Player Matchup

Nemesis
Nemesis
ERMHS
Nemesis
Level 149
God Stats
11W - 9L
1,686 SR
Queue Stats
589W - 561L
1,519 Elo+
Solo
Ra
Ra
Gekkenhenkiee
Ra
Level 28
God Stats
1W - 0L
1,769 SR
Queue Stats
13W - 11L
1,458 Elo+
Solo
Thor
Thor
Rebbradd
Thor
Level 127
God Stats
2W - 3L
1,387 SR
Queue Stats
253W - 228L
1,501 Elo+
Solo
Cthulhu
Cthulhu
SeanCoggz
Cthulhu
Level 29
God Stats
1W - 0L
1,246 SR
Queue Stats
11W - 24L
1,246 Elo+
Party 2
Discordia
Discordia
cheezburger8
Discordia
Level 158
God Stats
2W - 2L
1,184 SR
Queue Stats
65W - 87L
1,488 Elo+
Party 2
Team Averages
Level 98
1,455 SR
1,442 Elo+

VS

Team Averages
Level 94
1,484 SR
1,477 Elo+
Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DAMILLION
Thor
Level 26
God Stats
0W - 2L
1,340 SR
Queue Stats
20W - 36L
1,300 Elo+
Solo
Sun Wukong
Sun Wukong
EugenSolid
Sun Wukong
Level 107
God Stats
1W - 2L
1,574 SR
Queue Stats
115W - 112L
1,492 Elo+
Party 1
Loki
Loki
elegrost
Loki
Level 127
God Stats
12W - 16L
1,426 SR
Queue Stats
568W - 505L
1,534 Elo+
Party 1
Horus
Horus
ŽanpierPolnaref
Horus
Level 114
God Stats
17W - 11L
1,582 SR
Queue Stats
762W - 711L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ERMHS
Nemesis
17
4 / 3 / 16
9,653
878
9,223
12,097
7,239
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
8 / 2 / 12
10,211
928
16,281
11,870
6,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
4 / 4 / 9
8,605
782
12,526
11,696
5,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
SeanCoggz
Cthulhu
15
3 / 2 / 14
9,759
887
7,677
9,454
11,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
cheezburger8
Discordia
17
7 / 2 / 17
10,338
940
20,483
9,402
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 7 / 8
8,609
783
6,901
13,057
5,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
14
3 / 6 / 6
8,552
777
5,329
9,585
4,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
EugenSolid
Sun Wukong
14
0 / 3 / 10
7,277
662
10,032
21,377
15,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
15
6 / 5 / 4
8,436
767
13,104
13,235
5,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 8
7,103
646
4,600
16,701
21,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
26
Kills
13
13
Deaths
26
68
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
7
8
1.14
L
Thor
3
6
6
1
W
Nemesis
ERMHS
Nemesis
4
3
16
4
L
Sun Wukong
EugenSolid
Sun Wukong
0
3
10
1.67
W
8
2
12
7
W
Thor
4
4
9
2.13
W
Cthulhu
SeanCoggz
Cthulhu
3
2
14
5
W
Discordia
cheezburger8
Discordia
7
2
17
7.75
L
Loki
6
5
4
1.6
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,190
Damage
39,966
54,519
Taken
73,955
35,053
Mitigated
52,388
19,733
Healing
28,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,901
5,432
1,195
1,643
13,057
5,609
0
8,907
4,150
0
12,409
L
Thor
5,329
196
505
489
9,585
4,018
0
6,539
3,046
0
9,802
W
Nemesis
ERMHS
Nemesis
9,223
2,276
868
2,591
12,097
7,239
1,431
0
12,097
93
20,316
L
Sun Wukong
EugenSolid
Sun Wukong
10,032
1,259
930
7,114
21,377
15,847
0
12,666
8,711
0
16,445
W
16,281
2,508
6,650
4,759
11,870
6,365
689
0
11,870
41,016
0
W
Thor
12,526
1,050
777
1,238
11,696
5,379
1,141
0
11,696
0
15,968
W
Cthulhu
SeanCoggz
Cthulhu
7,677
594
0
478
9,454
11,691
200
0
9,454
16,551
0
W
Discordia
cheezburger8
Discordia
20,483
1,075
1,011
1,361
9,402
4,379
1,058
0
9,402
34,503
0
L
Loki
13,104
1,235
496
2,078
13,235
5,755
0
7,531
5,704
0
34,768
L
4,600
2,094
8,035
6,221
16,701
21,159
0
8,891
7,810
0
5,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,566
Gold Earned
39,977
142
Minions Killed
59
0
Camps Cleared
0
994,875
Distance Traveled
1,025,820
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,609
783
12
1
0
196,568
1
L
Thor
8,552
777
8
1
0
182,536
4
W
Nemesis
9,653
878
30
3
0
215,575
1
L
Sun Wukong
7,277
662
9
1
0
220,450
0
W
Ra
10,211
928
54
5
0
173,527
0
W
Thor
8,605
782
11
1
0
188,012
0
W
Cthulhu
9,759
887
12
1
0
209,246
0
W
Discordia
10,338
940
35
3
0
208,515
0
L
Loki
8,436
767
27
2
0
225,619
0
L
Horus
7,103
646
3
0
0
200,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role