Player Matchup

Thor
Thor
Gold II
FireP3nGuin
Thor
Gold II
Level 103
God Stats
1W - 2L
1,625 SR
Queue Stats
79W - 75L
1,748 MMR
Party 1
Odin
Odin
Platinum V
HellForge
Odin
Platinum V
Level 145
God Stats
8W - 6L
1,691 SR
Queue Stats
108W - 101L
1,890 MMR
Party 1
Aphrodite
Aphrodite
Gold V
Natall
Aphrodite
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,605 SR
1,698 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,553 SR
1,606 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
Xekoukiee
Chang'e
Gold I
Level 126
God Stats
3W - 2L
1,658 SR
Queue Stats
20W - 17L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
10,684
628
15,476
18,077
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odin
12
0 / 6 / 6
9,342
550
7,923
18,223
15,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Natall
Aphrodite
13
1 / 6 / 4
9,656
568
11,931
16,139
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ThothGilgameshAresFenrirGeb

VS

Bans
AchillesAthenaCupidSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 2 / 5
11,595
682
14,841
15,639
6,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
 
Kuzenbo
15
1 / 3 / 11
11,466
674
12,639
24,492
36,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Xekoukiee
Chang'e
15
6 / 1 / 7
11,439
673
18,334
12,327
9,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
13
13
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
5
4.25
W
Kuzenbo
 
Kuzenbo
1
3
11
2.17
L
5
1
1
5.5
L
Odin
0
6
6
0.5
L
Aphrodite
Natall
Aphrodite
1
6
4
0.5
W
Chang'e
Xekoukiee
Chang'e
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,330
Damage
45,814
52,439
Taken
52,458
30,256
Mitigated
53,622
20,388
Healing
23,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,841
7,592
0
7,556
15,639
6,823
1,912
2,972
12,095
0
73,512
W
Kuzenbo
 
Kuzenbo
12,639
3,749
0
6,103
24,492
36,851
764
6,987
16,957
31,584
0
L
15,476
1,073
0
3,397
18,077
8,075
0
11,763
6,314
0
32,366
L
Odin
7,923
1,256
0
2,839
18,223
15,389
0
10,936
7,287
0
19,658
L
Aphrodite
Natall
Aphrodite
11,931
1,170
5,826
8,326
16,139
6,792
0
9,186
6,953
51,519
0
W
Chang'e
Xekoukiee
Chang'e
18,334
686
4,472
5,193
12,327
9,948
542
2,609
9,399
46,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
34,500
168
Minions Killed
202
5
Camps Cleared
9
921,467
Distance Traveled
934,943
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,595
682
109
6
7
295,579
4
W
Kuzenbo
11,466
674
26
2
1
319,511
1
L
Thor
10,684
628
43
3
2
311,723
2
L
Odin
9,342
550
25
1
0
313,960
4
L
Aphrodite
9,656
568
100
6
3
295,784
5
W
Chang'e
11,439
673
67
4
1
319,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role