Player Matchup

Kukulkan
Kukulkan
Fredguy
Kukulkan
Level 15
God Stats
3W - 1L
1,630 SR
Queue Stats
34W - 49L
1,334 Elo+
Solo
Anubis
Anubis
LordDixi
Anubis
Level 29
God Stats
1W - 3L
1,148 SR
Queue Stats
27W - 42L
1,356 Elo+
Solo
Raijin
Raijin
Neotool
Raijin
Level 18
God Stats
2W - 0L
1,727 SR
Queue Stats
18W - 24L
1,324 Elo+
Solo
Gilgamesh
Gilgamesh
Rops22
Gilgamesh
Level 105
God Stats
8W - 2L
1,674 SR
Queue Stats
85W - 65L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
smqone
Cthulhu
Level 8
God Stats
1W - 0L
1,365 SR
Queue Stats
23W - 22L
1,387 Elo+
Party 1
Team Averages
Level 35
1,509 SR
1,381 Elo+

VS

Team Averages
Level 20
1,544 SR
1,410 Elo+
Merlin
Merlin
AuroraYV
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,357 Elo+
Solo
Chiron
Chiron
DreamingLove
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,486 Elo+
Solo
Bastet
Bastet
Hrafnar1986
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,349 Elo+
Solo
Zeus
Zeus
KingShark304
Zeus
Level 28
God Stats
1W - 2L
1,488 SR
Queue Stats
55W - 79L
1,306 Elo+
Solo
Jormungandr
Jormungandr
ahafarms
Jormungandr
Level 24
God Stats
4W - 4L
1,730 SR
Queue Stats
66W - 45L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fredguy
Kukulkan
18
3 / 7 / 10
10,125
920
8,757
10,543
4,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
LordDixi
Anubis
19
8 / 2 / 17
12,114
1,101
19,178
11,665
5,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Neotool
Raijin
19
9 / 4 / 16
12,596
1,145
15,152
11,945
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Rops22
Gilgamesh
20
20 / 3 / 14
15,154
1,378
34,383
18,077
14,393
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
smqone
Cthulhu
19
3 / 0 / 21
11,978
1,089
13,489
18,815
21,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AuroraYV
Merlin
17
0 / 12 / 10
10,084
917
7,476
21,387
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
18
8 / 8 / 6
13,118
1,193
24,794
18,643
6,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
16
2 / 13 / 9
10,196
927
13,351
22,369
5,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 9 / 7
11,173
1,016
8,587
14,410
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
ahafarms
Jormungandr
18
2 / 2 / 10
11,651
1,059
11,369
19,670
15,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
58
43
Kills
16
16
Deaths
44
78
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Merlin
AuroraYV
Merlin
0
12
10
0.42
L
Chiron
8
8
6
1.38
W
Kukulkan
Fredguy
Kukulkan
3
7
10
1.14
L
Bastet
2
13
9
0.5
L
4
9
7
0.83
W
Anubis
LordDixi
Anubis
8
2
17
8.25
W
Raijin
Neotool
Raijin
9
4
16
4.25
W
Gilgamesh
Rops22
Gilgamesh
20
3
14
9
L
Jormungandr
ahafarms
Jormungandr
2
2
10
3.5
W
Cthulhu
smqone
Cthulhu
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,959
Damage
65,577
71,045
Taken
96,479
50,581
Mitigated
37,661
15,655
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AuroraYV
Merlin
7,476
1,079
154
477
21,387
6,444
0
12,872
8,183
19,914
0
L
Chiron
24,794
10,367
666
2,310
18,643
6,013
0
9,606
8,629
0
54,857
W
Kukulkan
Fredguy
Kukulkan
8,757
2,255
0
40
10,543
4,173
0
4,867
5,676
21,110
0
L
Bastet
13,351
2,021
0
941
22,369
5,877
0
11,450
9,949
0
19,825
L
8,587
2,027
0
241
14,410
3,539
0
8,625
5,424
15,478
0
W
Anubis
LordDixi
Anubis
19,178
1,812
0
4,764
11,665
5,593
0
4,671
6,994
37,956
0
W
Raijin
Neotool
Raijin
15,152
2,245
130
651
11,945
4,837
0
3,626
8,319
33,650
0
W
Gilgamesh
Rops22
Gilgamesh
34,383
13,938
0
3,791
18,077
14,393
0
6,860
11,217
0
51,693
L
Jormungandr
ahafarms
Jormungandr
11,369
1,944
2,174
2,029
19,670
15,788
0
12,400
6,321
29,001
0
W
Cthulhu
smqone
Cthulhu
13,489
625
42
6,237
18,815
21,585
0
7,408
11,407
25,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,967
Gold Earned
56,222
203
Minions Killed
144
6
Camps Cleared
4
923,302
Distance Traveled
1,000,282
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,084
917
40
4
2
140,277
0
L
Chiron
13,118
1,193
50
5
2
200,876
0
W
Kukulkan
10,125
920
36
3
0
110,546
1
L
Bastet
10,196
927
13
1
0
212,805
0
L
Zeus
11,173
1,016
10
1
0
210,771
0
W
Anubis
12,114
1,101
51
5
1
174,889
0
W
Raijin
12,596
1,145
41
4
0
160,382
0
W
Gilgamesh
15,154
1,378
31
3
2
218,344
0
L
Jormungandr
11,651
1,059
31
3
0
235,553
0
W
Cthulhu
11,978
1,089
44
4
3
259,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role