Player Matchup

Raijin
Raijin
 
Raijin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bincsi1300
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,249 Elo+
Solo
Hachiman
Hachiman
McDeeBruhh92
Hachiman
Level 149
God Stats
8W - 21L
1,283 SR
Queue Stats
967W - 1,098L
1,402 Elo+
Solo
Cthulhu
Cthulhu
pro_mistake33
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
xTestie
Tsukuyomi
Level 86
God Stats
1W - 3L
1,399 SR
Queue Stats
138W - 150L
1,496 Elo+
Solo
Team Averages
Level 81
1,436 SR
1,429 Elo+

VS

Team Averages
Level 89
1,508 SR
1,480 Elo+
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lord_Gonzo21
Agni
Level 104
God Stats
4W - 3L
1,566 SR
Queue Stats
144W - 183L
1,383 Elo+
Party 1
Vulcan
Vulcan
The1TrueMorty
Vulcan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 52L
1,700 Elo+
Solo
Bastet
Bastet
hanok19
Bastet
Level 96
God Stats
46W - 40L
1,548 SR
Queue Stats
1,224W - 1,268L
1,438 Elo+
Solo
Ares
Ares
xEliteMevinSquad
Ares
Level 105
God Stats
3W - 3L
1,425 SR
Queue Stats
135W - 171L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 7 / 6
6,940
631
2,219
7,479
2,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Bincsi1300
Heimdallr
15
3 / 7 / 8
8,401
764
4,085
10,374
3,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
McDeeBruhh92
Hachiman
13
5 / 8 / 5
8,621
784
6,446
11,506
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
15
4 / 4 / 6
9,177
834
5,389
12,835
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
xTestie
Tsukuyomi
18
4 / 5 / 8
10,185
926
12,482
11,049
6,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 3 / 13
9,259
842
8,133
7,312
2,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 16
8,704
791
6,954
6,858
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 1 / 18
10,792
981
15,683
9,331
4,091
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
hanok19
Bastet
18
19 / 2 / 9
11,488
1,044
13,610
9,726
4,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 7 / 16
8,597
782
4,390
14,163
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
103
16
Kills
31
31
Deaths
16
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
7
6
0.43
W
Sol
 
Sol
3
3
13
3.17
L
Heimdallr
Bincsi1300
Heimdallr
3
7
8
1
W
1
3
16
3
L
Hachiman
McDeeBruhh92
Hachiman
5
8
5
0.94
W
7
1
18
16
W
Bastet
hanok19
Bastet
19
2
9
11.75
L
Cthulhu
4
4
6
1.75
W
1
7
16
1.29
L
Tsukuyomi
xTestie
Tsukuyomi
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,621
Damage
48,770
53,243
Taken
47,390
26,346
Mitigated
23,879
6,613
Healing
12,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,219
294
0
297
7,479
2,225
0
4,870
2,609
5,122
0
W
Sol
 
Sol
8,133
2,659
0
1,812
7,312
2,270
1,807
1,397
5,915
17,962
0
L
Heimdallr
Bincsi1300
Heimdallr
4,085
466
386
290
10,374
3,888
549
7,324
3,032
0
13,185
W
6,954
483
1,087
1,026
6,858
2,632
744
1,874
4,984
13,336
0
L
Hachiman
McDeeBruhh92
Hachiman
6,446
3,529
0
1,421
11,506
3,769
583
6,588
4,854
0
13,284
W
15,683
3,727
1,786
2,557
9,331
4,091
1,309
1,462
7,869
38,476
0
W
Bastet
hanok19
Bastet
13,610
1,722
688
2,577
9,726
4,433
556
1,268
8,458
0
19,014
L
Cthulhu
5,389
118
0
1,027
12,835
10,371
165
10,427
2,312
13,629
0
W
4,390
302
537
785
14,163
10,453
388
1,607
12,550
7,371
0
L
Tsukuyomi
xTestie
Tsukuyomi
12,482
2,370
824
2,368
11,049
6,093
362
5,645
5,276
0
29,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
48,840
99
Minions Killed
107
0
Camps Cleared
0
899,084
Distance Traveled
1,107,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,940
631
7
1
0
140,494
0
W
Sol
9,259
842
23
2
0
185,387
0
L
Heimdallr
8,401
764
24
2
0
167,343
0
W
Agni
8,704
791
17
2
0
189,180
0
L
Hachiman
8,621
784
17
2
0
143,495
0
W
Vulcan
10,792
981
53
5
0
263,526
0
W
Bastet
11,488
1,044
14
1
0
266,950
0
L
Cthulhu
9,177
834
13
1
0
207,139
0
W
Ares
8,597
782
0
0
0
202,326
0
L
Tsukuyomi
10,185
926
38
3
0
240,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role