Player Matchup

Ymir
Ymir
CapyushonKZN
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Kazima_Hawkeye
Hera
Level 110
God Stats
1W - 4L
1,519 SR
Queue Stats
101W - 118L
1,428 Elo+
Solo
Osiris
Osiris
Sultan195
Osiris
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 27L
1,448 Elo+
Solo
Persephone
Persephone
Tinklepoo
Persephone
Level 78
God Stats
1W - 3L
1,435 SR
Queue Stats
13W - 20L
1,407 Elo+
Solo
Yemoja
Yemoja
WildChips
Yemoja
Level 48
God Stats
20W - 11L
1,608 SR
Queue Stats
281W - 311L
1,442 Elo+
Solo
Team Averages
Level 68
1,513 SR
1,445 Elo+

VS

Team Averages
Level 58
1,556 SR
1,449 Elo+
Geb
Geb
Elite_sidat-__-
Geb
Level 40
God Stats
4W - 2L
1,665 SR
Queue Stats
23W - 33L
1,415 Elo+
Solo
Ra
Ra
RicvaD3
Ra
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 90L
1,425 Elo+
Solo
Hel
Hel
RudeDevil1337
Hel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,407 Elo+
Solo
Ah Puch
Ah Puch
StrunkHell
Ah Puch
Level 34
God Stats
5W - 2L
1,628 SR
Queue Stats
79W - 51L
1,536 Elo+
Solo
Nu Wa
Nu Wa
teckto_riko92
Nu Wa
Level 68
God Stats
229W - 195L
1,488 SR
Queue Stats
374W - 348L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
8,821
802
372
9,729
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 4 / 1
10,053
914
13,814
12,434
4,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Sultan195
Osiris
16
0 / 5 / 1
9,472
861
13,124
18,172
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Tinklepoo
Persephone
16
1 / 1 / 2
10,306
937
8,106
9,904
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
WildChips
Yemoja
15
1 / 0 / 0
10,189
926
3,881
10,477
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

167

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
9,403
855
8,244
11,139
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 4
9,609
874
5,101
3,957
1,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 7
10,495
954
15,277
14,402
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
StrunkHell
Ah Puch
17
3 / 0 / 8
10,498
954
15,655
3,391
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 2 / 4
10,692
972
10,674
10,517
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
15
15
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
0
4
4
L
2
4
1
0.63
W
2
0
4
4
W
3
2
7
3.25
W
Ah Puch
StrunkHell
Ah Puch
3
0
8
7
L
Osiris
Sultan195
Osiris
0
5
1
0.1
L
Persephone
Tinklepoo
Persephone
1
1
2
2
L
Yemoja
WildChips
Yemoja
1
0
0
1
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,297
Damage
54,951
60,716
Taken
43,406
28,264
Mitigated
16,222
7,829
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
372
61
0
523
9,729
4,496
0
8,139
1,590
3,298
0
W
8,244
915
309
3,139
11,139
4,353
0
5,928
4,803
21,346
0
L
13,814
3,060
496
1,294
12,434
4,552
0
11,391
1,043
38,879
0
W
5,101
0
1,088
239
3,957
1,280
0
2,384
1,530
22,804
0
W
15,277
1,666
5,227
6,764
14,402
5,599
0
9,080
4,960
35,628
0
W
Ah Puch
StrunkHell
Ah Puch
15,655
944
0
699
3,391
1,208
0
2,748
601
27,763
0
L
Osiris
Sultan195
Osiris
13,124
2,772
0
2,361
18,172
8,875
0
16,253
1,919
0
33,343
L
Persephone
Tinklepoo
Persephone
8,106
84
0
81
9,904
3,272
0
9,317
347
38,942
0
L
Yemoja
WildChips
Yemoja
3,881
564
1,963
1,111
10,477
7,069
0
9,611
866
19,991
0
W
10,674
3,589
0
366
10,517
3,782
0
6,033
4,156
38,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,841
Gold Earned
50,697
206
Minions Killed
190
4
Camps Cleared
7
876,883
Distance Traveled
1,057,004
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,821
802
8
1
0
92,630
1
W
Geb
9,403
855
24
2
1
217,147
0
L
Hera
10,053
914
56
5
0
191,234
0
W
Ra
9,609
874
43
4
1
212,341
0
W
Hel
10,495
954
56
5
0
214,387
0
W
Ah Puch
10,498
954
22
2
4
224,053
1
L
Osiris
9,472
861
51
5
3
212,717
0
L
Persephone
10,306
937
65
6
1
198,153
1
L
Yemoja
10,189
926
26
2
0
182,149
2
W
Nu Wa
10,692
972
45
4
1
189,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role