,469 Elo+
Geb
Geb
MaleMenace
Geb
Level 27
God Stats
9W - 8L
1,678 SR
Queue Stats
55W - 74L
1,437 Elo+
Solo
Anhur
Anhur
NeferuIsHawt
Anhur
Level 27
God Stats
4W - 1L
1,813 SR
Queue Stats
50W - 43L
1,559 Elo+
Solo
Nike
Nike
TheRuclov
Nike
Level 17
God Stats
3W - 4L
1,532 SR
Queue Stats
76W - 82L
1,601 Elo+
Solo
Cthulhu
Cthulhu
watouwatou
Cthulhu
Level 13
God Stats
7W - 4L
1,593 SR
Queue Stats
13W - 13L
1,248 Elo+
Solo
Thor
Thor
啊玮aaaa
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
8 / 7 / 0
11,115
505
11,530
16,783
13,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
ElJacxkal
Chang'e
13
1 / 7 / 3
8,317
378
5,396
12,012
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
LoserN00b
Jing Wei
14
2 / 11 / 1
9,045
411
5,800
17,549
3,073
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 12 / 3
9,316
423
13,083
20,844
6,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 5 / 4
9,654
439
7,707
14,749
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
10,806
491
4,669
16,787
21,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
12 / 3 / 9
12,649
575
19,761
17,381
6,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
20
16 / 0 / 3
13,202
600
23,205
19,411
17,934
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
watouwatou
Cthulhu
18
6 / 3 / 11
12,181
554
10,704
17,388
9,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 7 / 6
11,368
517
5,046
16,799
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
16
Kills
41
42
Deaths
16
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Susano
8
7
0
1.14
L
Chang'e
ElJacxkal
Chang'e
1
7
3
0.36
L
Jing Wei
LoserN00b
Jing Wei
2
11
1
0.23
W
2
3
12
2.67
W
12
3
9
5.5
L
3
12
3
0.38
W
Nike
16
0
3
17.5
L
2
5
4
0.8
W
Cthulhu
watouwatou
Cthulhu
6
3
11
3.83
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,516
Damage
63,385
81,937
Taken
87,766
30,689
Mitigated
62,153
16,467
Healing
26,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
11,530
787
0
2,594
16,783
13,280
0
3,110
12,595
0
60,062
L
Chang'e
ElJacxkal
Chang'e
5,396
544
540
1,529
12,012
2,672
0
1,896
9,850
33,286
0
L
Jing Wei
LoserN00b
Jing Wei
5,800
2,771
0
1,849
17,549
3,073
92
3,250
14,245
0
37,668
W
4,669
323
0
1,380
16,787
21,691
556
2,858
13,375
15,213
0
W
19,761
10,391
0
8,129
17,381
6,897
5,335
2,327
14,772
0
89,655
L
13,083
7,632
121
5,162
20,844
6,779
714
7,416
12,941
48,461
0
W
Nike
23,205
4,250
0
6,976
19,411
17,934
1,037
4,050
14,630
11,594
80,541
L
7,707
1,917
0
4,672
14,749
4,885
0
3,174
11,405
0
54,939
W
Cthulhu
watouwatou
Cthulhu
10,704
953
206
6,473
17,388
9,596
222
6,868
10,247
78,137
0
W
5,046
1,077
0
3,112
16,799
6,035
1,608
2,182
14,568
0
55,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,447
Gold Earned
60,206
426
Minions Killed
561
0
Camps Cleared
0
1,814,710
Distance Traveled
2,099,867
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,115
505
116
5
0
363,229
1
L
Chang'e
8,317
378
76
3
0
383,841
1
L
Jing Wei
9,045
411
57
3
0
373,602
5
W
Geb
10,806
491
21
1
0
467,482
0
W
Anhur
12,649
575
122
6
0
390,780
2
L
Olorun
9,316
423
75
3
0
304,101
0
W
Nike
13,202
600
172
8
0
470,653
4
L
Ravana
9,654
439
102
5
0
389,937
0
W
Cthulhu
12,181
554
155
7
0
427,011
1
W
Thor
11,368
517
91
4
0
343,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role