Player Matchup

Geb
Geb
Hades297
Geb
Level 11
God Stats
5W - 5L
1,443 SR
Queue Stats
20W - 15L
1,692 Elo+
Solo
Sun Wukong
Sun Wukong
Shisukana
Sun Wukong
Level 46
God Stats
1W - 1L
1,574 SR
Queue Stats
2W - 2L
1,643 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Wollf1169getsome
Ah Muzen Cab
Level 20
God Stats
3W - 2L
1,637 SR
Queue Stats
101W - 98L
1,547 Elo+
Solo
Thor
Thor
elder-pin3
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Neith
Neith
iRhysGB
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,531 SR
1,606 Elo+

VS

Team Averages
Level 19
1,518 SR
1,619 Elo+
Gilgamesh
Gilgamesh
Aburatsubo3274
Gilgamesh
Level 15
God Stats
1W - 1L
1,524 SR
Queue Stats
21W - 10L
1,553 Elo+
Solo
Geb
Geb
EnvThaGoat
Geb
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,562 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IHardToDie
Cu Chulainn
Level 61
God Stats
29W - 29L
1,565 SR
Queue Stats
270W - 241L
1,579 Elo+
Party 1
Rama
Rama
Tekken Tag u
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,750 Elo+
Solo
Nu Wa
Nu Wa
duchessofpop
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,955
435
4,916
12,562
7,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Shisukana
Sun Wukong
12
0 / 6 / 0
7,016
439
2,055
11,448
5,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
Wollf1169getsome
Ah Muzen Cab
13
3 / 7 / 0
8,209
513
9,709
13,418
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 11 / 1
5,392
337
303
11,873
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
iRhysGB
Neith
11
2 / 8 / 1
7,137
446
4,870
9,998
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aburatsubo3274
Gilgamesh
16
8 / 1 / 2
9,206
575
6,981
11,874
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 2 / 6
9,134
571
6,197
8,801
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
IHardToDie
Cu Chulainn
16
9 / 0 / 3
9,715
607
11,409
10,822
9,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 3 / 4
10,117
632
18,832
15,947
7,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

2
0 / 1 / 0
4,742
296
0
515
73
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
35
36
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aburatsubo3274
Gilgamesh
8
1
2
9
W
7
2
6
5
L
1
4
2
0.5
W
Cu Chulainn
IHardToDie
Cu Chulainn
9
0
3
10.5
L
Sun Wukong
Shisukana
Sun Wukong
0
6
0
0
W
11
3
4
4.33
L
Ah Muzen Cab
Wollf1169getsome
Ah Muzen Cab
3
7
0
0.43
W
0
1
0
0
L
0
11
1
0.05
L
Neith
iRhysGB
Neith
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,853
Damage
43,419
59,299
Taken
47,959
24,430
Mitigated
27,338
8,827
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aburatsubo3274
Gilgamesh
6,981
2,253
0
4,346
11,874
6,214
122
946
10,928
0
62,444
W
6,197
533
0
2,424
8,801
3,728
0
215
8,586
62,863
0
L
4,916
865
294
1,435
12,562
7,022
104
271
12,291
28,174
0
W
Cu Chulainn
IHardToDie
Cu Chulainn
11,409
2,080
0
3,576
10,822
9,803
0
0
10,822
11,278
56,511
L
Sun Wukong
Shisukana
Sun Wukong
2,055
296
0
2,512
11,448
5,322
0
1,554
9,894
0
39,779
W
18,832
16,476
0
8,833
15,947
7,520
1,131
3,817
12,130
0
75,409
L
Ah Muzen Cab
Wollf1169getsome
Ah Muzen Cab
9,709
4,602
0
3,872
13,418
5,512
0
3,138
10,280
0
60,963
W
0
0
0
0
515
73
0
0
515
851
0
L
303
256
0
340
11,873
3,446
40
2,726
9,147
0
6,191
L
Neith
iRhysGB
Neith
4,870
1,745
0
374
9,998
3,128
940
415
9,583
0
26,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,709
Gold Earned
42,914
309
Minions Killed
498
0
Camps Cleared
0
1,430,588
Distance Traveled
1,289,569
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,206
575
110
7
0
338,908
2
W
Geb
9,134
571
117
7
0
336,763
1
L
Geb
6,955
435
51
3
0
302,681
0
W
Cu Chulainn
9,715
607
144
9
0
319,142
4
L
Sun Wukong
7,016
439
79
5
0
326,346
3
W
Rama
10,117
632
125
8
0
272,992
1
L
Ah Muzen Cab
8,209
513
105
7
0
261,456
5
W
Nu Wa
4,742
296
2
0
0
21,764
0
L
Thor
5,392
337
23
1
0
271,257
1
L
Neith
7,137
446
51
3
0
268,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role