Player Matchup

Nu Wa
Nu Wa
Ceafe
Nu Wa
Level 16
God Stats
5W - 1L
1,732 SR
Queue Stats
9W - 5L
1,799 Elo+
Party 2
Bellona
Bellona
nikcopp
Bellona
Level 28
God Stats
11W - 8L
1,618 SR
Queue Stats
62W - 68L
1,526 Elo+
Solo
Ullr
Ullr
nuhMake
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,554 Elo+
Solo
Persephone
Persephone
rookie001
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
zxc43810
Guan Yu
Level 16
God Stats
3W - 2L
1,788 SR
Queue Stats
15W - 8L
1,623 Elo+
Party 2
Team Averages
Level 17
1,628 SR
1,600 Elo+

VS

Team Averages
Level 19
1,622 SR
1,657 Elo+
Ullr
Ullr
AngryApe42069
Ullr
Level 8
God Stats
23W - 2L
1,741 SR
Queue Stats
56W - 14L
1,989 Elo+
Party 1
Geb
Geb
AngryJohnyShield
Geb
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 8L
1,901 Elo+
Party 1
Odin
Odin
Paige123
Odin
Level 27
God Stats
6W - 2L
1,864 SR
Queue Stats
52W - 61L
1,460 Elo+
Solo
Ravana
Ravana
PxMarchetti
Ravana
Level 28
God Stats
4W - 2L
1,532 SR
Queue Stats
36W - 31L
1,512 Elo+
Solo
Zeus
Zeus
vinhho3803
Zeus
Level 30
God Stats
5W - 5L
1,474 SR
Queue Stats
130W - 183L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ceafe
Nu Wa
7
0 / 4 / 1
4,595
418
818
5,156
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
nikcopp
Bellona
10
5 / 3 / 1
6,600
600
6,097
7,825
5,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
nuhMake
Ullr
9
3 / 3 / 4
5,616
511
4,497
6,445
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
rookie001
Persephone
8
0 / 2 / 5
5,450
495
1,107
2,707
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
zxc43810
Guan Yu
9
0 / 1 / 0
5,097
463
4,006
7,010
3,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 0
7,300
664
6,732
4,566
1,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 7
5,888
535
2,646
6,642
4,105
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
10
1 / 1 / 0
5,838
531
3,835
6,748
4,530
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
11
4 / 3 / 1
6,542
595
3,186
4,470
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 2
6,010
546
2,188
3,652
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
13
13
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
W
1
1
7
4.5
L
Nu Wa
Ceafe
Nu Wa
0
4
1
0.13
W
Odin
1
1
0
1
W
Ravana
4
3
1
1.5
L
Bellona
nikcopp
Bellona
5
3
1
1.83
L
Ullr
nuhMake
Ullr
3
3
4
1.67
L
Persephone
rookie001
Persephone
0
2
5
1.25
W
0
3
2
0.33
L
Guan Yu
zxc43810
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,525
Damage
18,587
29,143
Taken
26,078
12,768
Mitigated
12,411
7,346
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,732
1,985
0
125
4,566
1,474
0
175
4,329
0
46,776
W
2,646
481
105
2,073
6,642
4,105
0
484
6,024
11,721
0
L
Nu Wa
Ceafe
Nu Wa
818
105
0
564
5,156
881
0
947
4,197
15,375
0
W
Odin
3,835
1,006
0
1,142
6,748
4,530
0
90
6,636
0
24,847
W
Ravana
3,186
806
0
1,692
4,470
1,516
0
375
4,037
0
34,371
L
Bellona
nikcopp
Bellona
6,097
2,601
0
2,140
7,825
5,753
0
1,725
6,046
0
36,086
L
Ullr
nuhMake
Ullr
4,497
1,602
0
1,592
6,445
1,738
0
917
5,506
0
18,967
L
Persephone
rookie001
Persephone
1,107
44
0
312
2,707
592
0
894
1,617
17,463
0
W
2,188
52
0
731
3,652
786
0
512
3,070
29,839
0
L
Guan Yu
zxc43810
Guan Yu
4,006
944
30
2,708
7,010
3,804
247
68
6,722
0
20,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,358
Gold Earned
31,578
238
Minions Killed
316
0
Camps Cleared
0
1,033,653
Distance Traveled
1,099,198
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,300
664
100
9
0
206,049
2
W
Geb
5,888
535
15
1
0
261,171
5
L
Nu Wa
4,595
418
39
4
0
186,543
1
W
Odin
5,838
531
60
5
0
218,289
4
W
Ravana
6,542
595
76
7
0
216,641
3
L
Bellona
6,600
600
76
7
0
217,284
1
L
Ullr
5,616
511
35
3
0
206,336
3
L
Persephone
5,450
495
44
4
0
221,568
5
W
Zeus
6,010
546
65
6
0
197,048
3
L
Guan Yu
5,097
463
44
4
0
201,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role