Player Matchup

Cliodhna
Cliodhna
Arcadeheimer
Cliodhna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Its_Svecix
Nemesis
Level 18
God Stats
2W - 3L
1,298 SR
Queue Stats
43W - 46L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
Niserun709
Xbalanque
Level 7
God Stats
3W - 6L
1,526 SR
Queue Stats
19W - 24L
1,229 Elo+
Party 1
Ra
Ra
ROMOND team ESP
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,041 Elo+
Solo
Anubis
Anubis
infernowolf95
Anubis
Level 17
God Stats
3W - 8L
1,396 SR
Queue Stats
5W - 10L
1,346 Elo+
Solo
Team Averages
Level 10
1,444 SR
1,314 Elo+

VS

Team Averages
Level 20
1,520 SR
1,511 Elo+
Cliodhna
Cliodhna
L0r3x8170
Cliodhna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,543 Elo+
Solo
Mercury
Mercury
Mostik25
Mercury
Level 29
God Stats
10W - 10L
1,598 SR
Queue Stats
132W - 141L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Rozi2680
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,324 Elo+
Solo
Danzaburou
Danzaburou
SergioProGamer14
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,753 Elo+
Solo
Raijin
Raijin
XxAlexgarjarxX
Raijin
Level 27
God Stats
1W - 2L
1,502 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arcadeheimer
Cliodhna
10
1 / 15 / 3
8,332
379
3,797
14,459
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
Its_Svecix
Nemesis
15
9 / 4 / 4
10,702
486
8,311
13,974
5,143
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Niserun709
Xbalanque
14
6 / 7 / 5
9,851
448
8,022
14,063
4,195
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 7 / 2
8,645
393
2,707
9,096
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 4
9,896
450
5,040
11,010
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
L0r3x8170
Cliodhna
13
1 / 5 / 4
9,361
426
3,243
7,093
1,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Mostik25
Mercury
20
14 / 0 / 2
14,280
649
17,059
15,184
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Rozi2680
Guan Yu
2
0 / 0 / 0
6,396
291
0
0
0
Danzaburou
SergioProGamer14
Danzaburou
15
5 / 13 / 1
10,316
469
13,299
18,015
4,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
13 / 2 / 3
11,386
518
8,914
6,689
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
19
Kills
33
37
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Arcadeheimer
Cliodhna
1
15
3
0.17
L
Nemesis
Its_Svecix
Nemesis
9
4
4
2.75
W
Cliodhna
L0r3x8170
Cliodhna
1
5
4
0.6
W
Mercury
Mostik25
Mercury
14
0
2
15
L
Xbalanque
Niserun709
Xbalanque
6
7
5
1.21
L
0
7
2
0.14
W
Guan Yu
Rozi2680
Guan Yu
0
0
0
0
W
Danzaburou
SergioProGamer14
Danzaburou
5
13
1
0.42
W
13
2
3
7.25
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
42,515
62,602
Taken
46,981
22,071
Mitigated
14,696
10,037
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Arcadeheimer
Cliodhna
3,797
1,224
0
449
14,459
4,391
316
4,216
9,957
0
20,711
L
Nemesis
Its_Svecix
Nemesis
8,311
3,980
0
2,643
13,974
5,143
1,091
619
13,263
0
46,932
W
Cliodhna
L0r3x8170
Cliodhna
3,243
121
0
64
7,093
1,728
0
603
6,490
0
29,667
W
Mercury
Mostik25
Mercury
17,059
8,909
0
1,066
15,184
6,083
5,622
3,193
11,783
0
142,017
L
Xbalanque
Niserun709
Xbalanque
8,022
4,572
0
2,731
14,063
4,195
3,021
1,896
12,059
0
39,721
L
2,707
403
159
564
9,096
3,133
1,750
1,315
7,501
37,068
0
W
Guan Yu
Rozi2680
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
SergioProGamer14
Danzaburou
13,299
7,165
0
1,165
18,015
4,882
446
3,474
14,421
0
59,431
W
8,914
908
0
1,650
6,689
2,003
326
453
6,182
46,735
0
L
5,040
198
0
3,491
11,010
5,209
1,124
76
10,908
61,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,426
Gold Earned
51,739
363
Minions Killed
429
0
Camps Cleared
0
1,901,684
Distance Traveled
1,433,533
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,332
379
34
2
0
403,227
0
L
Nemesis
10,702
486
69
3
0
426,856
4
W
Cliodhna
9,361
426
38
2
0
260,520
0
W
Mercury
14,280
649
215
10
0
546,145
2
L
Xbalanque
9,851
448
63
3
0
362,099
0
L
Ra
8,645
393
77
4
0
337,798
1
W
Guan Yu
6,396
291
0
0
0
4,442
0
W
Danzaburou
10,316
469
90
4
0
333,073
1
W
Raijin
11,386
518
86
4
0
289,353
1
L
Anubis
9,896
450
120
5
0
371,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role