Player Matchup

Loki
Loki
Cz4r0
Loki
Level 11
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 4L
1,384 Elo+
Party 2
Neith
Neith
DemmonBlitz
Neith
Level 17
God Stats
6W - 7L
1,315 SR
Queue Stats
13W - 15L
1,395 Elo+
Solo
Sol
Sol
Ponikatalo
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,219 Elo+
Solo
Ymir
Ymir
VetPolarBear
Ymir
Level 8
God Stats
1W - 2L
1,545 SR
Queue Stats
8W - 11L
1,178 Elo+
Solo
Anubis
Anubis
WP ME Vernal265
Anubis
Level 20
God Stats
16W - 18L
1,472 SR
Queue Stats
47W - 60L
1,281 Elo+
Party 2
Team Averages
Level 14
1,424 SR
1,292 Elo+

VS

Team Averages
Level 32
1,575 SR
1,337 Elo+
Nemesis
Nemesis
BigFlexTape
Nemesis
Level 17
God Stats
5W - 0L
1,864 SR
Queue Stats
34W - 33L
1,398 Elo+
Solo
Chaac
Chaac
OnionPickleJesus
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
SGRspears
Hachiman
Level 6
God Stats
3W - 3L
1,186 SR
Queue Stats
16W - 18L
1,231 Elo+
Party 1
Kukulkan
Kukulkan
michaelms1992
Kukulkan
Level 17
God Stats
2W - 0L
1,827 SR
Queue Stats
71W - 84L
1,326 Elo+
Solo
Bacchus
Bacchus
rblindeboom
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cz4r0
Loki
12
2 / 10 / 3
8,821
420
6,556
14,544
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 9 / 1
9,381
447
8,412
15,737
4,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 7 / 0
7,260
346
4,372
7,412
2,354
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 10 / 3
8,905
424
5,199
22,658
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 9 / 0
9,922
472
14,063
21,326
9,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigFlexTape
Nemesis
17
12 / 3 / 10
11,975
570
10,794
17,675
7,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 7 / 7
10,881
518
12,154
19,060
17,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
SGRspears
Hachiman
17
10 / 4 / 9
11,891
566
12,776
12,889
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
michaelms1992
Kukulkan
17
11 / 3 / 10
11,986
571
18,033
10,289
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
rblindeboom
Bacchus
15
4 / 1 / 17
11,053
526
9,246
16,506
26,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
13
Kills
45
45
Deaths
18
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigFlexTape
Nemesis
12
3
10
5.67
L
Loki
Cz4r0
Loki
2
10
3
0.35
L
4
9
1
0.5
W
8
7
7
1.64
L
1
7
0
0.14
W
Hachiman
SGRspears
Hachiman
10
4
9
3.63
L
0
10
3
0.15
L
6
9
0
0.67
W
Kukulkan
michaelms1992
Kukulkan
11
3
10
5.33
W
Bacchus
rblindeboom
Bacchus
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
63,003
81,677
Taken
76,419
38,614
Mitigated
60,441
15,808
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigFlexTape
Nemesis
10,794
5,465
0
5,482
17,675
7,557
276
3,768
13,907
0
70,770
L
Loki
Cz4r0
Loki
6,556
1,870
0
1,926
14,544
4,264
0
3,674
10,870
0
26,582
L
8,412
4,187
0
2,846
15,737
4,637
1,120
4,865
10,872
0
48,409
W
12,154
3,628
62
6,900
19,060
17,452
1,212
10,851
8,209
93
41,525
L
4,372
1,667
0
859
7,412
2,354
0
4,421
2,991
18,350
2,222
W
Hachiman
SGRspears
Hachiman
12,776
6,725
0
5,322
12,889
4,840
7,567
2,473
10,416
0
78,953
L
5,199
843
0
1,876
22,658
18,114
104
9,099
13,559
31,082
0
L
14,063
3,112
114
8,187
21,326
9,245
620
5,836
15,490
62,772
0
W
Kukulkan
michaelms1992
Kukulkan
18,033
2,047
0
250
10,289
4,474
2,319
3,538
6,751
74,870
0
W
Bacchus
rblindeboom
Bacchus
9,246
1,598
0
2,373
16,506
26,118
1,586
2,791
13,715
34,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,289
Gold Earned
57,786
316
Minions Killed
445
0
Camps Cleared
0
1,515,598
Distance Traveled
1,975,854
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,975
570
106
5
0
417,909
0
L
Loki
8,821
420
42
2
0
393,720
0
L
Neith
9,381
447
82
4
0
354,367
4
W
Chaac
10,881
518
59
3
0
407,631
1
L
Sol
7,260
346
41
2
0
176,306
1
W
Hachiman
11,891
566
114
5
0
375,350
1
L
Ymir
8,905
424
53
3
0
302,496
4
L
Anubis
9,922
472
98
5
0
288,709
0
W
Kukulkan
11,986
571
127
6
0
384,427
1
W
Bacchus
11,053
526
39
2
0
390,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role