Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
CURSEDRYME
Cernunnos
Level 14
God Stats
17W - 22L
1,473 SR
Queue Stats
30W - 50L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Marou3n
Tsukuyomi
Level 43
God Stats
0W - 4L
1,334 SR
Queue Stats
12W - 21L
1,373 Elo+
Party 4
Hades
Hades
Mr Halezorz
Hades
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 169L
1,475 Elo+
Party 1
Ares
Ares
ShioMajora
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,375 Elo+
Party 4
Team Averages
Level 21
1,461 SR
1,428 Elo+

VS

Team Averages
Level 39
1,552 SR
1,514 Elo+
Chaac
Chaac
Curupt99
Chaac
Level 17
God Stats
6W - 2L
1,750 SR
Queue Stats
38W - 42L
1,441 Elo+
Party 3
Nemesis
Nemesis
TheScrub245
Nemesis
Level 15
God Stats
19W - 15L
1,537 SR
Queue Stats
54W - 39L
1,542 Elo+
Party 2
Achilles
Achilles
ssaevoli
Achilles
Level 26
God Stats
1W - 1L
1,291 SR
Queue Stats
67W - 49L
1,522 Elo+
Party 3
Zeus
Zeus
thescrub246
Zeus
Level 26
God Stats
47W - 38L
1,393 SR
Queue Stats
112W - 111L
1,512 Elo+
Party 2
Anhur
Anhur
thescrub247
Anhur
Level 109
God Stats
3W - 0L
1,790 SR
Queue Stats
140W - 130L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
0 / 14 / 5
8,815
882
4,527
26,090
14,890
Cernunnos
CURSEDRYME
Cernunnos
16
1 / 8 / 5
9,319
932
15,531
23,567
7,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Marou3n
Tsukuyomi
16
0 / 11 / 6
9,003
900
11,317
19,370
7,379
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 7 / 2
9,678
968
13,390
14,273
7,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 11 / 3
10,835
1,084
7,210
27,502
30,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Curupt99
Chaac
17
4 / 2 / 17
10,918
1,092
12,422
10,367
11,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
TheScrub245
Nemesis
19
7 / 1 / 29
11,518
1,152
16,616
14,950
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ssaevoli
Achilles
18
7 / 0 / 19
10,520
1,052
10,955
9,737
11,056
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
10 / 2 / 24
11,587
1,159
30,479
10,196
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
23 / 1 / 18
13,004
1,300
32,047
11,213
4,583
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
158
6
Kills
51
51
Deaths
6
21
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
14
5
0.18
L
Cernunnos
CURSEDRYME
Cernunnos
1
8
5
0.44
W
Chaac
Curupt99
Chaac
4
2
17
6.25
L
Tsukuyomi
Marou3n
Tsukuyomi
0
11
6
0.27
L
3
7
2
0.57
L
2
11
3
0.32
W
Nemesis
TheScrub245
Nemesis
7
1
29
21.5
W
Achilles
ssaevoli
Achilles
7
0
19
16.5
W
10
2
24
11
W
23
1
18
32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,975
Damage
102,519
110,802
Taken
56,463
67,846
Mitigated
38,862
9,026
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,527
718
0
227
26,090
14,890
0
8,146
17,751
0
10,967
L
Cernunnos
CURSEDRYME
Cernunnos
15,531
8,544
0
2,457
23,567
7,543
0
5,637
17,709
0
44,121
W
Chaac
Curupt99
Chaac
12,422
2,283
0
2,644
10,367
11,592
0
4,868
5,499
697
33,556
L
Tsukuyomi
Marou3n
Tsukuyomi
11,317
1,394
0
1,510
19,370
7,379
0
3,756
15,485
0
31,945
L
13,390
878
874
2,783
14,273
7,407
0
3,583
10,559
24,759
0
L
7,210
1,188
0
1,175
27,502
30,627
0
9,508
17,857
16,081
0
W
Nemesis
TheScrub245
Nemesis
16,616
8,939
0
684
14,950
8,160
0
5,207
9,743
0
23,589
W
Achilles
ssaevoli
Achilles
10,955
4,024
0
624
9,737
11,056
0
3,898
5,839
0
25,952
W
30,479
3,601
0
1,242
10,196
3,471
0
3,558
6,638
46,331
0
W
32,047
23,818
0
4,535
11,213
4,583
0
3,069
8,144
0
51,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,650
Gold Earned
57,547
164
Minions Killed
185
3
Camps Cleared
11
872,256
Distance Traveled
942,669
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,815
882
23
2
2
174,687
1
L
Cernunnos
9,319
932
51
5
1
160,633
0
W
Chaac
10,918
1,092
38
4
3
193,686
0
L
Tsukuyomi
9,003
900
43
4
0
195,620
1
L
Hades
9,678
968
29
3
0
185,236
0
L
Ares
10,835
1,084
18
2
0
156,080
0
W
Nemesis
11,518
1,152
17
2
1
211,053
0
W
Achilles
10,520
1,052
24
2
5
186,717
0
W
Zeus
11,587
1,159
45
5
1
190,882
0
W
Anhur
13,004
1,300
61
6
1
160,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role