Player Matchup

Ra
Ra
DarkDragon2344
Ra
Level 36
God Stats
4W - 0L
1,471 SR
Queue Stats
43W - 50L
1,386 Elo+
Solo
Charybdis
Charybdis
Jithyland
Charybdis
Level 66
God Stats
21W - 16L
1,520 SR
Queue Stats
280W - 147L
1,677 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Joemandi
Cu Chulainn
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 109L
1,650 Elo+
Party 1
Loki
Loki
KataKuri-Kaido
Loki
Level 143
God Stats
8W - 1L
1,712 SR
Queue Stats
139W - 103L
1,629 Elo+
Party 1
Cabrakan
Cabrakan
Mannx1978
Cabrakan
Level 51
God Stats
23W - 6L
1,651 SR
Queue Stats
213W - 122L
1,608 Elo+
Party 1
Team Averages
Level 67
1,571 SR
1,590 Elo+

VS

Team Averages
Level 91
1,505 SR
1,554 Elo+
Izanami
Izanami
Bingushole
Izanami
Level 4
God Stats
8W - 2L
1,500 SR
Queue Stats
75W - 48L
1,494 Elo+
Party 2
Cabrakan
Cabrakan
KDSx
Cabrakan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 27L
1,718 Elo+
Party 2
Gilgamesh
Gilgamesh
Rosë
Gilgamesh
Level 121
God Stats
7W - 9L
1,646 SR
Queue Stats
213W - 157L
1,556 Elo+
Party 2
Chronos
Chronos
Sire_Goliath
Chronos
Level 111
God Stats
0W - 1L
1,341 SR
Queue Stats
63W - 47L
1,575 Elo+
Party 2
Serqet
Serqet
Taco4u23alpha
Serqet
Level 158
God Stats
6W - 8L
1,536 SR
Queue Stats
1,606W - 1,625L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 13
11,297
1,130
14,051
9,039
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Jithyland
Charybdis
18
6 / 0 / 9
10,850
1,085
14,596
10,756
4,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Joemandi
Cu Chulainn
19
6 / 1 / 19
11,349
1,135
18,049
10,060
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
10 / 1 / 9
12,115
1,212
11,008
7,292
2,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
Mannx1978
Cabrakan
18
5 / 4 / 15
11,008
1,101
14,234
14,225
9,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

244

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bingushole
Izanami
16
4 / 7 / 2
10,293
1,029
9,631
13,025
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
KDSx
Cabrakan
16
1 / 6 / 6
9,651
965
9,940
15,527
20,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Rosë
Gilgamesh
16
2 / 4 / 4
10,049
1,005
10,786
18,811
23,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
Sire_Goliath
Chronos
16
0 / 7 / 7
9,169
917
10,346
15,259
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 10 / 3
9,442
944
6,579
14,994
11,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
34
Kills
8
8
Deaths
34
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bingushole
Izanami
4
7
2
0.71
W
7
2
13
6.75
W
Charybdis
Jithyland
Charybdis
6
0
9
10.5
W
Cu Chulainn
Joemandi
Cu Chulainn
6
1
19
15.5
L
Cabrakan
KDSx
Cabrakan
1
6
6
0.67
W
10
1
9
14.5
W
Cabrakan
Mannx1978
Cabrakan
5
4
15
3.13
L
Gilgamesh
Rosë
Gilgamesh
2
4
4
1
L
Chronos
Sire_Goliath
Chronos
0
7
7
0.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,938
Damage
47,282
51,372
Taken
77,616
30,492
Mitigated
69,154
10,345
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bingushole
Izanami
9,631
4,990
0
366
13,025
5,380
0
4,522
8,404
0
43,636
W
14,051
1,408
2,188
2,848
9,039
3,942
0
3,488
5,189
34,587
0
W
Charybdis
Jithyland
Charybdis
14,596
7,667
0
2,085
10,756
4,263
0
4,380
5,753
0
41,681
W
Cu Chulainn
Joemandi
Cu Chulainn
18,049
2,821
0
1,093
10,060
10,427
0
3,609
5,908
5,056
20,151
L
Cabrakan
KDSx
Cabrakan
9,940
949
0
974
15,527
20,996
0
8,125
6,959
20,881
0
W
11,008
2,999
0
405
7,292
2,659
0
1,161
5,647
0
31,239
W
Cabrakan
Mannx1978
Cabrakan
14,234
1,502
209
1,517
14,225
9,201
0
5,884
7,429
22,561
0
L
Gilgamesh
Rosë
Gilgamesh
10,786
1,130
12
967
18,811
23,376
0
9,132
9,061
0
32,002
L
Chronos
Sire_Goliath
Chronos
10,346
3,953
104
936
15,259
7,978
0
5,234
9,867
27,556
2,767
L
6,579
560
0
403
14,994
11,424
0
4,555
10,248
135
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,619
Gold Earned
48,604
205
Minions Killed
214
7
Camps Cleared
9
1,073,212
Distance Traveled
961,645
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,293
1,029
92
9
1
173,045
0
W
Ra
11,297
1,130
68
7
2
215,895
3
W
Charybdis
10,850
1,085
63
6
4
206,167
0
W
Cu Chulainn
11,349
1,135
18
2
0
241,368
0
L
Cabrakan
9,651
965
18
2
1
179,370
1
W
Loki
12,115
1,212
38
4
1
214,308
0
W
Cabrakan
11,008
1,101
18
2
0
195,474
1
L
Gilgamesh
10,049
1,005
48
5
3
251,126
2
L
Chronos
9,169
917
40
4
2
181,779
0
L
Serqet
9,442
944
16
2
2
176,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role